Player Matchup

Zeus
Zeus
MONEYMONEY100
Zeus
Level 69
God Stats
17W - 17L
1,500 SR
Queue Stats
58W - 80L
1,287 Elo+
Party 3
Neith
Neith
SeannPabloo17
Neith
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 41L
1,287 Elo+
Party 3
Ymir
Ymir
WetWilly253
Ymir
Level 65
God Stats
34W - 52L
1,730 SR
Queue Stats
34W - 54L
1,687 Elo+
Party 3
Erlang Shen
Erlang Shen
conner253
Erlang Shen
Level 68
God Stats
3W - 3L
1,265 SR
Queue Stats
82W - 101L
1,523 Elo+
Party 3
Bastet
Bastet
hosean
Bastet
Level 73
God Stats
8W - 8L
1,500 SR
Queue Stats
48W - 79L
1,523 Elo+
Party 3
Team Averages
Level 63
1,499 SR
1,462 Elo+

VS

Team Averages
Level 51
1,537 SR
1,501 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
YoungSnupe17
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,327 Elo+
Party 1
Bellona
Bellona
charactir
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,769 Elo+
Party 2
Pele
Pele
ukcanuck1
Pele
Level 39
God Stats
8W - 6L
1,685 SR
Queue Stats
16W - 24L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,672
467
4,871
9,252
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
5,243
524
2,568
5,572
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 1 / 1
5,394
539
3,413
10,274
7,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
conner253
Erlang Shen
9
0 / 2 / 1
5,003
500
3,307
7,546
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
hosean
Bastet
8
1 / 4 / 0
5,287
529
1,720
10,021
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
4 / 1 / 1
6,057
606
8,804
5,297
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
10
3 / 1 / 1
5,768
577
6,696
6,780
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
YoungSnupe17
Cerberus
10
0 / 0 / 5
5,901
590
2,544
6,179
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
charactir
Bellona
11
3 / 1 / 0
6,542
654
7,403
10,304
10,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
11
3 / 0 / 2
6,465
647
4,243
7,249
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
13
13
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
1
4.5
W
Xbalanque
 
Xbalanque
3
1
1
3.5
L
0
5
1
0.1
L
1
1
1
1.5
L
1
1
1
1.5
W
Cerberus
YoungSnupe17
Cerberus
0
0
5
2.5
W
Bellona
charactir
Bellona
3
1
0
3
L
Erlang Shen
conner253
Erlang Shen
0
2
1
0.25
L
Bastet
hosean
Bastet
1
4
0
0.25
W
Pele
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,879
Damage
29,690
42,665
Taken
35,809
21,518
Mitigated
21,054
10,236
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,804
2,134
0
386
5,297
2,100
0
4,030
1,267
37,751
0
W
Xbalanque
 
Xbalanque
6,696
3,502
0
4,223
6,780
2,269
537
841
5,939
0
43,901
L
4,871
781
0
1,220
9,252
2,636
0
4,784
4,468
28,057
0
L
2,568
633
0
807
5,572
2,461
31
1,882
3,690
0
21,461
L
3,413
726
393
2,950
10,274
7,744
0
3,456
6,818
17,489
0
W
Cerberus
YoungSnupe17
Cerberus
2,544
611
0
3,175
6,179
3,629
0
695
5,484
13,362
0
W
Bellona
charactir
Bellona
7,403
3,566
0
4,075
10,304
10,523
366
200
10,104
0
45,682
L
Erlang Shen
conner253
Erlang Shen
3,307
1,821
0
1,499
7,546
5,490
0
0
7,546
0
22,778
L
Bastet
hosean
Bastet
1,720
627
0
3,367
10,021
3,187
0
1,226
8,795
0
17,697
W
Pele
4,243
826
0
624
7,249
2,533
245
2,518
4,731
0
54,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
30,733
182
Minions Killed
288
0
Camps Cleared
0
1,016,780
Distance Traveled
1,099,795
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,057
606
60
6
0
196,792
2
W
Xbalanque
5,768
577
61
6
0
199,875
0
L
Zeus
4,672
467
41
4
0
186,103
4
L
Neith
5,243
524
46
5
0
194,918
2
L
Ymir
5,394
539
18
2
0
201,241
3
W
Cerberus
5,901
590
18
2
0
228,182
0
W
Bellona
6,542
654
62
6
0
220,230
0
L
Erlang Shen
5,003
500
42
4
0
214,608
2
L
Bastet
5,287
529
35
4
0
219,910
2
W
Pele
6,465
647
87
9
0
254,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role