Player Matchup

Hades
Hades
ApricotPrime
Hades
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 104L
1,574 Elo+
Party 3
Artemis
Artemis
Killshota
Artemis
Level 73
God Stats
2W - 4L
1,295 SR
Queue Stats
43W - 41L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
PowerSmoke
Ao Kuang
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 39L
1,641 Elo+
Party 1
Da Ji
Da Ji
imgonnasayit
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,494 Elo+
Party 3
Nu Wa
Nu Wa
lilibbs97
Nu Wa
Level 24
God Stats
4W - 1L
1,671 SR
Queue Stats
72W - 21L
1,605 Elo+
Party 1
Team Averages
Level 51
1,493 SR
1,562 Elo+

VS

Team Averages
Level 40
1,462 SR
1,332 Elo+
Nu Wa
Nu Wa
AleousMajor
Nu Wa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,177 Elo+
Party 2
Anhur
Anhur
Archasanss
Anhur
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,708 Elo+
Solo
Yemoja
Yemoja
DJIsSuperCool
Yemoja
Level 28
God Stats
2W - 4L
1,311 SR
Queue Stats
9W - 11L
1,381 Elo+
Party 2
Izanami
Izanami
KYOYA ITATCHI
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 2
Bellona
Bellona
jatty
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
11,313
1,131
13,084
11,081
6,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Killshota
Artemis
16
0 / 4 / 14
10,476
1,048
9,012
10,454
4,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Ao Kuang
PowerSmoke
Ao Kuang
17
6 / 4 / 7
11,686
1,169
15,671
12,280
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 2 / 6
11,271
1,127
14,426
10,793
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
lilibbs97
Nu Wa
16
1 / 2 / 9
10,006
1,001
9,562
7,530
2,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

258

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
11,504
1,150
19,285
15,749
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
16
8 / 8 / 3
12,275
1,228
12,659
22,191
7,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 0
8,396
840
0
692
260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
14
0 / 5 / 2
8,813
881
2,715
7,807
2,543
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
jatty
Bellona
17
3 / 3 / 8
11,188
1,119
12,250
19,742
18,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
20
Kills
14
14
Deaths
20
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
5
2
10
5
L
Anhur
8
8
3
1.19
L
0
0
0
0
L
Izanami
0
5
2
0.2
W
Artemis
Killshota
Artemis
0
4
14
1.75
W
Ao Kuang
PowerSmoke
Ao Kuang
6
4
7
2.38
W
8
2
6
5.5
L
Bellona
jatty
Bellona
3
3
8
2.33
W
Nu Wa
lilibbs97
Nu Wa
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,755
Damage
46,909
52,138
Taken
66,181
24,597
Mitigated
34,171
11,179
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,285
4,191
88
1,159
15,749
5,456
0
8,598
7,013
57,605
515
W
13,084
1,423
479
3,402
11,081
6,453
0
2,360
7,863
31,424
0
L
Anhur
12,659
8,264
0
2,495
22,191
7,675
0
10,181
11,892
0
38,697
L
0
0
345
32
692
260
0
525
69
111
0
L
Izanami
2,715
1,436
0
197
7,807
2,543
0
4,194
3,483
0
5,722
W
Artemis
Killshota
Artemis
9,012
6,566
0
2,435
10,454
4,847
0
4,574
5,880
0
33,799
W
Ao Kuang
PowerSmoke
Ao Kuang
15,671
3,082
0
3,811
12,280
6,133
0
4,056
8,224
43,131
0
W
14,426
2,148
0
0
10,793
4,688
0
3,824
6,969
0
19,922
L
Bellona
jatty
Bellona
12,250
3,292
0
691
19,742
18,237
0
13,689
5,740
0
29,804
W
Nu Wa
lilibbs97
Nu Wa
9,562
2,619
0
1,052
7,530
2,476
0
4,471
3,059
32,630
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
52,176
227
Minions Killed
190
8
Camps Cleared
4
875,912
Distance Traveled
634,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,504
1,150
74
7
2
175,226
0
W
Hades
11,313
1,131
50
5
1
157,370
0
L
Anhur
12,275
1,228
72
7
2
173,573
0
L
Yemoja
8,396
840
1
0
0
23,492
0
L
Izanami
8,813
881
6
1
0
70,244
0
W
Artemis
10,476
1,048
66
7
0
144,763
0
W
Ao Kuang
11,686
1,169
60
6
6
180,736
0
W
Da Ji
11,271
1,127
5
1
0
204,475
0
L
Bellona
11,188
1,119
37
4
0
192,010
0
W
Nu Wa
10,006
1,001
46
5
1
188,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role