Player Matchup

Bacchus
Bacchus
AnakinsDaycare
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,309 Elo+
Party 1
Cernunnos
Cernunnos
GeeRipped
Cernunnos
Level 7
God Stats
2W - 2L
1,491 SR
Queue Stats
12W - 14L
1,334 Elo+
Party 4
Scylla
Scylla
fistmewithurfoot
Scylla
Level 8
God Stats
4W - 2L
1,838 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
King Arthur
King Arthur
maximus762
King Arthur
Level 64
God Stats
20W - 14L
1,351 SR
Queue Stats
36W - 28L
1,334 Elo+
Party 4
Kali
Kali
ßukakkeSyrup
Kali
Level 21
God Stats
1W - 2L
1,752 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Team Averages
Level 43
1,586 SR
1,395 Elo+

VS

Team Averages
Level 60
1,399 SR
1,400 Elo+
Xbalanque
Xbalanque
Gojou
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,353 Elo+
Party 3
Arachne
Arachne
Katnappe
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Rugee
Kukulkan
Level 41
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 21L
1,444 Elo+
Party 2
Maui
Maui
Vecalius
Maui
Level 36
God Stats
1W - 2L
1,285 SR
Queue Stats
76W - 62L
1,269 Elo+
Party 3
Mulan
Mulan
VeryNiceJet
Mulan
Level 107
God Stats
5W - 11L
1,210 SR
Queue Stats
143W - 125L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
8,734
546
7,148
12,653
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
GeeRipped
Cernunnos
15
8 / 2 / 6
9,305
582
13,678
15,102
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 2 / 3
7,814
488
3,623
8,221
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
maximus762
King Arthur
13
0 / 3 / 1
7,788
487
5,711
11,152
11,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

17
13 / 2 / 9
10,986
687
19,228
20,099
10,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gojou
Xbalanque
14
3 / 5 / 1
9,217
576
15,270
13,517
5,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Katnappe
Arachne
9
0 / 7 / 0
6,128
383
3,123
14,234
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Rugee
Kukulkan
13
1 / 6 / 1
8,052
503
5,851
9,664
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
11
2 / 5 / 1
7,977
499
4,483
16,777
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 2 / 0
8,896
556
8,585
13,211
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
25
Kills
9
9
Deaths
25
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
Cernunnos
GeeRipped
Cernunnos
8
2
6
5.5
L
Xbalanque
Gojou
Xbalanque
3
5
1
0.7
L
Arachne
Katnappe
Arachne
0
7
0
0
L
Kukulkan
Rugee
Kukulkan
1
6
1
0.25
L
Maui
2
5
1
0.5
L
3
2
0
1.5
W
1
2
3
1.25
W
King Arthur
maximus762
King Arthur
0
3
1
0.17
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,388
Damage
37,312
67,227
Taken
67,403
45,193
Mitigated
39,532
21,920
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,148
835
0
3,544
12,653
13,237
64
2,034
10,619
23,968
0
W
Cernunnos
GeeRipped
Cernunnos
13,678
7,498
0
9,150
15,102
6,813
878
2,074
13,028
0
75,969
L
Xbalanque
Gojou
Xbalanque
15,270
9,515
0
4,718
13,517
5,645
740
1,116
12,401
0
72,378
L
Arachne
Katnappe
Arachne
3,123
1,703
0
977
14,234
4,763
0
1,708
12,526
0
28,011
L
Kukulkan
Rugee
Kukulkan
5,851
318
0
250
9,664
3,729
0
4,952
4,712
53,779
1,373
L
Maui
4,483
917
0
2,225
16,777
16,216
0
2,702
14,075
21,647
0
L
8,585
861
0
5,208
13,211
9,179
438
419
12,792
0
66,817
W
3,623
43
0
1,669
8,221
3,189
433
4,078
4,143
59,573
0
W
King Arthur
maximus762
King Arthur
5,711
458
0
250
11,152
11,207
0
0
11,152
594
54,432
W
19,228
12,084
0
7,307
20,099
10,747
84
2,366
17,733
0
86,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
40,270
448
Minions Killed
408
0
Camps Cleared
0
1,561,008
Distance Traveled
1,387,575
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,734
546
26
2
0
330,785
6
W
Cernunnos
9,305
582
110
7
0
287,635
2
L
Xbalanque
9,217
576
122
8
0
274,678
0
L
Arachne
6,128
383
44
3
0
294,015
0
L
Kukulkan
8,052
503
107
7
0
273,650
4
L
Maui
7,977
499
15
1
0
274,780
3
L
Mulan
8,896
556
120
8
0
270,452
2
W
Scylla
7,814
488
103
6
0
274,292
0
W
King Arthur
7,788
487
86
5
0
303,548
0
W
Kali
10,986
687
123
8
0
364,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role