Player Matchup

Danzaburou
Danzaburou
ATGbomb101
Danzaburou
Level 22
God Stats
2W - 3L
1,492 SR
Queue Stats
2W - 5L
1,365 Elo+
Party 1
Loki
Loki
DTS Atomic
Loki
Level 62
God Stats
1W - 1L
1,708 SR
Queue Stats
21W - 23L
1,261 Elo+
Party 1
Ares
Ares
PrivateTidy
Ares
Level 60
God Stats
4W - 4L
1,405 SR
Queue Stats
21W - 23L
1,261 Elo+
Party 1
Surtr
Surtr
keeper13 lounz
Surtr
Level 33
God Stats
3W - 4L
1,482 SR
Queue Stats
21W - 23L
1,261 Elo+
Party 1
Kukulkan
Kukulkan
sensei gingy728
Kukulkan
Level 44
God Stats
2W - 3L
1,299 SR
Queue Stats
21W - 23L
1,261 Elo+
Party 1
Team Averages
Level 44
1,477 SR
1,282 Elo+

VS

Team Averages
Level 48
1,546 SR
1,466 Elo+
Cernunnos
Cernunnos
GirthyWeen
Cernunnos
Level 86
God Stats
5W - 2L
1,756 SR
Queue Stats
38W - 37L
1,506 Elo+
Party 2
Bacchus
Bacchus
Lanz22
Bacchus
Level 55
God Stats
9W - 7L
1,584 SR
Queue Stats
21W - 22L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
MrHyde8
Kukulkan
Level 28
God Stats
2W - 3L
1,524 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Medusa
Medusa
PuppyDog l w3
Medusa
Level 42
God Stats
11W - 21L
1,364 SR
Queue Stats
11W - 24L
1,317 Elo+
Solo
Surtr
Surtr
SirRedacted
Surtr
Level 31
God Stats
6W - 6L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATGbomb101
Danzaburou
12
3 / 10 / 1
7,503
469
7,876
18,197
9,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 2
8,237
515
8,390
15,692
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 4
7,451
466
4,852
16,250
16,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 0
7,357
460
7,425
18,533
11,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
14
4 / 5 / 1
8,550
534
9,467
11,070
5,177
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GirthyWeen
Cernunnos
18
21 / 4 / 0
11,790
737
29,448
21,811
10,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Lanz22
Bacchus
13
0 / 0 / 14
9,106
569
8,865
11,860
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MrHyde8
Kukulkan
15
4 / 3 / 2
9,283
580
8,204
9,044
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 3
7,407
463
4,976
9,203
3,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 0 / 0
9,608
601
12,283
12,726
8,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
13
Kills
29
29
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ATGbomb101
Danzaburou
3
10
1
0.35
L
3
5
2
0.8
W
Cernunnos
GirthyWeen
Cernunnos
21
4
0
5.25
W
Bacchus
Lanz22
Bacchus
0
0
14
7
W
Kukulkan
MrHyde8
Kukulkan
4
3
2
1.67
L
1
7
4
0.43
W
1
6
3
0.42
W
3
0
0
3
L
2
2
0
1
L
Kukulkan
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,010
Damage
63,776
79,742
Taken
64,644
48,691
Mitigated
42,318
18,751
Healing
26,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ATGbomb101
Danzaburou
7,876
2,980
0
2,870
18,197
9,378
150
2,294
15,903
0
31,496
L
8,390
2,555
0
4,717
15,692
6,278
0
4,807
10,885
0
62,194
W
Cernunnos
GirthyWeen
Cernunnos
29,448
17,932
0
14,059
21,811
10,319
2,638
3,203
18,608
0
112,184
W
Bacchus
Lanz22
Bacchus
8,865
1,448
439
3,626
11,860
15,359
322
3,952
7,908
24,562
0
W
Kukulkan
MrHyde8
Kukulkan
8,204
823
0
1,832
9,044
4,465
1,450
4,596
4,448
71,833
0
L
4,852
221
0
1,468
16,250
16,101
0
2,247
14,003
27,495
0
W
4,976
1,650
0
0
9,203
3,577
281
2,594
6,609
0
28,995
W
12,283
5,154
0
6,255
12,726
8,598
40
97
12,629
830
87,806
L
7,425
2,772
0
8,371
18,533
11,757
26
327
18,206
180
60,291
L
Kukulkan
9,467
694
24
1,301
11,070
5,177
0
7,767
3,303
60,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
47,194
353
Minions Killed
480
0
Camps Cleared
0
1,526,179
Distance Traveled
1,516,937
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,503
469
50
3
0
277,818
0
L
Loki
8,237
515
78
5
0
348,752
0
W
Cernunnos
11,790
737
149
9
0
282,297
2
W
Bacchus
9,106
569
24
2
0
343,015
3
W
Kukulkan
9,283
580
116
7
0
313,335
0
L
Ares
7,451
466
21
1
0
297,297
0
W
Medusa
7,407
463
31
2
0
297,145
0
W
Surtr
9,608
601
160
10
0
281,145
0
L
Surtr
7,357
460
111
7
0
315,171
0
L
Kukulkan
8,550
534
93
6
0
287,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role