Player Matchup

Merlin
Merlin
CBDingers
Merlin
Level 44
God Stats
10W - 12L
1,182 SR
Queue Stats
553W - 524L
1,435 Elo+
Party 1
Thanatos
Thanatos
MackDaddyShelby
Thanatos
Level 95
God Stats
9W - 10L
1,280 SR
Queue Stats
450W - 446L
1,378 Elo+
Party 1
Cernunnos
Cernunnos
UrMyBoyBlue1369
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 182L
1,430 Elo+
Party 1
Shiva
Shiva
cheech_mang
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,680 Elo+
Party 1
Chiron
Chiron
theprophit99
Chiron
Level 87
God Stats
3W - 7L
1,266 SR
Queue Stats
338W - 327L
1,397 Elo+
Party 1
Team Averages
Level 58
1,346 SR
1,464 Elo+

VS

Team Averages
Level 66
1,541 SR
1,466 Elo+
Baron Samedi
Baron Samedi
IgnoreMePlease85
Baron Samedi
Level 28
God Stats
2W - 1L
1,707 SR
Queue Stats
77W - 56L
1,626 Elo+
Solo
Kuzenbo
Kuzenbo
Jbonez
Kuzenbo
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 36L
1,476 Elo+
Solo
Jormungandr
Jormungandr
MEXIANJESUS
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,593 Elo+
Solo
Bastet
Bastet
TheOGLynx
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 44L
1,240 Elo+
Solo
Hades
Hades
temp-334854
Hades
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 47L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CBDingers
Merlin
15
1 / 9 / 2
8,083
735
10,738
14,645
5,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
12
0 / 9 / 1
7,004
637
8,179
14,340
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
UrMyBoyBlue1369
Cernunnos
13
0 / 7 / 2
7,305
664
8,852
14,066
5,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 2
7,803
709
7,188
19,161
12,152
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
13
1 / 7 / 2
7,699
700
7,184
12,689
4,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IgnoreMePlease85
Baron Samedi
18
13 / 1 / 21
10,899
991
25,159
12,951
7,720
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Jbonez
Kuzenbo
16
7 / 2 / 25
10,605
964
9,317
18,657
28,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
MEXIANJESUS
Jormungandr
16
5 / 1 / 26
9,629
875
8,818
12,280
16,232
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
TheOGLynx
Bastet
17
6 / 0 / 26
9,828
893
9,004
11,753
5,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
9 / 1 / 19
10,059
914
17,294
10,952
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
157
3
Kills
40
40
Deaths
5
9
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Merlin
CBDingers
Merlin
1
9
2
0.22
W
Baron Samedi
IgnoreMePlease85
Baron Samedi
13
1
21
23.5
W
Kuzenbo
Jbonez
Kuzenbo
7
2
25
9.75
W
Jormungandr
MEXIANJESUS
Jormungandr
5
1
26
18
L
Thanatos
0
9
1
0.06
W
Bastet
TheOGLynx
Bastet
6
0
26
19
L
Cernunnos
UrMyBoyBlue1369
Cernunnos
0
7
2
0.14
L
1
8
2
0.25
W
9
1
19
18.5
L
Chiron
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,141
Damage
69,592
74,901
Taken
66,593
34,133
Mitigated
66,282
10,974
Healing
36,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CBDingers
Merlin
10,738
344
347
1,235
14,645
5,685
0
11,035
3,610
27,659
1,677
W
Baron Samedi
IgnoreMePlease85
Baron Samedi
25,159
2,584
9,110
6,380
12,951
7,720
3,565
1,877
11,074
36,886
3,966
W
Kuzenbo
Jbonez
Kuzenbo
9,317
2,992
2,151
5,852
18,657
28,913
634
2,653
16,004
15,219
0
W
Jormungandr
MEXIANJESUS
Jormungandr
8,818
1,343
1,031
1,033
12,280
16,232
602
2,028
10,252
26,880
0
L
Thanatos
8,179
1,040
0
3,767
14,340
5,700
0
11,013
3,327
0
13,490
W
Bastet
TheOGLynx
Bastet
9,004
2,866
0
2,145
11,753
5,919
1,255
2,196
9,557
0
16,208
L
Cernunnos
UrMyBoyBlue1369
Cernunnos
8,852
2,674
0
878
14,066
5,724
0
11,215
2,851
0
17,803
L
7,188
388
421
1,487
19,161
12,152
0
15,918
3,243
0
12,522
W
17,294
842
3,679
4,864
10,952
7,498
917
1,328
9,624
26,806
0
L
Chiron
7,184
1,789
428
2,411
12,689
4,872
0
9,362
3,327
0
14,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
51,020
106
Minions Killed
119
0
Camps Cleared
0
851,876
Distance Traveled
1,158,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,083
735
35
3
0
150,143
0
W
Baron Samedi
10,899
991
39
4
0
205,310
0
W
Kuzenbo
10,605
964
16
1
0
227,129
0
W
Jormungandr
9,629
875
25
2
0
223,773
0
L
Thanatos
7,004
637
20
2
0
181,396
0
W
Bastet
9,828
893
20
2
0
260,374
0
L
Cernunnos
7,305
664
24
2
0
176,207
0
L
Shiva
7,803
709
7
1
0
180,436
0
W
Hades
10,059
914
19
2
0
242,175
0
L
Chiron
7,699
700
20
2
0
163,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role