Player Matchup

Gilgamesh
Gilgamesh
Gold IV
lechedemota
Gilgamesh
Gold IV
Level 84
God Stats
3W - 1L
1,635 SR
Queue Stats
22W - 20L
1,549 MMR
Party 1
Anhur
Anhur
Gold IV
sananahae
Anhur
Gold IV
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,549 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
xSHADOWxVENOMx
Kukulkan
Gold IV
Level 61
God Stats
2W - 0L
1,695 SR
Queue Stats
34W - 36L
1,501 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,610 SR
1,533 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,491 SR
1,462 MMR
Discordia
Discordia
Bronze III
AXE123456789
Discordia
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,444 MMR
Party 2
Ishtar
Ishtar
Bronze III
JedKashi22
Ishtar
Bronze III
Level 120
God Stats
2W - 1L
1,257 SR
Queue Stats
47W - 54L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
ghost12sniper60
Chaac
Bronze III
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 3L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
lechedemota
Gilgamesh
12
1 / 0 / 4
6,994
699
4,225
6,598
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
sananahae
Anhur
12
1 / 0 / 3
6,739
674
3,461
5,909
2,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
4 / 0 / 2
7,934
793
5,302
4,464
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaAresAh PuchCthulhuAo Kuang

VS

Bans
AchillesTyrNoxAtlasHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AXE123456789
Discordia
10
0 / 3 / 0
6,204
620
5,274
5,323
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
JedKashi22
Ishtar
12
0 / 1 / 0
6,857
686
3,088
4,390
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 0
6,356
636
5,707
6,038
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
AXE123456789
Discordia
0
3
0
0
L
Ishtar
JedKashi22
Ishtar
0
1
0
0
L
0
2
0
0
W
Gilgamesh
lechedemota
Gilgamesh
1
0
4
3
W
Anhur
sananahae
Anhur
1
0
3
2.5
W
Kukulkan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,988
Damage
14,069
16,971
Taken
15,751
9,392
Mitigated
7,691
7,153
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AXE123456789
Discordia
5,274
145
0
0
5,323
1,907
0
2,137
3,139
20,613
1,359
L
Ishtar
JedKashi22
Ishtar
3,088
1,357
0
1,239
4,390
1,887
0
1,417
2,973
0
28,865
L
5,707
490
145
1,244
6,038
3,897
0
1,788
3,987
0
22,896
W
Gilgamesh
lechedemota
Gilgamesh
4,225
649
130
2,216
6,598
5,422
0
1,949
4,649
0
20,894
W
Anhur
sananahae
Anhur
3,461
923
0
3,070
5,909
2,275
0
998
4,911
0
21,802
W
Kukulkan
5,302
403
0
1,737
4,464
1,695
0
1,930
2,534
32,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,667
Gold Earned
19,417
140
Minions Killed
144
0
Camps Cleared
0
606,917
Distance Traveled
531,374
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,204
620
40
4
0
177,205
0
L
Ishtar
6,857
686
61
6
0
176,831
4
L
Chaac
6,356
636
43
4
0
177,338
0
W
Gilgamesh
6,994
699
37
4
0
217,742
0
W
Anhur
6,739
674
24
2
0
194,019
0
W
Kukulkan
7,934
793
79
8
0
195,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role