Player Matchup

Amaterasu
Amaterasu
Arodsavior
Amaterasu
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 63L
1,498 Elo+
Party 2
Agni
Agni
BLACKdv17
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 116L
1,529 Elo+
Solo
Guan Yu
Guan Yu
GrimPhantasma
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Solo
Hachiman
Hachiman
Rxce
Hachiman
Level 140
God Stats
2W - 0L
1,779 SR
Queue Stats
49W - 43L
1,543 Elo+
Party 2
King Arthur
King Arthur
hezkyy
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 101L
1,469 Elo+
Solo
Team Averages
Level 95
1,556 SR
1,511 Elo+

VS

Team Averages
Level 103
1,500 SR
1,463 Elo+
Guan Yu
Guan Yu
Colorzzz---
Guan Yu
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 28L
1,434 Elo+
Party 3
Neith
Neith
FavreFan43ver
Neith
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 161L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
ManyMadMidgetz
The Morrigan
Level 101
God Stats
3W - 6L
1,500 SR
Queue Stats
146W - 129L
1,515 Elo+
Party 1
Ravana
Ravana
PainfulScreech
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,516 Elo+
Solo
Thoth
Thoth
Ping-Jungle
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arodsavior
Amaterasu
18
6 / 5 / 16
11,205
800
11,031
23,798
21,725
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Agni
16
5 / 3 / 13
10,752
768
18,528
12,011
4,593
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
16
4 / 4 / 20
10,284
735
17,530
23,679
28,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Rxce
Hachiman
20
11 / 2 / 15
13,030
931
28,097
20,662
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
hezkyy
King Arthur
17
2 / 4 / 21
10,135
724
17,602
21,725
20,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colorzzz---
Guan Yu
15
1 / 7 / 11
8,795
628
6,984
29,588
20,520
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 3 / 12
10,430
745
17,367
17,731
9,196
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
ManyMadMidgetz
The Morrigan
15
5 / 7 / 9
9,480
677
16,812
14,384
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 5 / 13
9,409
672
13,195
19,858
18,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 9
10,345
739
26,265
16,948
6,643
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
72
28
Kills
18
18
Deaths
28
85
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arodsavior
Amaterasu
6
5
16
2.8
W
Agni
5
3
13
3.83
L
Guan Yu
Colorzzz---
Guan Yu
1
7
11
0.93
L
6
3
12
4
W
Guan Yu
4
4
20
3.5
L
The Morrigan
ManyMadMidgetz
The Morrigan
5
7
9
1.36
L
3
5
13
1.9
L
3
6
9
1.25
W
Hachiman
Rxce
Hachiman
11
2
15
9.25
W
King Arthur
hezkyy
King Arthur
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,788
Damage
80,623
101,875
Taken
98,509
84,559
Mitigated
61,868
47,664
Healing
43,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arodsavior
Amaterasu
11,031
4,252
2,865
3,359
23,798
21,725
979
7,100
16,111
0
17,837
W
Agni
18,528
1,497
4,752
2,834
12,011
4,593
2,029
4,890
6,750
35,843
5,754
L
Guan Yu
Colorzzz---
Guan Yu
6,984
413
11,860
8,421
29,588
20,520
0
6,233
22,727
0
11,795
L
17,367
4,603
4,208
6,189
17,731
9,196
949
3,925
13,621
0
36,344
W
Guan Yu
17,530
1,297
11,120
7,471
23,679
28,191
733
9,960
12,931
14,230
16,708
L
The Morrigan
ManyMadMidgetz
The Morrigan
16,812
1,237
1,888
628
14,384
6,707
152
3,692
10,538
20,119
2,955
L
13,195
2,934
2,301
5,000
19,858
18,802
0
2,938
16,642
0
20,207
L
26,265
798
786
1,766
16,948
6,643
553
4,352
12,324
40,725
1,798
W
Hachiman
Rxce
Hachiman
28,097
16,332
2,650
9,767
20,662
9,152
3,500
7,614
12,568
0
63,256
W
King Arthur
hezkyy
King Arthur
17,602
1,022
1,652
1,194
21,725
20,898
610
8,180
12,896
0
33,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,406
Gold Earned
48,459
164
Minions Killed
121
0
Camps Cleared
0
1,367,074
Distance Traveled
1,244,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,205
800
16
1
0
280,057
0
W
Agni
10,752
768
38
3
0
255,579
0
L
Guan Yu
8,795
628
9
1
0
279,263
0
L
Neith
10,430
745
38
3
0
262,577
0
W
Guan Yu
10,284
735
30
2
0
273,690
0
L
The Morrigan
9,480
677
12
1
0
212,958
0
L
Ravana
9,409
672
22
2
0
249,669
0
L
Thoth
10,345
739
40
3
0
239,995
0
W
Hachiman
13,030
931
61
4
0
256,460
0
W
King Arthur
10,135
724
19
1
0
301,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role