Player Matchup

Cupid
Cupid
Ham_Newton_911
Cupid
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,500 Elo+
Solo
Zeus
Zeus
HexedPhoenix
Zeus
Level 125
God Stats
6W - 1L
1,845 SR
Queue Stats
290W - 275L
1,447 Elo+
Solo
Raijin
Raijin
MattyBj
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,062 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThatBolDeezy
Cu Chulainn
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 106L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
x 13 does 52
Danzaburou
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
308W - 305L
1,581 Elo+
Solo
Team Averages
Level 91
1,569 SR
1,419 Elo+

VS

Team Averages
Level 91
1,415 SR
1,480 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigDates
Thanatos
Level 17
God Stats
0W - 1L
1,277 SR
Queue Stats
9W - 12L
1,192 Elo+
Party 1
Jing Wei
Jing Wei
DeadlyBOOGA
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 281L
1,716 Elo+
Party 1
Cernunnos
Cernunnos
Lamdaddy7187
Cernunnos
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
34W - 40L
1,495 Elo+
Party 3
Shiva
Shiva
waragone
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 14
7,926
721
7,614
8,835
4,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
11 / 1 / 14
10,515
956
23,678
10,426
6,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
MattyBj
Raijin
15
6 / 1 / 10
9,318
847
7,444
8,991
6,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
ThatBolDeezy
Cu Chulainn
16
6 / 3 / 13
9,331
848
9,101
15,852
19,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
x 13 does 52
Danzaburou
15
4 / 1 / 14
9,223
838
9,291
7,014
4,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 7 / 2
8,248
750
8,064
17,468
9,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
BigDates
Thanatos
14
3 / 7 / 5
7,927
721
6,688
11,098
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
DeadlyBOOGA
Jing Wei
15
2 / 5 / 2
7,256
660
8,023
11,126
4,738
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Lamdaddy7187
Cernunnos
14
0 / 4 / 6
7,155
650
7,596
10,950
4,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
waragone
Shiva
12
0 / 5 / 2
6,472
588
11,457
16,400
15,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
27
Kills
8
8
Deaths
28
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
7
2
0.57
L
Thanatos
BigDates
Thanatos
3
7
5
0.79
L
Jing Wei
DeadlyBOOGA
Jing Wei
2
5
2
0.6
W
0
2
14
3.5
W
11
1
14
18
L
Cernunnos
Lamdaddy7187
Cernunnos
0
4
6
0.75
W
Raijin
MattyBj
Raijin
6
1
10
11
W
Cu Chulainn
ThatBolDeezy
Cu Chulainn
6
3
13
4.17
L
Shiva
waragone
Shiva
0
5
2
0.2
W
Danzaburou
x 13 does 52
Danzaburou
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,128
Damage
41,828
51,118
Taken
67,042
40,941
Mitigated
38,298
17,617
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,064
567
78
2,483
17,468
9,398
60
6,659
10,809
17,025
0
L
Thanatos
BigDates
Thanatos
6,688
734
0
3,309
11,098
4,565
0
5,174
5,924
0
10,147
L
Jing Wei
DeadlyBOOGA
Jing Wei
8,023
3,257
596
2,297
11,126
4,738
581
4,983
6,143
0
14,590
W
7,614
3,672
330
2,335
8,835
4,540
1,076
2,005
6,830
0
18,661
W
23,678
2,803
781
2,130
10,426
6,816
1,725
1,575
8,851
40,729
0
L
Cernunnos
Lamdaddy7187
Cernunnos
7,596
1,859
745
2,369
10,950
4,575
0
6,525
4,425
0
16,779
W
Raijin
MattyBj
Raijin
7,444
1,171
995
3,457
8,991
6,041
520
1,379
7,612
12,561
1,039
W
Cu Chulainn
ThatBolDeezy
Cu Chulainn
9,101
2,155
1,644
2,272
15,852
19,419
534
1,516
14,336
0
16,943
L
Shiva
waragone
Shiva
11,457
1,192
2,136
2,104
16,400
15,022
0
7,223
9,177
0
20,491
W
Danzaburou
x 13 does 52
Danzaburou
9,291
3,682
1,118
2,555
7,014
4,125
0
1,589
5,425
0
16,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
37,058
112
Minions Killed
72
0
Camps Cleared
0
1,004,937
Distance Traveled
948,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,248
750
21
2
0
183,542
0
L
Thanatos
7,927
721
6
1
0
181,940
0
L
Jing Wei
7,256
660
14
1
0
195,825
0
W
Cupid
7,926
721
25
2
0
197,244
0
W
Zeus
10,515
956
44
4
0
204,480
0
L
Cernunnos
7,155
650
20
2
0
169,893
0
W
Raijin
9,318
847
8
1
0
184,960
0
W
Cu Chulainn
9,331
848
19
2
0
203,238
0
L
Shiva
6,472
588
11
1
0
217,127
0
W
Danzaburou
9,223
838
16
1
0
215,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role