Player Matchup

Scylla
Scylla
Ace-Joestar
Scylla
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,557 Elo+
Party 3
Nike
Nike
Avandator
Nike
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,201 Elo+
Party 3
Pele
Pele
DEATHthirsty
Pele
Level 49
God Stats
10W - 11L
1,463 SR
Queue Stats
95W - 106L
1,496 Elo+
Party 1
Bacchus
Bacchus
GuyDonkey
Bacchus
Level 102
God Stats
2W - 7L
1,251 SR
Queue Stats
113W - 103L
1,499 Elo+
Party 1
Xbalanque
Xbalanque
LuckySlayer11
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,439 Elo+
Party 3
Team Averages
Level 66
1,443 SR
1,438 Elo+

VS

Team Averages
Level 84
1,459 SR
1,578 Elo+
Amaterasu
Amaterasu
BabyBadu
Amaterasu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
DankestEel3977
Sylvanus
Level 69
God Stats
3W - 3L
1,333 SR
Queue Stats
67W - 57L
1,560 Elo+
Solo
Vulcan
Vulcan
Mateorg__
Vulcan
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
128W - 103L
1,604 Elo+
Solo
Charybdis
Charybdis
VizeChan
Charybdis
Level 48
God Stats
29W - 20L
1,650 SR
Queue Stats
66W - 71L
1,535 Elo+
Party 2
Da Ji
Da Ji
forlornfairy
Da Ji
Level 126
God Stats
1W - 2L
1,310 SR
Queue Stats
132W - 118L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 4 / 0
4,996
500
936
6,260
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nike
8
1 / 2 / 1
5,241
524
4,061
7,331
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 1
4,721
472
3,306
7,639
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
GuyDonkey
Bacchus
7
0 / 0 / 0
4,437
444
4,220
7,408
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
LuckySlayer11
Xbalanque
7
1 / 1 / 0
4,524
452
2,377
4,823
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyBadu
Amaterasu
10
1 / 1 / 1
5,727
573
2,913
8,645
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
8
0 / 0 / 1
4,701
470
1,213
5,093
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Mateorg__
Vulcan
11
4 / 0 / 0
6,659
666
5,116
2,575
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
VizeChan
Charybdis
8
0 / 1 / 2
4,901
490
5,509
6,164
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 1 / 0
5,472
547
4,204
8,707
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
0
0
L
Nike
1
2
1
0.75
W
Amaterasu
BabyBadu
Amaterasu
1
1
1
1.5
L
1
1
1
1.5
W
Sylvanus
0
0
1
0.5
L
Bacchus
GuyDonkey
Bacchus
0
0
0
0
L
Xbalanque
LuckySlayer11
Xbalanque
1
1
0
1
W
Vulcan
Mateorg__
Vulcan
4
0
0
4
W
Charybdis
VizeChan
Charybdis
0
1
2
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,900
Damage
18,955
33,461
Taken
31,184
14,105
Mitigated
13,496
8,060
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
936
131
0
1,542
6,260
2,264
0
4,279
1,981
27,185
0
L
Nike
4,061
969
0
1,419
7,331
2,732
0
0
7,331
0
29,997
W
Amaterasu
BabyBadu
Amaterasu
2,913
1,011
0
2,795
8,645
4,143
300
0
8,645
0
36,657
L
3,306
706
0
1,570
7,639
2,048
0
1,112
6,527
0
22,316
W
Sylvanus
1,213
132
930
1,965
5,093
3,156
81
2,516
2,577
15,600
5,310
L
Bacchus
GuyDonkey
Bacchus
4,220
870
0
2,025
7,408
5,666
0
752
6,656
14,525
0
L
Xbalanque
LuckySlayer11
Xbalanque
2,377
1,426
0
1,504
4,823
1,395
0
166
4,657
0
24,200
W
Vulcan
Mateorg__
Vulcan
5,116
1,026
0
384
2,575
911
0
676
1,899
46,523
0
W
Charybdis
VizeChan
Charybdis
5,509
3,156
0
3,124
6,164
2,205
100
1,197
4,967
0
34,498
W
4,204
876
0
3,976
8,707
3,081
0
767
7,940
0
30,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
27,460
187
Minions Killed
280
0
Camps Cleared
0
918,233
Distance Traveled
919,894
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,996
500
61
6
0
168,445
1
L
Nike
5,241
524
43
4
0
167,496
0
W
Amaterasu
5,727
573
66
7
0
192,132
2
L
Pele
4,721
472
33
3
0
219,328
0
W
Sylvanus
4,701
470
42
4
0
165,369
4
L
Bacchus
4,437
444
12
1
0
179,476
0
L
Xbalanque
4,524
452
38
4
0
183,488
0
W
Vulcan
6,659
666
79
8
0
200,695
0
W
Charybdis
4,901
490
49
5
0
177,538
0
W
Da Ji
5,472
547
44
4
0
184,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role