Player Matchup

Hou Yi
Hou Yi
ARCAlloFives
Hou Yi
Level 86
God Stats
6W - 3L
1,406 SR
Queue Stats
8W - 12L
1,442 Elo+
Solo
Ymir
Ymir
DreadRowe
Ymir
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
231W - 242L
1,247 Elo+
Party 2
Shiva
Shiva
JlayE02
Shiva
Level 82
God Stats
56W - 36L
1,276 SR
Queue Stats
234W - 212L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Larron-Prime
Baron Samedi
Level 103
God Stats
2W - 4L
1,285 SR
Queue Stats
164W - 168L
1,275 Elo+
Party 2
Arachne
Arachne
thirdlotusfitch
Arachne
Level 155
God Stats
11W - 7L
1,455 SR
Queue Stats
68W - 66L
1,422 Elo+
Party 1
Team Averages
Level 105
1,384 SR
1,390 Elo+

VS

Team Averages
Level 101
1,528 SR
1,483 Elo+
Loki
Loki
Buzzd-Lightyear_
Loki
Level 94
God Stats
18W - 6L
1,782 SR
Queue Stats
58W - 46L
1,463 Elo+
Solo
Janus
Janus
ChocoMacho_00
Janus
Level 144
God Stats
5W - 10L
1,500 SR
Queue Stats
531W - 535L
1,345 Elo+
Solo
Jormungandr
Jormungandr
CrispyBaconBitez
Jormungandr
Level 67
God Stats
5W - 2L
1,764 SR
Queue Stats
124W - 135L
1,600 Elo+
Solo
Zeus
Zeus
Dla
Zeus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,383 Elo+
Solo
Mulan
Mulan
xXGODMarkXx6274
Mulan
Level 62
God Stats
2W - 2L
1,096 SR
Queue Stats
29W - 29L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 0 / 2
5,042
504
5,059
6,137
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
1 / 3 / 1
4,709
471
2,909
7,920
4,564
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
JlayE02
Shiva
10
0 / 1 / 0
5,652
565
4,550
7,126
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Larron-Prime
Baron Samedi
10
2 / 0 / 1
6,164
616
2,974
4,284
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 0
6,560
656
1,783
6,527
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,369
537
3,429
5,387
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 3
4,554
455
5,741
6,071
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
CrispyBaconBitez
Jormungandr
7
1 / 1 / 1
5,188
519
3,050
7,384
4,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zeus
Dla
Zeus
1
0 / 1 / 0
3,461
346
0
732
106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 0
5,418
542
5,028
7,914
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
4
4
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
0
2
2
L
2
1
1
2.5
L
0
4
3
0.38
L
Jormungandr
CrispyBaconBitez
Jormungandr
1
1
1
1.5
L
Zeus
Dla
Zeus
0
1
0
0
W
Ymir
1
3
1
0.5
W
Shiva
JlayE02
Shiva
0
1
0
0
W
Baron Samedi
Larron-Prime
Baron Samedi
2
0
1
2.5
W
3
0
0
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,275
Damage
17,248
31,994
Taken
27,488
13,890
Mitigated
14,659
9,566
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,059
2,056
187
3,185
6,137
1,996
329
3,312
2,530
0
26,823
L
3,429
822
0
86
5,387
1,788
0
603
4,741
0
26,625
L
5,741
349
0
363
6,071
2,045
0
2,425
3,445
26,770
0
L
Jormungandr
CrispyBaconBitez
Jormungandr
3,050
953
1,146
1,766
7,384
4,846
0
2,366
4,773
18,858
0
L
Zeus
Dla
Zeus
0
0
0
50
732
106
0
0
732
1,325
0
W
Ymir
2,909
245
0
546
7,920
4,564
0
3,048
4,643
16,536
0
W
Shiva
JlayE02
Shiva
4,550
1,798
0
1,988
7,126
3,082
0
0
7,126
0
34,630
W
Baron Samedi
Larron-Prime
Baron Samedi
2,974
166
217
2,040
4,284
1,823
712
1,415
2,803
38,855
0
W
1,783
1,311
0
1,403
6,527
2,425
0
426
6,101
0
49,506
L
5,028
1,106
0
361
7,914
5,874
0
0
7,914
0
31,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
23,990
290
Minions Killed
181
0
Camps Cleared
0
954,976
Distance Traveled
733,710
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,042
504
41
4
0
169,170
2
L
Loki
5,369
537
42
4
0
194,336
0
L
Janus
4,554
455
41
4
0
169,604
0
L
Jormungandr
5,188
519
31
3
0
172,628
2
L
Zeus
3,461
346
4
0
0
17,712
0
W
Ymir
4,709
471
30
3
0
180,700
0
W
Shiva
5,652
565
68
7
0
209,525
0
W
Baron Samedi
6,164
616
68
7
0
181,848
0
W
Arachne
6,560
656
83
8
0
213,733
0
L
Mulan
5,418
542
63
6
0
179,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role