Player Matchup

Anubis
Anubis
AccountBanned
Anubis
Level 149
God Stats
0W - 2L
1,692 SR
Queue Stats
10W - 8L
1,702 Elo+
Party 1
Guan Yu
Guan Yu
Gregggo
Guan Yu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,702 Elo+
Party 1
Cupid
Cupid
Solaris4
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,702 Elo+
Party 1
Team Averages
Level 148
1,564 SR
1,702 Elo+

VS

Team Averages
Level 151
1,472 SR
1,736 Elo+
Morgan Le Fay
Morgan Le Fay
Kiingedy
Morgan Le Fay
Level 142
God Stats
14W - 7L
1,624 SR
Queue Stats
86W - 49L
1,765 Elo+
Party 2
Atlas
Atlas
M3RKSTRYD3R
Atlas
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 55L
1,779 Elo+
Party 2
Jing Wei
Jing Wei
ThelDarklKight
Jing Wei
Level 158
God Stats
58W - 46L
1,291 SR
Queue Stats
1,805W - 1,759L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,235
724
5,487
8,356
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Gregggo
Guan Yu
10
0 / 3 / 2
6,577
658
5,530
13,848
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Solaris4
Cupid
11
1 / 3 / 2
6,816
682
6,581
10,949
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kiingedy
Morgan Le Fay
13
4 / 1 / 5
8,188
819
12,680
5,396
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 1 / 6
8,812
881
9,813
10,564
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
13
3 / 1 / 6
7,859
786
6,588
6,945
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Guan Yu
Gregggo
Guan Yu
0
3
2
0.33
W
Morgan Le Fay
Kiingedy
Morgan Le Fay
4
1
5
6.5
W
4
1
6
7
L
Cupid
Solaris4
Cupid
1
3
2
0.67
W
Jing Wei
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,598
Damage
29,081
33,153
Taken
22,905
17,404
Mitigated
16,682
10,047
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
235
0
1,342
8,356
4,015
0
6,341
2,015
21,906
0
L
Guan Yu
Gregggo
Guan Yu
5,530
955
1,013
4,620
13,848
9,733
0
6,916
6,932
0
18,729
W
Morgan Le Fay
Kiingedy
Morgan Le Fay
12,680
653
0
1,133
5,396
1,980
1,052
1,290
4,106
35,757
2,124
W
9,813
2,722
502
5,006
10,564
12,530
118
3,019
7,545
24,319
391
L
Cupid
Solaris4
Cupid
6,581
2,815
695
2,377
10,949
3,656
0
7,785
3,164
0
22,554
W
Jing Wei
6,588
5,959
0
2,597
6,945
2,172
1,318
1,222
5,723
0
33,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,628
Gold Earned
24,859
115
Minions Killed
131
0
Camps Cleared
0
530,786
Distance Traveled
562,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,235
724
49
5
0
146,490
0
L
Guan Yu
6,577
658
24
2
0
211,925
0
W
Morgan Le Fay
8,188
819
70
7
0
191,884
0
W
Atlas
8,812
881
13
1
0
172,001
0
L
Cupid
6,816
682
42
4
0
172,371
0
W
Jing Wei
7,859
786
48
5
0
198,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role