Player Matchup

Lancelot
Lancelot
Crowder466
Lancelot
Level 107
God Stats
2W - 1L
1,478 SR
Queue Stats
18W - 13L
1,481 Elo+
Party 1
Athena
Athena
OriginalVampyre
Athena
Level 153
God Stats
5W - 2L
1,704 SR
Queue Stats
63W - 54L
1,547 Elo+
Party 3
Horus
Horus
SWAG_TYME
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,471 Elo+
Party 1
Zeus
Zeus
WaitingToWakeUp
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,545 Elo+
Party 3
Medusa
Medusa
daidizzle_03
Medusa
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 138L
1,536 Elo+
Party 3
Team Averages
Level 126
1,536 SR
1,516 Elo+

VS

Team Averages
Level 124
1,461 SR
1,511 Elo+
King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bambi_oof
Thanatos
Level 106
God Stats
0W - 3L
1,304 SR
Queue Stats
45W - 56L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
DaBigTree
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Large_Stromboli
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
MostOZ KILLA
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crowder466
Lancelot
11
3 / 0 / 2
6,514
592
2,637
9,042
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 6
5,767
524
2,923
8,886
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
SWAG_TYME
Horus
10
0 / 1 / 0
5,373
488
3,228
6,625
4,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 2
7,296
663
7,158
6,365
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
12
3 / 0 / 1
6,540
595
6,753
7,179
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 0
6,489
590
3,437
8,375
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Bambi_oof
Thanatos
9
1 / 3 / 0
5,158
469
2,354
10,006
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
DaBigTree
Heimdallr
10
0 / 3 / 0
5,357
487
5,076
8,556
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 1
6,400
582
5,238
5,898
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
MostOZ KILLA
Cthulhu
9
0 / 2 / 0
4,718
429
3,866
6,902
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
L
Thanatos
Bambi_oof
Thanatos
1
3
0
0.33
W
Lancelot
Crowder466
Lancelot
3
0
2
4
L
Heimdallr
DaBigTree
Heimdallr
0
3
0
0
L
0
3
1
0.17
L
Cthulhu
MostOZ KILLA
Cthulhu
0
2
0
0
W
1
0
6
4
W
Horus
SWAG_TYME
Horus
0
1
0
0
W
4
1
2
5
W
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
19,971
38,097
Taken
39,737
19,013
Mitigated
20,122
9,206
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,437
80
0
1,426
8,375
6,157
0
0
8,375
0
50,765
L
Thanatos
Bambi_oof
Thanatos
2,354
178
0
7,286
10,006
3,662
0
3,015
6,991
0
28,283
W
Lancelot
Crowder466
Lancelot
2,637
837
0
3,220
9,042
3,297
28
1,239
7,803
0
41,993
L
Heimdallr
DaBigTree
Heimdallr
5,076
2,982
0
3,269
8,556
4,151
0
855
7,701
0
40,317
L
5,238
1,326
0
875
5,898
2,017
0
2,855
3,043
48,701
0
L
Cthulhu
MostOZ KILLA
Cthulhu
3,866
414
108
1,743
6,902
4,135
0
3,163
3,739
22,404
0
W
2,923
1,361
0
1,323
8,886
6,417
0
2,578
6,039
18,023
0
W
Horus
SWAG_TYME
Horus
3,228
1,748
404
2,146
6,625
4,176
0
439
6,186
0
25,752
W
7,158
440
0
508
6,365
2,025
408
3,220
3,019
60,330
893
W
Medusa
6,753
3,121
0
1,605
7,179
3,098
258
1,129
5,946
0
51,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
28,122
340
Minions Killed
335
0
Camps Cleared
0
1,229,832
Distance Traveled
1,048,371
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,489
590
83
8
0
207,958
0
L
Thanatos
5,158
469
49
4
0
237,815
0
W
Lancelot
6,514
592
65
6
0
255,498
0
L
Heimdallr
5,357
487
81
7
0
218,113
2
L
Nu Wa
6,400
582
95
9
0
194,074
3
L
Cthulhu
4,718
429
27
2
0
190,411
0
W
Athena
5,767
524
34
3
0
271,604
1
W
Horus
5,373
488
44
4
0
223,533
0
W
Zeus
7,296
663
116
11
0
225,457
2
W
Medusa
6,540
595
81
7
0
253,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role