Player Matchup

Ullr
Ullr
Cowabunga-DUKE
Ullr
Level 154
God Stats
9W - 4L
1,754 SR
Queue Stats
66W - 76L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Dantares-21
Kukulkan
Level 159
God Stats
9W - 10L
1,640 SR
Queue Stats
74W - 64L
1,472 Elo+
Solo
Sylvanus
Sylvanus
IILemur
Sylvanus
Level 164
God Stats
10W - 12L
1,659 SR
Queue Stats
514W - 487L
1,431 Elo+
Party 1
Surtr
Surtr
RadJaguar
Surtr
Level 147
God Stats
18W - 13L
1,489 SR
Queue Stats
101W - 114L
1,389 Elo+
Party 1
Fenrir
Fenrir
slwoody21
Fenrir
Level 155
God Stats
3W - 6L
1,349 SR
Queue Stats
234W - 226L
1,413 Elo+
Party 1
Team Averages
Level 156
1,578 SR
1,436 Elo+

VS

Team Averages
Level 136
1,536 SR
1,535 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MeleeMoses
Kukulkan
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 12L
1,409 Elo+
Solo
King Arthur
King Arthur
ahmedbenladen
King Arthur
Level 147
God Stats
2W - 0L
1,509 SR
Queue Stats
44W - 37L
1,544 Elo+
Solo
Loki
Loki
gut_5158
Loki
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 110L
1,651 Elo+
Solo
Aphrodite
Aphrodite
omarrore
Aphrodite
Level 126
God Stats
13W - 14L
1,670 SR
Queue Stats
270W - 263L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,087
509
3,143
6,112
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Dantares-21
Kukulkan
10
1 / 1 / 0
5,816
582
1,542
5,297
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
IILemur
Sylvanus
9
2 / 1 / 0
5,395
540
4,008
5,455
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
RadJaguar
Surtr
10
1 / 3 / 0
5,656
566
4,153
10,521
5,967
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
slwoody21
Fenrir
10
0 / 3 / 2
5,468
547
3,959
10,287
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 2 / 2
5,259
526
3,588
6,250
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
MeleeMoses
Kukulkan
11
1 / 1 / 1
5,978
598
4,037
3,809
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ahmedbenladen
King Arthur
11
3 / 1 / 1
6,155
616
6,616
8,587
8,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
12
5 / 0 / 2
6,657
666
5,932
5,355
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
omarrore
Aphrodite
8
0 / 0 / 3
4,676
468
2,283
6,644
3,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
10
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
2
1
L
0
2
2
0.5
L
Kukulkan
Dantares-21
Kukulkan
1
1
0
1
L
Sylvanus
IILemur
Sylvanus
2
1
0
2
W
Kukulkan
MeleeMoses
Kukulkan
1
1
1
1.5
L
Surtr
RadJaguar
Surtr
1
3
0
0.33
W
King Arthur
ahmedbenladen
King Arthur
3
1
1
3.5
W
Loki
5
0
2
6
W
Aphrodite
omarrore
Aphrodite
0
0
3
1.5
L
Fenrir
slwoody21
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
22,456
37,672
Taken
30,645
18,205
Mitigated
17,700
9,152
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,588
1,679
0
662
6,250
2,583
72
609
5,641
0
34,302
L
3,143
779
0
1,055
6,112
1,974
0
1,143
4,969
0
30,570
L
Kukulkan
Dantares-21
Kukulkan
1,542
72
0
478
5,297
1,829
0
2,164
3,133
48,775
0
L
Sylvanus
IILemur
Sylvanus
4,008
773
744
2,255
5,455
4,263
0
1,419
4,036
18,919
6,450
W
Kukulkan
MeleeMoses
Kukulkan
4,037
143
0
564
3,809
1,303
0
1,326
2,483
48,328
0
L
Surtr
RadJaguar
Surtr
4,153
1,178
0
2,024
10,521
5,967
304
929
9,592
608
38,894
W
King Arthur
ahmedbenladen
King Arthur
6,616
582
0
1,493
8,587
8,113
95
139
8,448
4,658
41,648
W
Loki
5,932
1,507
0
516
5,355
1,867
0
883
4,472
0
45,447
W
Aphrodite
omarrore
Aphrodite
2,283
958
770
3,600
6,644
3,834
28
2,586
4,058
22,444
0
L
Fenrir
slwoody21
Fenrir
3,959
1,219
0
2,596
10,287
4,172
0
1,987
8,300
0
34,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
28,725
302
Minions Killed
354
0
Camps Cleared
0
966,949
Distance Traveled
1,026,435
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,259
526
58
6
0
176,018
2
L
Ullr
5,087
509
40
4
0
185,359
0
L
Kukulkan
5,816
582
95
10
0
196,848
0
L
Sylvanus
5,395
540
38
4
0
176,179
0
W
Kukulkan
5,978
598
95
10
0
212,338
0
L
Surtr
5,656
566
68
7
0
192,088
0
W
King Arthur
6,155
616
94
9
0
197,774
4
W
Loki
6,657
666
77
8
0
253,617
0
W
Aphrodite
4,676
468
30
3
0
186,688
0
L
Fenrir
5,468
547
61
6
0
216,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role