Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Silver I
Asmitα
Ullr
Silver I
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
60W - 32L
1,643 MMR
Party 4
Sylvanus
Sylvanus
Gold IV
Hennna
Sylvanus
Gold IV
Level 170
God Stats
4W - 3L
1,715 SR
Queue Stats
148W - 127L
1,564 MMR
Solo
Da Ji
Da Ji
Gold I
SangucheDeMiga
Da Ji
Gold I
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
389W - 415L
1,612 MMR
Party 3
Chronos
Chronos
Silver II
ßiology
Chronos
Silver II
Level 153
God Stats
3W - 2L
1,514 SR
Queue Stats
60W - 46L
1,499 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,589 SR
1,564 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,576 SR
1,572 MMR
Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
HunteR_SnakeBR
Merlin
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,646 MMR
Party 2
Horus
Horus
Bronze III
HunteR_VinyBGI
Horus
Bronze III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,646 MMR
Party 2
Bacchus
Bacchus
Gold II
LuanChagas
Bacchus
Gold II
Level 158
God Stats
8W - 12L
1,402 SR
Queue Stats
829W - 814L
1,556 MMR
Solo
Rama
Rama
Gold III
XABLAUREVOLTS
Rama
Gold III
Level 171
God Stats
8W - 4L
1,976 SR
Queue Stats
245W - 235L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 3
5,820
485
7,160
13,013
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Asmitα
Ullr
13
0 / 3 / 0
6,962
580
8,232
9,011
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Hennna
Sylvanus
9
1 / 2 / 1
5,559
463
2,654
8,461
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
3 / 6 / 1
6,179
515
6,234
10,632
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
ßiology
Chronos
11
1 / 5 / 1
6,519
543
4,317
9,672
3,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KumbhakarnaHe BoMercuryAgni

VS

Bans
Ao KuangThorFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
13 / 1 / 5
8,870
739
15,521
13,223
4,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 3
6,725
560
3,149
3,771
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 6
7,549
629
7,414
10,001
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
LuanChagas
Bacchus
11
1 / 1 / 6
6,696
558
4,054
8,677
6,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 3
7,912
659
5,890
11,775
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
20
20
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
3
0.38
W
Bastet
 
Bastet
13
1
5
15.5
L
Ullr
Asmitα
Ullr
0
3
0
0
L
Sylvanus
Hennna
Sylvanus
1
2
1
0.75
W
0
1
3
1.5
W
3
2
6
3
W
Bacchus
LuanChagas
Bacchus
1
1
6
4
L
3
6
1
0.58
W
3
0
3
4.5
L
Chronos
ßiology
Chronos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
36,028
50,789
Taken
47,447
25,062
Mitigated
22,634
8,364
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,160
1,794
0
3,338
13,013
7,490
0
400
12,613
0
40,531
W
Bastet
 
Bastet
15,521
5,448
0
5,728
13,223
4,847
0
1,269
11,954
0
58,633
L
Ullr
Asmitα
Ullr
8,232
2,693
0
576
9,011
4,113
0
515
8,496
0
66,962
L
Sylvanus
Hennna
Sylvanus
2,654
1,330
570
2,643
8,461
5,769
0
1,331
7,130
21,026
0
W
3,149
131
0
861
3,771
1,345
711
2,542
1,229
50,172
0
W
7,414
3,087
298
3,660
10,001
5,570
432
587
9,414
243
48,835
W
Bacchus
LuanChagas
Bacchus
4,054
505
1,858
3,131
8,677
6,105
0
1,814
6,863
14,490
0
L
6,234
1,847
0
600
10,632
4,101
0
1,230
9,402
0
28,939
W
5,890
4,851
0
7,305
11,775
4,767
0
759
11,016
0
63,369
L
Chronos
ßiology
Chronos
4,317
1,199
0
637
9,672
3,589
0
3,850
5,822
50,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
37,752
368
Minions Killed
389
0
Camps Cleared
0
1,203,839
Distance Traveled
1,248,416
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,820
485
71
6
0
264,220
5
W
Bastet
8,870
739
73
6
0
291,961
0
L
Ullr
6,962
580
118
10
0
224,337
0
L
Sylvanus
5,559
463
22
2
0
217,401
7
W
Merlin
6,725
560
108
9
0
253,197
2
W
Horus
7,549
629
80
7
0
229,907
0
W
Bacchus
6,696
558
8
1
0
247,803
2
L
Da Ji
6,179
515
44
4
0
250,712
0
W
Rama
7,912
659
120
10
0
225,548
2
L
Chronos
6,519
543
113
9
0
247,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role