Player Matchup

Ymir
Ymir
NotoriousJ65
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,662 Elo+
Party 2
Arachne
Arachne
bose1246
Arachne
Level 154
God Stats
1W - 1L
1,532 SR
Queue Stats
10W - 18L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
tacocat1355
Kukulkan
Level 117
God Stats
2W - 2L
1,733 SR
Queue Stats
6W - 12L
1,320 Elo+
Party 2
Team Averages
Level 99
1,588 SR
1,463 Elo+

VS

Team Averages
Level 87
1,507 SR
1,286 Elo+
Bastet
Bastet
KingAshwood
Bastet
Level 125
God Stats
2W - 0L
1,520 SR
Queue Stats
146W - 130L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
Sheadyn
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,155 Elo+
Party 1
Anubis
Anubis
lilheadpoppa
Anubis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,556
756
1,679
8,247
7,330
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
bose1246
Arachne
10
1 / 5 / 2
7,001
700
5,699
11,030
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
tacocat1355
Kukulkan
13
2 / 4 / 1
7,602
760
4,463
7,127
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 0 / 6
8,763
876
9,111
6,211
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Sheadyn
Sun Wukong
12
0 / 1 / 7
7,150
715
2,312
6,138
3,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
14
8 / 2 / 3
8,938
894
11,479
8,592
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
12
12
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
0
6
7
L
0
3
3
0.5
W
Sun Wukong
Sheadyn
Sun Wukong
0
1
7
3.5
L
Arachne
bose1246
Arachne
1
5
2
0.4
W
Anubis
8
2
3
4.75
L
Kukulkan
tacocat1355
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
22,902
26,404
Taken
20,941
14,186
Mitigated
10,913
4,014
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,111
2,820
0
2,648
6,211
2,707
959
1,790
4,421
0
40,837
L
1,679
419
0
933
8,247
7,330
0
3,417
4,830
3,693
0
W
Sun Wukong
Sheadyn
Sun Wukong
2,312
525
0
448
6,138
3,984
263
2,433
3,705
0
8,308
L
Arachne
bose1246
Arachne
5,699
4,283
233
1,790
11,030
4,597
0
5,621
5,409
0
20,988
W
Anubis
11,479
472
0
5,011
8,592
4,222
567
2,214
6,378
42,549
0
L
Kukulkan
tacocat1355
Kukulkan
4,463
331
302
756
7,127
2,259
0
2,471
4,656
30,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,159
Gold Earned
24,851
122
Minions Killed
140
0
Camps Cleared
0
522,490
Distance Traveled
603,277
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,763
876
52
5
0
235,430
4
L
Ymir
7,556
756
3
0
0
160,693
0
W
Sun Wukong
7,150
715
9
1
0
219,574
0
L
Arachne
7,001
700
42
4
0
177,934
4
W
Anubis
8,938
894
79
8
0
148,273
1
L
Kukulkan
7,602
760
77
8
0
183,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role