Player Matchup

Ah Puch
Ah Puch
DippyLipton
Ah Puch
Level 111
God Stats
0W - 2L
1,628 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Dxrmm
Thanatos
Level 140
God Stats
4W - 1L
1,334 SR
Queue Stats
51W - 47L
1,520 Elo+
Party 1
Surtr
Surtr
callofdutybro709
Surtr
Level 21
God Stats
4W - 3L
1,522 SR
Queue Stats
14W - 13L
1,520 Elo+
Party 1
Team Averages
Level 91
1,494 SR
1,513 Elo+

VS

Team Averages
Level 107
1,456 SR
1,380 Elo+
Anubis
Anubis
BenShap
Anubis
Level 101
God Stats
4W - 2L
1,554 SR
Queue Stats
25W - 36L
1,369 Elo+
Party 2
Hercules
Hercules
FieryPhoenix534
Hercules
Level 121
God Stats
4W - 2L
1,554 SR
Queue Stats
18W - 26L
1,375 Elo+
Party 2
Artemis
Artemis
VA RAISED 757
Artemis
Level 100
God Stats
37W - 31L
1,259 SR
Queue Stats
236W - 250L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DippyLipton
Ah Puch
18
4 / 2 / 6
11,793
786
18,325
7,566
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Dxrmm
Thanatos
17
8 / 9 / 5
12,773
852
14,460
15,729
6,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 8 / 8
10,618
708
5,837
21,259
23,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenShap
Anubis
18
10 / 5 / 7
12,524
835
16,568
19,434
6,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
17
4 / 4 / 9
11,349
757
5,351
15,245
11,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Artemis
17
5 / 4 / 11
11,397
760
11,041
13,400
4,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
13
Kills
19
19
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
BenShap
Anubis
10
5
7
2.7
L
Ah Puch
DippyLipton
Ah Puch
4
2
6
3.5
L
Thanatos
Dxrmm
Thanatos
8
9
5
1.17
W
Hercules
4
4
9
2.13
W
Artemis
5
4
11
2.63
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
32,960
44,554
Taken
48,079
33,082
Mitigated
22,409
10,691
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BenShap
Anubis
16,568
0
128
8,870
19,434
6,717
1,139
4,490
14,520
53,485
0
L
Ah Puch
DippyLipton
Ah Puch
18,325
145
0
1,206
7,566
3,060
188
3,759
3,807
52,571
1,404
L
Thanatos
Dxrmm
Thanatos
14,460
4,751
0
7,432
15,729
6,693
440
5,201
10,528
0
51,324
W
Hercules
5,351
1,203
0
3,947
15,245
11,105
88
5,520
9,331
0
23,919
W
Artemis
11,041
4,759
0
689
13,400
4,587
1,945
7,197
5,741
0
34,248
L
5,837
930
0
2,053
21,259
23,329
108
7,718
13,371
353
17,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
35,270
167
Minions Killed
182
0
Camps Cleared
0
761,616
Distance Traveled
802,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,524
835
101
7
0
257,225
0
L
Ah Puch
11,793
786
85
6
0
260,144
0
L
Thanatos
12,773
852
63
4
0
246,215
0
W
Hercules
11,349
757
27
2
0
291,664
0
W
Artemis
11,397
760
54
4
0
253,199
0
L
Surtr
10,618
708
19
1
0
255,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role