Player Matchup

Chronos
Chronos
BlueYingi
Chronos
Level 129
God Stats
2W - 0L
1,762 SR
Queue Stats
4W - 1L
1,312 Elo+
Party 1
Skadi
Skadi
EternalRebirth
Skadi
Level 133
God Stats
1W - 0L
1,295 SR
Queue Stats
4W - 1L
1,312 Elo+
Party 1
Surtr
Surtr
GizmoTh3Mogwai
Surtr
Level 142
God Stats
1W - 1L
1,391 SR
Queue Stats
7W - 18L
1,191 Elo+
Party 3
Sol
Sol
Moinxxx
Sol
Level 109
God Stats
5W - 0L
1,598 SR
Queue Stats
7W - 2L
1,920 Elo+
Solo
Atlas
Atlas
Timemuffin2
Atlas
Level 148
God Stats
2W - 1L
1,602 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 3
Team Averages
Level 132
1,530 SR
1,447 Elo+

VS

Team Averages
Level 113
1,500 SR
1,670 Elo+
Camazotz
Camazotz
Chodgey45
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Solo
Charybdis
Charybdis
Coachster
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,798 Elo+
Party 2
Raijin
Raijin
Cobkee
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,824 Elo+
Solo
Artemis
Artemis
Parallaxian
Artemis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Geb
Geb
Toods
Geb
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlueYingi
Chronos
13
3 / 1 / 2
6,747
843
4,858
5,477
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 6
6,785
848
7,432
7,784
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 2
7,337
917
5,632
6,456
4,723
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
12
0 / 2 / 5
6,458
807
5,645
6,328
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 1 / 3
7,227
903
6,387
8,918
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chodgey45
Camazotz
8
0 / 2 / 0
5,273
659
307
1,870
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Coachster
Charybdis
13
1 / 0 / 3
6,676
835
4,799
8,302
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Cobkee
Raijin
15
4 / 2 / 0
7,407
926
9,699
7,546
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Parallaxian
Artemis
11
0 / 1 / 4
5,857
732
6,564
7,378
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Toods
Geb
12
0 / 3 / 5
6,192
774
7,533
9,660
7,831
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
8
Kills
5
5
Deaths
8
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
BlueYingi
Chronos
3
1
2
4
L
Camazotz
Chodgey45
Camazotz
0
2
0
0
L
Charybdis
Coachster
Charybdis
1
0
3
2.5
L
Raijin
Cobkee
Raijin
4
2
0
2
W
1
1
6
4
W
3
0
2
4
W
Sol
0
2
5
1.25
L
Artemis
Parallaxian
Artemis
0
1
4
2
W
1
1
3
2.5
L
Geb
Toods
Geb
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
28,902
34,963
Taken
34,756
22,623
Mitigated
18,642
9,256
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BlueYingi
Chronos
4,858
2,648
0
1,529
5,477
2,580
682
3,625
1,852
18,304
1,532
L
Camazotz
Chodgey45
Camazotz
307
48
0
47
1,870
612
0
1,109
761
0
307
L
Charybdis
Coachster
Charybdis
4,799
2,646
0
3,810
8,302
3,692
0
2,877
5,425
0
25,797
L
Raijin
Cobkee
Raijin
9,699
637
90
342
7,546
3,491
0
3,169
4,377
33,377
0
W
7,432
3,090
0
984
7,784
3,438
230
4,552
3,232
0
24,677
W
5,632
1,710
0
2,661
6,456
4,723
575
2,635
3,821
464
20,529
W
Sol
5,645
1,639
0
2,026
6,328
2,890
873
2,626
3,702
22,592
1,710
L
Artemis
Parallaxian
Artemis
6,564
1,757
0
1,585
7,378
3,016
256
5,125
2,253
0
15,094
W
6,387
2,495
0
2,056
8,918
8,992
296
3,687
5,231
17,145
0
L
Geb
Toods
Geb
7,533
459
0
1,476
9,660
7,831
0
4,268
5,392
17,721
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
31,405
203
Minions Killed
168
0
Camps Cleared
0
850,798
Distance Traveled
747,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,747
843
35
4
0
166,140
0
L
Camazotz
5,273
659
0
0
0
27,055
0
L
Charybdis
6,676
835
59
7
0
177,702
0
L
Raijin
7,407
926
76
10
0
175,222
0
W
Skadi
6,785
848
50
6
0
169,852
0
W
Surtr
7,337
917
45
6
0
171,071
0
W
Sol
6,458
807
47
6
0
163,562
0
L
Artemis
5,857
732
16
2
0
175,938
0
W
Atlas
7,227
903
26
3
0
180,173
2
L
Geb
6,192
774
17
2
0
191,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role