Player Matchup

Thanatos
Thanatos
LazyIncubus4947
Thanatos
Level 77
God Stats
3W - 0L
1,669 SR
Queue Stats
24W - 16L
1,539 Elo+
Party 2
Atlas
Atlas
Minitron 111
Atlas
Level 67
God Stats
4W - 2L
1,366 SR
Queue Stats
68W - 59L
1,303 Elo+
Party 1
Hachiman
Hachiman
R3D DRAGON 14
Hachiman
Level 45
God Stats
6W - 1L
1,500 SR
Queue Stats
87W - 71L
1,055 Elo+
Party 1
Ra
Ra
Sleepjuice5473
Ra
Level 17
God Stats
2W - 0L
1,714 SR
Queue Stats
17W - 9L
1,531 Elo+
Party 2
Shiva
Shiva
Somuchpeel
Shiva
Level 123
God Stats
5W - 7L
1,142 SR
Queue Stats
92W - 85L
1,289 Elo+
Party 1
Team Averages
Level 66
1,478 SR
1,343 Elo+

VS

Team Averages
Level 42
1,458 SR
1,429 Elo+
Nu Wa
Nu Wa
King_Bskeeno
Nu Wa
Level 29
God Stats
8W - 7L
1,431 SR
Queue Stats
24W - 23L
1,396 Elo+
Party 3
Surtr
Surtr
bears507
Surtr
Level 62
God Stats
4W - 6L
1,568 SR
Queue Stats
43W - 47L
1,519 Elo+
Party 3
Loki
Loki
book_wit_it
Loki
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 3
Neith
Neith
emofryguy
Neith
Level 62
God Stats
69W - 64L
1,582 SR
Queue Stats
234W - 236L
1,360 Elo+
Party 4
Fenrir
Fenrir
taco07ofthebell
Fenrir
Level 29
God Stats
11W - 28L
1,210 SR
Queue Stats
237W - 232L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
9 / 1 / 0
7,695
592
5,700
10,006
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 4
6,682
514
5,719
10,183
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
R3D DRAGON 14
Hachiman
10
3 / 0 / 2
6,339
488
3,775
4,156
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 5
8,694
669
10,808
7,850
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
1 / 0 / 3
7,775
598
6,411
12,450
8,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,573
506
6,356
9,455
3,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
bears507
Surtr
12
1 / 2 / 1
7,178
552
6,618
13,177
10,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 1
5,543
426
4,655
11,103
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
emofryguy
Neith
9
0 / 1 / 0
5,415
417
5,269
5,839
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,129
395
3,355
11,548
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Thanatos
9
1
0
9
W
1
0
4
3
W
Hachiman
R3D DRAGON 14
Hachiman
3
0
2
4
W
4
2
5
3.25
W
Shiva
1
0
3
2.5
L
Surtr
bears507
Surtr
1
2
1
0.75
L
0
6
1
0.08
L
Neith
emofryguy
Neith
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,413
Damage
26,253
44,645
Taken
51,122
25,427
Mitigated
23,688
20,387
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,356
2,143
0
2,619
9,455
3,114
603
4,488
4,967
43,176
0
W
Thanatos
5,700
1,228
0
8,037
10,006
4,247
815
1,144
8,862
0
39,968
W
5,719
2,403
0
2,659
10,183
8,342
35
392
9,791
28,300
0
W
Hachiman
R3D DRAGON 14
Hachiman
3,775
3,254
0
2,688
4,156
1,355
229
536
3,620
0
20,520
W
10,808
1,439
55
2,882
7,850
3,108
975
2,905
4,945
80,939
0
W
Shiva
6,411
774
0
4,066
12,450
8,375
0
1,636
10,814
0
63,404
L
Surtr
bears507
Surtr
6,618
3,299
0
5,628
13,177
10,576
33
621
12,556
392
45,995
L
4,655
1,107
0
1,795
11,103
3,449
0
3,295
7,808
0
26,389
L
Neith
emofryguy
Neith
5,269
1,973
0
2,498
5,839
2,356
0
3,401
2,438
0
36,766
L
3,355
672
0
2,539
11,548
4,193
0
4,722
6,826
0
19,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
29,838
376
Minions Killed
238
0
Camps Cleared
0
1,250,349
Distance Traveled
1,248,257
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,573
506
43
3
0
222,818
0
W
Thanatos
7,695
592
55
4
0
280,264
0
W
Atlas
6,682
514
28
2
0
261,809
3
W
Hachiman
6,339
488
46
4
0
206,745
0
W
Ra
8,694
669
125
10
0
259,261
0
W
Shiva
7,775
598
122
9
0
242,270
1
L
Surtr
7,178
552
64
5
0
247,131
0
L
Loki
5,543
426
39
3
0
306,414
0
L
Neith
5,415
417
56
4
0
215,999
0
L
Fenrir
5,129
395
36
3
0
255,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role