Player Matchup

Bacchus
Bacchus
El_GusBus
Bacchus
Level 74
God Stats
3W - 7L
1,443 SR
Queue Stats
33W - 48L
1,433 Elo+
Party 2
Neith
Neith
Rawr__r
Neith
Level 46
God Stats
1W - 7L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Party 2
Surtr
Surtr
The_freakyone
Surtr
Level 84
God Stats
2W - 3L
1,632 SR
Queue Stats
20W - 44L
1,562 Elo+
Party 2
Ratatoskr
Ratatoskr
danny_the_finess
Ratatoskr
Level 67
God Stats
1W - 4L
1,703 SR
Queue Stats
17W - 35L
1,437 Elo+
Party 2
Sol
Sol
stevenmunoz123
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,459 Elo+
Party 2
Team Averages
Level 67
1,555 SR
1,478 Elo+

VS

Team Averages
Level 70
1,442 SR
1,510 Elo+
Set
Set
 
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Astrvs
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Berrueco1579
Poseidon
Level 17
God Stats
34W - 27L
1,732 SR
Queue Stats
258W - 238L
1,594 Elo+
Party 3
Bacchus
Bacchus
Inducids
Bacchus
Level 24
God Stats
3W - 5L
1,234 SR
Queue Stats
105W - 97L
1,472 Elo+
Party 1
Surtr
Surtr
kgooookillem
Surtr
Level 107
God Stats
10W - 9L
1,245 SR
Queue Stats
86W - 79L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
El_GusBus
Bacchus
10
3 / 3 / 0
7,129
475
5,212
14,745
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Rawr__r
Neith
10
0 / 6 / 2
6,245
416
5,221
10,538
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
7,579
505
11,065
17,718
10,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
12
2 / 5 / 2
7,435
496
6,615
14,295
5,368
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
7,140
476
3,982
12,148
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
6 / 0 / 5
10,150
677
8,924
10,710
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Astrvs
Danzaburou
13
6 / 1 / 3
7,782
519
12,136
8,797
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Berrueco1579
Poseidon
15
6 / 1 / 3
9,019
601
10,153
6,026
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Inducids
Bacchus
12
0 / 2 / 8
7,521
501
4,657
11,887
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 1
8,381
559
14,023
20,382
20,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
21
21
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
0
5
8.5
W
Danzaburou
Astrvs
Danzaburou
6
1
3
7.5
W
Poseidon
Berrueco1579
Poseidon
6
1
3
7.5
L
Bacchus
El_GusBus
Bacchus
3
3
0
1
W
Bacchus
Inducids
Bacchus
0
2
8
2
L
Neith
Rawr__r
Neith
0
6
2
0.17
L
0
3
1
0.17
L
Ratatoskr
2
5
2
0.6
W
3
2
1
1.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,095
Damage
49,893
69,444
Taken
57,802
42,843
Mitigated
45,934
15,450
Healing
22,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,924
3,851
0
3,053
10,710
5,648
693
1,915
8,795
0
107,192
W
Danzaburou
Astrvs
Danzaburou
12,136
6,544
0
4,878
8,797
3,680
657
2,920
5,877
0
53,984
W
Poseidon
Berrueco1579
Poseidon
10,153
1,278
0
250
6,026
2,209
2,188
2,356
3,670
67,591
2,031
L
Bacchus
El_GusBus
Bacchus
5,212
1,113
0
1,938
14,745
18,272
0
3,715
11,030
18,572
0
W
Bacchus
Inducids
Bacchus
4,657
903
236
2,829
11,887
14,013
184
2,025
9,862
21,006
0
L
Neith
Rawr__r
Neith
5,221
2,417
0
876
10,538
5,285
0
3,116
7,422
0
39,087
L
11,065
4,889
0
7,478
17,718
10,437
352
218
17,500
485
69,692
L
Ratatoskr
6,615
3,069
134
974
14,295
5,368
0
2,975
11,320
0
39,540
W
14,023
7,090
0
10,960
20,382
20,384
0
259
20,123
443
77,377
L
3,982
1,227
181
3,869
12,148
3,481
0
4,706
7,442
41,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
42,853
341
Minions Killed
542
0
Camps Cleared
0
1,402,553
Distance Traveled
1,499,425
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,150
677
163
11
0
356,236
0
W
Danzaburou
7,782
519
88
6
0
265,292
0
W
Poseidon
9,019
601
119
8
0
301,867
0
L
Bacchus
7,129
475
22
1
0
300,318
0
W
Bacchus
7,521
501
34
2
0
296,985
4
L
Neith
6,245
416
65
4
0
236,504
0
L
Surtr
7,579
505
125
8
0
265,324
0
L
Ratatoskr
7,435
496
60
4
0
333,493
0
W
Surtr
8,381
559
138
9
0
279,045
0
L
Sol
7,140
476
69
5
0
266,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role