Player Matchup

Fenrir
Fenrir
Cheezemilk
Fenrir
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 73L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
CodeED
Danzaburou
Level 69
God Stats
3W - 4L
1,719 SR
Queue Stats
27W - 27L
1,384 Elo+
Party 2
Agni
Agni
Emerycurse
Agni
Level 102
God Stats
3W - 2L
1,314 SR
Queue Stats
26W - 28L
1,113 Elo+
Party 1
Surtr
Surtr
Genexsis
Surtr
Level 108
God Stats
5W - 5L
1,700 SR
Queue Stats
38W - 42L
1,113 Elo+
Party 1
Maui
Maui
SerTewts
Maui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,259 Elo+
Party 2
Team Averages
Level 98
1,547 SR
1,258 Elo+

VS

Team Averages
Level 94
1,570 SR
1,529 Elo+
Yu Huang
Yu Huang
ABEL1203
Yu Huang
Level 104
God Stats
12W - 7L
1,450 SR
Queue Stats
75W - 56L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FadeaWays
Ah Muzen Cab
Level 85
God Stats
2W - 1L
1,713 SR
Queue Stats
25W - 23L
1,512 Elo+
Solo
Khepri
Khepri
Monchies01
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,697 Elo+
Party 3
Surtr
Surtr
StabbinsMcFace
Surtr
Level 70
God Stats
17W - 16L
1,688 SR
Queue Stats
190W - 219L
1,519 Elo+
Solo
Fenrir
Fenrir
materialguurl
Fenrir
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 84L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cheezemilk
Fenrir
16
3 / 5 / 6
9,720
486
10,098
19,862
8,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
CodeED
Danzaburou
18
7 / 1 / 5
11,353
568
14,308
13,389
8,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 6 / 3
10,779
539
10,071
12,231
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Surtr
Genexsis
Surtr
16
1 / 3 / 2
9,539
477
16,055
31,004
28,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
15
1 / 2 / 9
9,408
470
3,579
15,206
17,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ABEL1203
Yu Huang
17
6 / 1 / 4
11,501
575
14,287
8,309
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
FadeaWays
Ah Muzen Cab
16
1 / 7 / 0
10,098
505
6,089
15,081
6,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Monchies01
Khepri
15
1 / 2 / 6
9,368
468
4,922
9,863
15,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 1
10,233
512
21,577
22,295
32,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 6 / 3
11,604
580
17,859
25,337
16,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
18
Kills
17
17
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ABEL1203
Yu Huang
6
1
4
8
W
Fenrir
Cheezemilk
Fenrir
3
5
6
1.2
W
Danzaburou
CodeED
Danzaburou
7
1
5
9.5
W
6
6
3
1.25
L
Ah Muzen Cab
FadeaWays
Ah Muzen Cab
1
7
0
0.14
W
Surtr
Genexsis
Surtr
1
3
2
0.67
L
Khepri
Monchies01
Khepri
1
2
6
2
W
Maui
1
2
9
2.75
L
1
2
1
0.75
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,111
Damage
64,734
91,692
Taken
80,885
65,824
Mitigated
75,337
26,356
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ABEL1203
Yu Huang
14,287
666
0
4,162
8,309
3,605
96
3,012
5,297
91,656
0
W
Fenrir
Cheezemilk
Fenrir
10,098
2,562
0
791
19,862
8,065
0
4,789
15,073
0
68,987
W
Danzaburou
CodeED
Danzaburou
14,308
8,812
0
7,627
13,389
8,060
0
2,389
11,000
0
107,043
W
10,071
770
0
1,051
12,231
4,205
0
4,455
7,776
76,740
2,510
L
Ah Muzen Cab
FadeaWays
Ah Muzen Cab
6,089
3,138
0
835
15,081
6,998
744
2,140
12,941
0
88,172
W
Surtr
Genexsis
Surtr
16,055
6,812
0
13,207
31,004
28,199
0
3,499
27,505
1,860
79,989
L
Khepri
Monchies01
Khepri
4,922
557
344
1,469
9,863
15,566
372
2,626
7,237
26,740
0
W
Maui
3,579
891
553
3,127
15,206
17,295
0
5,762
9,444
29,606
0
L
21,577
6,752
0
7,550
22,295
32,222
464
2,158
20,137
2,902
106,934
L
17,859
7,627
0
6,722
25,337
16,946
0
4,890
20,447
0
128,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
52,804
542
Minions Killed
665
0
Camps Cleared
0
1,945,368
Distance Traveled
1,932,812
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,501
575
133
7
0
414,409
5
W
Fenrir
9,720
486
93
5
0
435,780
0
W
Danzaburou
11,353
568
157
8
0
369,358
4
W
Agni
10,779
539
114
6
0
393,198
2
L
Ah Muzen Cab
10,098
505
159
8
0
338,581
0
W
Surtr
9,539
477
135
7
0
368,253
2
L
Khepri
9,368
468
34
2
0
421,084
2
W
Maui
9,408
470
43
2
0
378,779
0
L
Surtr
10,233
512
181
9
0
364,780
5
L
Fenrir
11,604
580
158
8
0
393,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role