Player Matchup

Bellona
Bellona
Oveeeeee
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Party 1
Cthulhu
Cthulhu
Rocherrr
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,011 Elo+
Party 1
Achilles
Achilles
SNOPPDUGG
Achilles
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 20L
1,193 Elo+
Party 1
Ao Kuang
Ao Kuang
Sjaxton
Ao Kuang
Level 63
God Stats
1W - 2L
1,246 SR
Queue Stats
1W - 11L
953 Elo+
Party 1
Neith
Neith
dc5abner
Neith
Level 7
God Stats
1W - 4L
1,077 SR
Queue Stats
1W - 8L
953 Elo+
Party 1
Team Averages
Level 38
1,365 SR
1,042 Elo+

VS

Team Averages
Level 39
1,468 SR
1,329 Elo+
Apollo
Apollo
CyberJdub71
Apollo
Level 1
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 2
Hercules
Hercules
JRoBeastin
Hercules
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,265 Elo+
Party 2
Ra
Ra
Jsizzthashizz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,265 Elo+
Party 2
Rama
Rama
Pocoflow
Rama
Level 43
God Stats
102W - 131L
1,338 SR
Queue Stats
112W - 146L
1,346 Elo+
Solo
Shiva
Shiva
XxJaySxX
Shiva
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Oveeeeee
Bellona
18
4 / 1 / 20
11,824
1,075
11,703
11,762
11,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Rocherrr
Cthulhu
18
0 / 1 / 24
11,464
1,042
10,449
17,207
28,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
SNOPPDUGG
Achilles
19
10 / 0 / 18
13,380
1,216
20,145
11,619
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Sjaxton
Ao Kuang
19
13 / 0 / 11
14,072
1,279
22,517
8,847
5,217
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
dc5abner
Neith
19
8 / 0 / 16
12,341
1,122
22,493
7,056
4,040
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 11 / 0
10,472
952
5,325
18,193
8,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
JRoBeastin
Hercules
15
0 / 5 / 1
10,235
930
9,638
22,447
27,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 14 / 1
10,950
995
11,449
20,926
9,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
14
0 / 0 / 0
7,887
717
0
0
0
Shiva
XxJaySxX
Shiva
16
0 / 5 / 1
10,661
969
21,415
29,248
35,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
5
35
Kills
2
2
Deaths
35
89
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
11
0
0.09
L
Hercules
JRoBeastin
Hercules
0
5
1
0.1
L
1
14
1
0.11
W
Bellona
Oveeeeee
Bellona
4
1
20
14
L
Rama
0
0
0
0
W
Cthulhu
Rocherrr
Cthulhu
0
1
24
12
W
Achilles
SNOPPDUGG
Achilles
10
0
18
19
W
Ao Kuang
Sjaxton
Ao Kuang
13
0
11
18.5
L
Shiva
XxJaySxX
Shiva
0
5
1
0.1
W
Neith
dc5abner
Neith
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,307
Damage
47,827
56,491
Taken
90,814
62,730
Mitigated
81,202
13,370
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,325
2,867
0
286
18,193
8,392
0
3,936
13,767
0
13,369
L
Hercules
JRoBeastin
Hercules
9,638
2,492
0
5,418
22,447
27,384
0
11,755
9,757
0
16,324
L
11,449
1,571
1,554
454
20,926
9,871
0
8,009
12,529
26,452
266
W
Bellona
Oveeeeee
Bellona
11,703
2,541
0
447
11,762
11,394
0
1,321
9,874
0
27,435
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Rocherrr
Cthulhu
10,449
1,233
0
1,188
17,207
28,023
0
3,343
12,783
18,872
0
W
Achilles
SNOPPDUGG
Achilles
20,145
7,129
0
3,781
11,619
14,056
0
1,845
9,239
0
28,140
W
Ao Kuang
Sjaxton
Ao Kuang
22,517
7,108
0
4,776
8,847
5,217
0
1,581
6,865
55,401
0
L
Shiva
XxJaySxX
Shiva
21,415
2,840
324
2,300
29,248
35,555
0
7,858
20,374
0
53,505
W
Neith
dc5abner
Neith
22,493
15,678
0
3,178
7,056
4,040
0
3,180
3,636
0
45,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,081
Gold Earned
50,205
206
Minions Killed
163
11
Camps Cleared
1
1,179,625
Distance Traveled
813,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,472
952
22
2
0
172,346
0
L
Hercules
10,235
930
30
3
0
217,272
0
L
Ra
10,950
995
46
4
0
185,169
0
W
Bellona
11,824
1,075
31
3
0
224,819
0
L
Rama
7,887
717
0
0
0
0
0
W
Cthulhu
11,464
1,042
28
3
0
244,800
0
W
Achilles
13,380
1,216
17
2
2
259,093
0
W
Ao Kuang
14,072
1,279
76
7
9
259,088
0
L
Shiva
10,661
969
65
6
1
238,505
0
W
Neith
12,341
1,122
54
5
0
191,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role