Player Matchup

Discordia
Discordia
 
Discordia
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Deuclemarine
The Morrigan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 299L
1,358 Elo+
Solo
Charybdis
Charybdis
Melisogix
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,354 Elo+
Party 1
Terra
Terra
cJak theFirst
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,354 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xISandman
Cu Chulainn
Level 99
God Stats
3W - 5L
1,500 SR
Queue Stats
309W - 292L
1,499 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,413 Elo+

VS

Team Averages
Level 90
1,506 SR
1,462 Elo+
Nemesis
Nemesis
HxllxwedFxith
Nemesis
Level 40
God Stats
1W - 1L
1,706 SR
Queue Stats
35W - 34L
1,427 Elo+
Solo
Guan Yu
Guan Yu
burdturglar1
Guan Yu
Level 104
God Stats
7W - 4L
1,500 SR
Queue Stats
260W - 267L
1,559 Elo+
Solo
Set
Set
iFaLLen LegacY
Set
Level 102
God Stats
0W - 1L
1,322 SR
Queue Stats
58W - 43L
1,426 Elo+
Solo
Ishtar
Ishtar
lvlr grilvllvl
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Achilles
Achilles
madremya
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 141L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 1 / 10
9,136
831
16,100
6,509
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Deuclemarine
The Morrigan
16
3 / 0 / 11
9,452
859
9,209
8,107
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Melisogix
Charybdis
16
7 / 1 / 11
9,676
880
20,749
13,195
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 12
9,433
858
3,750
17,856
27,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
xISandman
Cu Chulainn
16
4 / 3 / 10
9,294
845
10,222
16,237
21,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 5 / 1
7,581
689
7,838
16,118
10,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
burdturglar1
Guan Yu
13
0 / 4 / 3
6,962
633
6,386
19,173
15,656
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 4
7,526
684
9,036
17,392
20,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 6 / 2
7,643
695
15,197
14,295
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
madremya
Achilles
1
0 / 0 / 0
2,709
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
20
Kills
5
8
Deaths
20
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
10
9
W
The Morrigan
Deuclemarine
The Morrigan
3
0
11
8.5
L
Nemesis
3
5
1
0.7
W
Charybdis
Melisogix
Charybdis
7
1
11
12.5
L
Guan Yu
burdturglar1
Guan Yu
0
4
3
0.38
W
2
3
12
2.67
L
1
5
4
0.6
L
1
6
2
0.33
L
Achilles
madremya
Achilles
0
0
0
0
W
Cu Chulainn
xISandman
Cu Chulainn
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,030
Damage
38,457
61,904
Taken
66,978
65,330
Mitigated
53,200
23,170
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,100
631
371
1,175
6,509
3,130
519
0
6,509
22,679
0
W
The Morrigan
Deuclemarine
The Morrigan
9,209
2,803
873
1,484
8,107
5,122
1,698
0
8,107
25,912
0
L
Nemesis
7,838
2,311
1,377
2,274
16,118
10,690
0
7,458
8,660
0
15,209
W
Charybdis
Melisogix
Charybdis
20,749
7,657
1,474
3,501
13,195
7,628
4,599
0
13,195
0
42,299
L
Guan Yu
burdturglar1
Guan Yu
6,386
785
4,620
6,990
19,173
15,656
0
6,947
12,226
0
17,716
W
3,750
506
7,872
5,281
17,856
27,846
751
0
17,856
8,093
0
L
9,036
3,192
875
2,822
17,392
20,082
0
6,526
10,866
0
22,676
L
15,197
6,181
448
2,264
14,295
6,772
0
8,128
6,167
0
38,008
L
Achilles
madremya
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
xISandman
Cu Chulainn
10,222
2,090
345
794
16,237
21,604
680
0
16,237
0
22,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,991
Gold Earned
32,421
112
Minions Killed
88
0
Camps Cleared
0
930,639
Distance Traveled
777,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,136
831
9
1
0
213,964
0
W
The Morrigan
9,452
859
48
4
0
197,274
0
L
Nemesis
7,581
689
14
1
0
184,929
0
W
Charybdis
9,676
880
30
3
0
185,526
0
L
Guan Yu
6,962
633
11
1
0
226,814
0
W
Terra
9,433
858
7
1
0
148,099
0
L
Set
7,526
684
20
2
0
197,186
0
L
Ishtar
7,643
695
43
4
0
168,251
0
L
Achilles
2,709
246
0
0
0
0
0
W
Cu Chulainn
9,294
845
18
2
0
185,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role