Player Matchup

Hun Batz
Hun Batz
Audemity
Hun Batz
Level 68
God Stats
3W - 4L
1,274 SR
Queue Stats
83W - 87L
1,329 Elo+
Party 2
Cernunnos
Cernunnos
BigMilkerz
Cernunnos
Level 47
God Stats
4W - 2L
1,608 SR
Queue Stats
30W - 31L
1,406 Elo+
Solo
Geb
Geb
DrBank2658
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 67L
1,329 Elo+
Party 2
Sol
Sol
Merboid
Sol
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 100L
1,329 Elo+
Party 2
King Arthur
King Arthur
TwinnedJAZIEL
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 102L
1,329 Elo+
Party 2
Team Averages
Level 40
1,476 SR
1,344 Elo+

VS

Team Averages
Level 73
1,467 SR
1,438 Elo+
Fenrir
Fenrir
Princesss_0314
Fenrir
Level 64
God Stats
14W - 13L
1,473 SR
Queue Stats
270W - 290L
1,408 Elo+
Party 1
Bacchus
Bacchus
SamuraiOTW77
Bacchus
Level 129
God Stats
4W - 3L
1,306 SR
Queue Stats
27W - 16L
1,513 Elo+
Party 3
Danzaburou
Danzaburou
XxZiZixXBxnds
Danzaburou
Level 48
God Stats
44W - 29L
1,691 SR
Queue Stats
145W - 156L
1,343 Elo+
Party 1
Hades
Hades
cyclonegamer666
Hades
Level 98
God Stats
79W - 49L
1,551 SR
Queue Stats
370W - 374L
1,427 Elo+
Party 1
Maui
Maui
revans156
Maui
Level 27
God Stats
0W - 3L
1,315 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Audemity
Hun Batz
16
8 / 3 / 7
10,158
598
17,904
12,889
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
BigMilkerz
Cernunnos
16
15 / 3 / 1
10,360
609
19,299
15,540
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 12
8,778
516
6,623
13,561
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
15
3 / 3 / 6
8,877
522
12,085
10,692
3,514
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TwinnedJAZIEL
King Arthur
13
1 / 3 / 0
7,944
467
8,516
15,398
9,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
8,927
525
7,122
18,723
7,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SamuraiOTW77
Bacchus
16
4 / 1 / 0
9,891
582
12,958
16,392
20,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
XxZiZixXBxnds
Danzaburou
14
5 / 8 / 3
9,566
563
12,630
20,213
9,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 1
9,701
571
8,776
20,255
10,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
12
2 / 4 / 2
8,331
490
2,893
14,615
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
28
Kills
17
18
Deaths
28
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Audemity
Hun Batz
8
3
7
3.83
W
Cernunnos
BigMilkerz
Cernunnos
15
3
1
5.17
W
1
6
12
1.17
W
Sol
3
3
6
2
L
2
9
2
0.33
L
Bacchus
SamuraiOTW77
Bacchus
4
1
0
4
W
King Arthur
TwinnedJAZIEL
King Arthur
1
3
0
0.33
L
Danzaburou
XxZiZixXBxnds
Danzaburou
5
8
3
0.81
L
4
6
1
0.75
L
Maui
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,427
Damage
44,379
68,080
Taken
90,198
36,860
Mitigated
60,340
17,241
Healing
27,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Audemity
Hun Batz
17,904
5,471
256
694
12,889
5,204
734
5,479
7,252
0
64,247
W
Cernunnos
BigMilkerz
Cernunnos
19,299
12,351
0
9,476
15,540
7,436
2,506
1,772
13,768
0
69,848
W
6,623
1,883
0
888
13,561
10,823
1,113
888
12,673
27,322
0
W
Sol
12,085
3,677
0
5,007
10,692
3,514
690
5,628
5,064
60,614
819
L
7,122
1,915
0
1,500
18,723
7,598
0
2,971
15,752
0
49,473
L
Bacchus
SamuraiOTW77
Bacchus
12,958
3,850
0
9,990
16,392
20,137
0
0
16,392
66,637
0
W
King Arthur
TwinnedJAZIEL
King Arthur
8,516
1,281
0
920
15,398
9,883
0
9,968
4,696
0
46,432
L
Danzaburou
XxZiZixXBxnds
Danzaburou
12,630
5,637
0
5,719
20,213
9,800
817
3,224
16,989
0
58,103
L
8,776
580
401
8,137
20,255
10,041
869
9,268
10,987
68,605
0
L
Maui
2,893
941
0
2,015
14,615
12,764
0
3,064
11,551
26,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
46,416
317
Minions Killed
452
0
Camps Cleared
0
1,678,521
Distance Traveled
1,546,671
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,158
598
71
4
0
394,281
0
W
Cernunnos
10,360
609
80
5
0
305,338
0
W
Geb
8,778
516
27
2
0
352,565
0
W
Sol
8,877
522
79
5
0
308,814
0
L
Fenrir
8,927
525
65
4
0
344,470
4
L
Bacchus
9,891
582
145
9
0
311,003
0
W
King Arthur
7,944
467
60
4
0
317,523
0
L
Danzaburou
9,566
563
85
5
0
292,776
0
L
Hades
9,701
571
128
8
0
271,893
2
L
Maui
8,331
490
29
2
0
326,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role