Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ShmeatRawInCheex
Heimdallr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,338 Elo+
Party 3
Discordia
Discordia
ThatGuy Criss
Discordia
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 69L
1,601 Elo+
Party 3
Skadi
Skadi
xGEMx Angel
Skadi
Level 183
God Stats
12W - 8L
1,500 SR
Queue Stats
910W - 945L
1,569 Elo+
Solo
Team Averages
Level 161
1,500 SR
1,502 Elo+

VS

Team Averages
Level 88
1,602 SR
1,578 Elo+
The Morrigan
The Morrigan
Baldwithani
The Morrigan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 57L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Bellbickus
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,602 Elo+
Party 1
Sol
Sol
CinBear
Sol
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 33L
1,579 Elo+
Party 2
Surtr
Surtr
Ingellbert
Surtr
Level 106
God Stats
0W - 1L
1,794 SR
Queue Stats
29W - 28L
1,579 Elo+
Party 2
Apollo
Apollo
Kajit
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 2 / 11
9,364
936
6,036
14,405
17,898
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
 
Thoth
15
4 / 2 / 11
8,745
875
7,834
5,489
2,912
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
17
4 / 1 / 12
9,421
942
7,667
8,834
5,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
ThatGuy Criss
Discordia
16
6 / 1 / 12
9,497
950
15,413
7,668
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 5 / 8
8,557
856
7,512
8,502
4,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Baldwithani
The Morrigan
13
0 / 4 / 7
7,598
760
6,132
8,787
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Bellbickus
Kukulkan
14
2 / 3 / 3
7,860
786
7,047
6,887
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
12
2 / 5 / 3
7,121
712
4,528
9,334
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
12
2 / 5 / 6
7,146
715
7,773
13,476
18,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Kajit
Apollo
14
3 / 4 / 3
7,440
744
5,465
8,897
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
21
Kills
9
11
Deaths
21
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
11
4.25
W
Thoth
 
Thoth
4
2
11
4.75
L
The Morrigan
Baldwithani
The Morrigan
0
4
7
0.88
L
Kukulkan
Bellbickus
Kukulkan
2
3
3
1.17
L
Sol
2
5
3
0.7
L
Surtr
2
5
6
1
L
Apollo
Kajit
Apollo
3
4
3
1.13
W
Heimdallr
4
1
12
10
W
Discordia
ThatGuy Criss
Discordia
6
1
12
12
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
30,945
44,898
Taken
47,381
34,628
Mitigated
33,719
16,041
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,036
252
1,474
3,335
14,405
17,898
110
5,385
9,020
12,864
0
W
Thoth
 
Thoth
7,834
90
525
263
5,489
2,912
1,585
2,128
3,361
19,399
0
L
The Morrigan
Baldwithani
The Morrigan
6,132
341
1,141
1,444
8,787
3,891
0
5,722
2,837
17,129
0
L
Kukulkan
Bellbickus
Kukulkan
7,047
355
329
810
6,887
3,376
0
3,453
3,300
19,409
1,010
L
Sol
4,528
1,399
264
1,131
9,334
3,773
0
7,354
1,704
9,203
0
L
Surtr
7,773
2,404
795
3,571
13,476
18,796
0
5,616
7,516
319
11,122
L
Apollo
Kajit
Apollo
5,465
3,255
367
1,293
8,897
3,883
0
5,990
2,741
0
13,216
W
Heimdallr
7,667
3,170
2,442
3,380
8,834
5,187
2,955
2,757
6,077
0
24,383
W
Discordia
ThatGuy Criss
Discordia
15,413
199
1,410
2,195
7,668
4,156
1,435
3,164
4,504
32,115
0
W
7,512
2,877
608
409
8,502
4,475
1,997
3,974
4,528
0
17,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
37,165
145
Minions Killed
95
0
Camps Cleared
0
973,428
Distance Traveled
996,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,364
936
17
2
0
209,161
0
W
Thoth
8,745
875
27
3
0
176,212
0
L
The Morrigan
7,598
760
31
3
0
197,529
0
L
Kukulkan
7,860
786
29
3
0
231,545
0
L
Sol
7,121
712
11
1
0
142,251
0
L
Surtr
7,146
715
3
0
0
221,046
0
L
Apollo
7,440
744
21
2
0
204,307
0
W
Heimdallr
9,421
942
38
4
0
205,692
0
W
Discordia
9,497
950
47
5
0
219,839
0
W
Skadi
8,557
856
16
2
0
162,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role