Player Matchup

Thor
Thor
Getcarried6443
Thor
Level 44
God Stats
1W - 2L
1,493 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 2
Rama
Rama
OG Agent Free
Rama
Level 149
God Stats
7W - 9L
1,500 SR
Queue Stats
81W - 88L
1,342 Elo+
Party 2
Ullr
Ullr
Strxngth
Ullr
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 334L
1,562 Elo+
Party 2
Ymir
Ymir
THE HOMIE COKE
Ymir
Level 92
God Stats
3W - 4L
1,607 SR
Queue Stats
12W - 23L
1,310 Elo+
Party 2
Surtr
Surtr
Xv Cr0ss Xv
Surtr
Level 67
God Stats
9W - 14L
1,455 SR
Queue Stats
9W - 19L
1,367 Elo+
Party 2
Team Averages
Level 102
1,511 SR
1,404 Elo+

VS

Team Averages
Level 78
1,535 SR
1,416 Elo+
Neith
Neith
Aaroniscoo76985
Neith
Level 95
God Stats
6W - 5L
1,711 SR
Queue Stats
29W - 41L
1,411 Elo+
Solo
Surtr
Surtr
EarnestThrone3
Surtr
Level 106
God Stats
7W - 6L
1,514 SR
Queue Stats
174W - 165L
1,488 Elo+
Party 1
Anubis
Anubis
Juggernaut22205
Anubis
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 86L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Rossel Roos
Cthulhu
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
30W - 43L
1,081 Elo+
Party 1
Danzaburou
Danzaburou
genkum_god
Danzaburou
Level 82
God Stats
1W - 3L
1,450 SR
Queue Stats
14W - 12L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,545
503
4,976
9,865
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
6,899
531
3,791
6,729
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ullr
13
3 / 1 / 2
7,188
553
8,279
11,168
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 1 / 2
6,391
492
2,408
8,374
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
6,669
513
7,141
11,022
8,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,615
201
0
0
0
13
1 / 1 / 2
7,668
590
6,572
12,580
11,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 0
7,114
547
9,354
10,816
4,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Rossel Roos
Cthulhu
10
0 / 1 / 1
5,867
451
2,613
7,044
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
genkum_god
Danzaburou
11
1 / 1 / 0
7,057
543
3,912
9,342
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
5
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
1
2
2
W
1
2
3
1.25
L
2
4
0
0.5
W
2
0
0
2
L
Cthulhu
Rossel Roos
Cthulhu
0
1
1
0.5
W
Ullr
3
1
2
4
W
0
1
2
1
W
1
1
0
1
L
Danzaburou
genkum_god
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
22,451
47,158
Taken
39,782
24,934
Mitigated
24,357
11,763
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
6,572
3,393
0
6,923
12,580
11,691
0
253
12,327
852
58,105
W
4,976
961
0
417
9,865
3,535
0
1,802
8,063
0
42,569
L
9,354
205
0
4,963
10,816
4,848
229
210
10,606
52,340
0
W
3,791
3,199
0
4,750
6,729
2,326
218
1,241
5,488
0
46,475
L
Cthulhu
Rossel Roos
Cthulhu
2,613
36
0
310
7,044
4,518
0
1,275
5,769
19,462
0
W
Ullr
8,279
3,498
0
2,146
11,168
3,515
0
5,780
5,388
0
53,837
W
2,408
435
202
2,865
8,374
6,821
0
2,194
6,180
25,415
0
W
7,141
3,486
0
1,383
11,022
8,737
0
1,193
9,829
606
44,429
L
Danzaburou
genkum_god
Danzaburou
3,912
601
55
1,457
9,342
3,300
212
923
8,419
0
48,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
30,321
333
Minions Killed
319
0
Camps Cleared
0
1,290,476
Distance Traveled
1,042,491
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,615
201
0
0
0
0
0
L
Surtr
7,668
590
116
9
0
252,430
0
W
Thor
6,545
503
58
4
0
305,202
0
L
Anubis
7,114
547
91
7
0
233,997
2
W
Rama
6,899
531
85
7
0
219,480
1
L
Cthulhu
5,867
451
37
3
0
300,180
0
W
Ullr
7,188
553
92
7
0
259,454
1
W
Ymir
6,391
492
27
2
0
248,488
0
W
Surtr
6,669
513
71
5
0
257,852
0
L
Danzaburou
7,057
543
75
6
0
255,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role