Player Matchup

Bacchus
Bacchus
F3arLessGoat
Bacchus
Level 42
God Stats
5W - 5L
1,368 SR
Queue Stats
36W - 46L
1,384 Elo+
Solo
Chernobog
Chernobog
JTIGNOR
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
SevinsWave
Ao Kuang
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,368 Elo+
Party 1
Surtr
Surtr
SuckOrBeSucked
Surtr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,418 Elo+
Party 1
Anubis
Anubis
Weeksee
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Team Averages
Level 27
1,474 SR
1,361 Elo+

VS

Team Averages
Level 56
1,538 SR
1,434 Elo+
Arachne
Arachne
Dogesmeller
Arachne
Level 58
God Stats
63W - 44L
1,688 SR
Queue Stats
270W - 266L
1,494 Elo+
Party 3
Janus
Janus
IDatFatBoy
Janus
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
85W - 100L
1,429 Elo+
Party 3
Sylvanus
Sylvanus
Napeinthecut
Sylvanus
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 26L
1,312 Elo+
Party 2
Ao Kuang
Ao Kuang
ReallyUnlucky
Ao Kuang
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 80L
1,460 Elo+
Party 3
Ullr
Ullr
Valesii
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F3arLessGoat
Bacchus
9
0 / 0 / 1
5,549
504
4,010
8,932
7,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
JTIGNOR
Chernobog
8
1 / 1 / 0
4,946
450
3,429
8,564
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
SevinsWave
Ao Kuang
9
1 / 3 / 0
5,581
507
3,518
9,390
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 5 / 1
5,212
474
1,580
6,964
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Weeksee
Anubis
10
1 / 4 / 0
5,631
512
2,878
8,018
3,295
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dogesmeller
Arachne
12
5 / 1 / 5
7,310
665
8,489
8,776
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
12
2 / 2 / 1
6,881
626
2,533
5,360
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Napeinthecut
Sylvanus
9
0 / 0 / 1
5,877
534
2,477
3,414
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
ReallyUnlucky
Ao Kuang
13
6 / 0 / 0
7,987
726
4,732
4,513
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Valesii
Ullr
10
0 / 1 / 1
5,445
495
9,492
8,246
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
13
13
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dogesmeller
Arachne
5
1
5
7.5
L
Bacchus
F3arLessGoat
Bacchus
0
0
1
0.5
W
Janus
2
2
1
1.25
L
Chernobog
JTIGNOR
Chernobog
1
1
0
1
W
Sylvanus
Napeinthecut
Sylvanus
0
0
1
0.5
W
Ao Kuang
ReallyUnlucky
Ao Kuang
6
0
0
6
L
Ao Kuang
SevinsWave
Ao Kuang
1
3
0
0.33
L
1
5
1
0.3
W
Ullr
Valesii
Ullr
0
1
1
0.5
L
Anubis
Weeksee
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
27,723
41,868
Taken
30,309
19,773
Mitigated
13,084
14,719
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dogesmeller
Arachne
8,489
5,901
0
4,270
8,776
3,898
0
2,377
6,399
0
52,932
L
Bacchus
F3arLessGoat
Bacchus
4,010
352
1,492
3,106
8,932
7,710
0
1,756
7,176
18,105
0
W
Janus
2,533
39
0
1,254
5,360
1,720
284
3,346
2,014
52,047
0
L
Chernobog
JTIGNOR
Chernobog
3,429
2,097
0
3,279
8,564
2,850
0
511
8,053
0
29,389
W
Sylvanus
Napeinthecut
Sylvanus
2,477
1,173
1,717
2,284
3,414
2,597
0
1,110
2,304
14,972
0
W
Ao Kuang
ReallyUnlucky
Ao Kuang
4,732
1,021
0
3,487
4,513
1,714
0
546
3,967
53,329
0
L
Ao Kuang
SevinsWave
Ao Kuang
3,518
948
0
3,001
9,390
3,127
0
1,393
7,997
23,987
0
L
1,580
507
0
877
6,964
2,791
0
3,162
3,802
159
18,866
W
Ullr
Valesii
Ullr
9,492
2,787
0
652
8,246
3,155
0
3,027
5,219
0
41,814
L
Anubis
Weeksee
Anubis
2,878
97
0
2,964
8,018
3,295
0
2,920
5,098
25,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
33,500
226
Minions Killed
328
0
Camps Cleared
0
1,046,194
Distance Traveled
1,044,883
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,310
665
79
7
0
250,360
0
L
Bacchus
5,549
504
31
3
0
235,021
6
W
Janus
6,881
626
91
8
0
186,629
0
L
Chernobog
4,946
450
54
5
0
197,741
0
W
Sylvanus
5,877
534
27
2
0
197,640
0
W
Ao Kuang
7,987
726
79
7
0
205,309
0
L
Ao Kuang
5,581
507
50
5
0
260,493
0
L
Surtr
5,212
474
35
3
0
184,953
0
W
Ullr
5,445
495
52
5
0
204,945
0
L
Anubis
5,631
512
56
5
0
167,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role