Player Matchup

Bastet
Bastet
Caal
Bastet
Level 102
God Stats
7W - 5L
1,715 SR
Queue Stats
222W - 213L
1,587 Elo+
Party 2
Cupid
Cupid
TYRONETROMBONE
Cupid
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 241L
1,590 Elo+
Party 2
Vulcan
Vulcan
Zephnar
Vulcan
Level 54
God Stats
6W - 3L
1,500 SR
Queue Stats
235W - 207L
1,579 Elo+
Party 2
Discordia
Discordia
Zurask
Discordia
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 146L
1,587 Elo+
Party 2
Xbalanque
Xbalanque
fr4ctul
Xbalanque
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 142L
1,506 Elo+
Party 2
Team Averages
Level 72
1,543 SR
1,570 Elo+

VS

Team Averages
Level 53
1,450 SR
1,698 Elo+
Tiamat
Tiamat
AyoFlurry
Tiamat
Level 103
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 3L
1,783 Elo+
Party 1
Tyr
Tyr
Onyx Froggy
Tyr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,730 Elo+
Party 3
Cupid
Cupid
Papafox21
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,783 Elo+
Party 1
Lancelot
Lancelot
Russel Beloi
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,614 Elo+
Party 3
Da Ji
Da Ji
XgraffitixKingX
Da Ji
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 198L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Caal
Bastet
14
5 / 7 / 13
8,418
842
8,559
11,893
4,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

12
3 / 1 / 5
7,728
773
3,707
3,512
1,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Zephnar
Vulcan
18
15 / 3 / 12
10,404
1,040
20,993
9,574
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Zurask
Discordia
18
7 / 3 / 20
10,338
1,034
18,618
5,902
2,758
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
fr4ctul
Xbalanque
15
4 / 4 / 20
9,176
918
11,102
9,885
4,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AyoFlurry
Tiamat
15
4 / 7 / 7
8,627
863
7,672
15,431
9,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 10
8,268
827
4,476
13,709
15,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Papafox21
Cupid
12
1 / 9 / 2
6,958
696
2,353
12,201
4,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Russel Beloi
Lancelot
16
6 / 5 / 6
9,112
911
10,901
13,157
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 8 / 5
8,087
809
6,063
12,826
5,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
34
Kills
18
18
Deaths
34
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AyoFlurry
Tiamat
4
7
7
1.07
W
Bastet
Caal
Bastet
5
7
13
1.64
L
2
5
10
1.4
L
Cupid
Papafox21
Cupid
1
9
2
0.22
L
Lancelot
Russel Beloi
Lancelot
6
5
6
1.8
W
3
1
5
5.5
L
5
8
5
0.94
W
Vulcan
Zephnar
Vulcan
15
3
12
7
W
Discordia
Zurask
Discordia
7
3
20
5.67
W
Xbalanque
fr4ctul
Xbalanque
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,979
Damage
31,465
40,766
Taken
67,324
17,839
Mitigated
41,593
8,539
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AyoFlurry
Tiamat
7,672
250
89
3,144
15,431
9,302
0
10,515
4,875
15,213
0
W
Bastet
Caal
Bastet
8,559
3,099
343
1,042
11,893
4,707
0
2,310
9,494
0
10,181
L
4,476
911
0
623
13,709
15,394
0
6,615
6,969
0
11,682
L
Cupid
Papafox21
Cupid
2,353
1,425
688
699
12,201
4,378
0
7,328
4,828
0
10,136
L
Lancelot
Russel Beloi
Lancelot
10,901
1,571
1,058
3,266
13,157
6,973
0
7,506
5,402
0
19,360
W
3,707
857
326
1,377
3,512
1,500
0
55
3,356
0
5,665
L
6,063
610
214
508
12,826
5,546
0
7,647
5,141
0
10,752
W
Vulcan
Zephnar
Vulcan
20,993
11,718
504
2,517
9,574
4,740
0
2,155
7,314
35,816
0
W
Discordia
Zurask
Discordia
18,618
1,104
353
627
5,902
2,758
36
1,827
4,027
36,902
0
W
Xbalanque
fr4ctul
Xbalanque
11,102
5,720
169
1,281
9,885
4,134
1,149
1,325
8,426
0
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,064
Gold Earned
41,052
111
Minions Killed
81
0
Camps Cleared
0
914,071
Distance Traveled
881,643
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,627
863
12
1
0
170,979
2
W
Bastet
8,418
842
2
0
0
194,219
0
L
Tyr
8,268
827
22
2
0
167,345
0
L
Cupid
6,958
696
16
2
0
139,966
0
L
Lancelot
9,112
911
22
2
0
241,915
0
W
Cupid
7,728
773
6
1
0
104,421
0
L
Da Ji
8,087
809
9
1
0
161,438
0
W
Vulcan
10,404
1,040
37
4
0
208,555
0
W
Discordia
10,338
1,034
49
5
0
221,032
0
W
Xbalanque
9,176
918
17
2
0
185,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role