Player Matchup

Anubis
Anubis
Dannyyboy94
Anubis
Level 109
God Stats
9W - 6L
1,604 SR
Queue Stats
166W - 174L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
DzRealAlucard
Ao Kuang
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 43L
1,488 Elo+
Solo
Ishtar
Ishtar
Evo234_
Ishtar
Level 109
God Stats
19W - 17L
1,694 SR
Queue Stats
438W - 418L
1,554 Elo+
Solo
Susano
Susano
Pingertr0n
Susano
Level 143
God Stats
61W - 38L
1,563 SR
Queue Stats
431W - 429L
1,473 Elo+
Solo
Bacchus
Bacchus
SuR x LuNaTiK x
Bacchus
Level 108
God Stats
18W - 11L
1,500 SR
Queue Stats
482W - 490L
1,541 Elo+
Solo
Team Averages
Level 114
1,572 SR
1,517 Elo+

VS

Team Averages
Level 92
1,500 SR
1,418 Elo+
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DrME9672
Jing Wei
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 298L
1,530 Elo+
Solo
Agni
Agni
HotboxUK
Agni
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 192L
1,275 Elo+
Solo
Ymir
Ymir
iiLAM x
Ymir
Level 89
God Stats
1W - 3L
1,542 SR
Queue Stats
56W - 61L
1,406 Elo+
Solo
Loki
Loki
moemad119
Loki
Level 67
God Stats
3W - 3L
1,456 SR
Queue Stats
11W - 15L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 2 / 6
12,079
575
12,738
13,088
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
DzRealAlucard
Ao Kuang
13
2 / 3 / 6
9,305
443
9,614
19,640
7,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Evo234_
Ishtar
18
0 / 1 / 3
11,203
533
6,550
8,735
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Pingertr0n
Susano
20
15 / 1 / 3
13,533
644
26,379
17,196
8,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 2 / 9
10,683
509
6,317
14,998
21,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 3 / 4
7,787
371
5,321
11,679
5,844
Jing Wei
DrME9672
Jing Wei
17
3 / 1 / 0
9,921
472
8,869
15,436
6,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
12
1 / 10 / 3
8,014
382
7,202
17,574
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
iiLAM x
Ymir
10
0 / 5 / 1
7,171
341
4,610
19,256
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
16
3 / 6 / 1
9,866
470
8,984
18,695
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
25
Kills
9
9
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
4
1.33
W
Anubis
5
2
6
4
L
Jing Wei
DrME9672
Jing Wei
3
1
0
3
W
Ao Kuang
DzRealAlucard
Ao Kuang
2
3
6
1.67
W
Ishtar
Evo234_
Ishtar
0
1
3
1.5
L
Agni
1
10
3
0.25
W
Susano
Pingertr0n
Susano
15
1
3
16.5
W
3
2
9
3.75
L
Ymir
iiLAM x
Ymir
0
5
1
0.1
L
Loki
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,598
Damage
34,986
73,657
Taken
82,640
49,362
Mitigated
41,615
32,710
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,321
1,801
0
3,540
11,679
5,844
0
5,621
6,058
0
40,139
W
Anubis
12,738
1,173
525
8,408
13,088
7,317
255
1,470
11,618
100,632
0
L
Jing Wei
DrME9672
Jing Wei
8,869
7,303
0
5,240
15,436
6,451
0
3,029
12,407
0
90,608
W
Ao Kuang
DzRealAlucard
Ao Kuang
9,614
2,843
82
10,789
19,640
7,220
0
3,016
16,624
63,607
0
W
Ishtar
Evo234_
Ishtar
6,550
4,967
0
5,492
8,735
4,096
3,162
391
8,344
0
104,221
L
Agni
7,202
276
47
3,867
17,574
5,350
0
3,396
14,178
46,802
0
W
Susano
Pingertr0n
Susano
26,379
8,988
0
3,451
17,196
8,822
0
4,597
12,599
0
125,225
W
6,317
810
0
3,963
14,998
21,907
433
2,905
12,093
36,907
0
L
Ymir
iiLAM x
Ymir
4,610
464
0
2,105
19,256
17,149
0
7,572
11,684
18,889
0
L
Loki
8,984
2,451
36
7,070
18,695
6,821
0
9,051
9,644
0
88,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,803
Gold Earned
42,759
590
Minions Killed
422
0
Camps Cleared
0
2,002,701
Distance Traveled
1,933,183
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,787
371
65
3
0
290,247
0
W
Anubis
12,079
575
175
8
0
373,723
0
L
Jing Wei
9,921
472
154
7
0
405,059
4
W
Ao Kuang
9,305
443
51
2
0
432,233
0
W
Ishtar
11,203
533
148
7
0
356,527
6
L
Agni
8,014
382
68
3
0
403,059
0
W
Susano
13,533
644
172
8
0
459,429
0
W
Bacchus
10,683
509
44
2
0
380,789
0
L
Ymir
7,171
341
18
1
0
389,148
7
L
Loki
9,866
470
117
6
0
445,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role