Player Matchup

Cernunnos
Cernunnos
Gold V
lottiemae
Cernunnos
Gold V
Level 128
God Stats
6W - 6L
1,623 SR
Queue Stats
81W - 88L
1,360 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,623 SR
1,360 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,500 SR
1,344 MMR
Zeus
Zeus
Bronze III
King69Kyle
Zeus
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
lottiemae
Cernunnos
18
4 / 1 / 0
12,048
927
8,338
15,624
10,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ah Muzen CabSolVamanaErlang ShenHades

VS

Bans
FenrirUllrKaliSkadiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,680
745
9,636
9,750
3,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cernunnos
lottiemae
Cernunnos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,338
Damage
9,636
15,624
Taken
9,750
10,035
Mitigated
3,891
8,268
Healing
449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,636
1,910
0
449
9,750
3,891
114
264
9,486
50,526
0
W
Cernunnos
lottiemae
Cernunnos
8,338
4,660
0
8,268
15,624
10,035
2,751
10,270
5,354
0
85,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,048
Gold Earned
9,680
147
Minions Killed
89
10
Camps Cleared
2
240,886
Distance Traveled
215,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,680
745
89
7
2
215,301
0
W
Cernunnos
12,048
927
147
11
10
240,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role