Player Matchup

Janus
Janus
ELiYahBen
Janus
Level 96
God Stats
4W - 0L
1,706 SR
Queue Stats
10W - 8L
1,321 Elo+
Party 2
Atlas
Atlas
Minitron 111
Atlas
Level 67
God Stats
4W - 2L
1,542 SR
Queue Stats
68W - 59L
1,337 Elo+
Party 3
Izanami
Izanami
R3D DRAGON 14
Izanami
Level 46
God Stats
10W - 6L
1,718 SR
Queue Stats
87W - 71L
1,260 Elo+
Party 3
Shiva
Shiva
Somuchpeel
Shiva
Level 123
God Stats
5W - 7L
1,277 SR
Queue Stats
92W - 85L
1,304 Elo+
Party 3
Cernunnos
Cernunnos
iamtrenash
Cernunnos
Level 69
God Stats
5W - 6L
1,431 SR
Queue Stats
10W - 8L
1,321 Elo+
Party 2
Team Averages
Level 80
1,535 SR
1,309 Elo+

VS

Team Averages
Level 71
1,543 SR
1,440 Elo+
Ra
Ra
EagleBeakDC
Ra
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 123
God Stats
168W - 152L
1,599 SR
Queue Stats
225W - 228L
1,469 Elo+
Solo
Maui
Maui
TrippyGamer2531
Maui
Level 78
God Stats
2W - 2L
1,402 SR
Queue Stats
4W - 5L
1,376 Elo+
Party 1
Nike
Nike
TrippyGamer3719
Nike
Level 43
God Stats
0W - 2L
1,716 SR
Queue Stats
6W - 7L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
moonlit_royale
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 88L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ELiYahBen
Janus
16
7 / 2 / 6
9,981
587
13,376
11,465
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 11
8,601
506
8,257
15,224
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
14
7 / 3 / 3
8,969
528
12,430
14,341
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
15
3 / 1 / 8
9,780
575
10,549
16,523
13,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
iamtrenash
Cernunnos
15
13 / 1 / 4
10,369
610
13,177
15,316
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,677
452
4,834
12,840
4,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
LT Firejay
Danzaburou
10
2 / 7 / 1
7,564
445
9,447
17,892
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 3
7,975
469
11,023
17,535
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 2
7,745
456
10,239
15,821
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
6,683
393
4,282
16,384
6,605
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
30
Kills
7
8
Deaths
30
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
ELiYahBen
Janus
7
2
6
5
L
2
8
0
0.25
L
Danzaburou
LT Firejay
Danzaburou
2
7
1
0.36
W
0
1
11
5.5
W
Izanami
7
3
3
2.83
W
Shiva
3
1
8
7
L
1
3
3
0.83
L
2
6
2
0.5
W
Cernunnos
iamtrenash
Cernunnos
13
1
4
15
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,789
Damage
39,825
72,869
Taken
80,472
45,679
Mitigated
38,817
27,185
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ELiYahBen
Janus
13,376
1,020
222
5,087
11,465
4,828
1,817
5,880
5,489
82,754
153
L
4,834
977
34
778
12,840
4,654
0
6,129
6,711
45,851
0
L
Danzaburou
LT Firejay
Danzaburou
9,447
4,348
440
6,288
17,892
6,533
294
4,900
12,992
0
46,458
W
8,257
4,055
0
3,584
15,224
13,942
117
1,835
12,601
27,176
0
W
Izanami
12,430
9,497
0
6,167
14,341
6,853
606
2,074
12,010
0
71,845
W
Shiva
10,549
1,635
0
4,374
16,523
13,314
1,082
2,375
14,148
0
77,360
L
11,023
2,715
0
6,610
17,535
9,007
189
5,300
12,235
48,991
0
L
10,239
3,378
28
1,321
15,821
12,018
386
3,939
11,882
0
44,749
W
Cernunnos
iamtrenash
Cernunnos
13,177
8,299
0
7,751
15,316
6,742
2,841
3,693
11,623
0
56,944
L
4,282
1,292
75
3,316
16,384
6,605
0
1,291
15,093
0
27,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
37,644
482
Minions Killed
290
0
Camps Cleared
0
1,678,074
Distance Traveled
1,454,071
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,981
587
146
9
0
368,142
0
L
Ra
7,677
452
62
4
0
267,294
0
L
Danzaburou
7,564
445
52
3
0
256,349
0
W
Atlas
8,601
506
30
2
0
354,462
5
W
Izanami
8,969
528
110
6
0
291,843
0
W
Shiva
9,780
575
114
7
0
298,435
1
L
Maui
7,975
469
84
5
0
322,083
0
L
Nike
7,745
456
60
4
0
314,013
0
W
Cernunnos
10,369
610
82
5
0
365,192
0
L
Guan Yu
6,683
393
32
2
0
294,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role