Player Matchup

Fafnir
Fafnir
Audemity
Fafnir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 87L
1,341 Elo+
Party 2
Fenrir
Fenrir
DrBank2658
Fenrir
Level 26
God Stats
7W - 6L
1,789 SR
Queue Stats
49W - 67L
1,341 Elo+
Party 2
Ah Puch
Ah Puch
Merboid
Ah Puch
Level 29
God Stats
4W - 4L
1,677 SR
Queue Stats
79W - 100L
1,341 Elo+
Party 2
Freya
Freya
SIimeGoblin
Freya
Level 12
God Stats
1W - 5L
1,260 SR
Queue Stats
2W - 9L
1,201 Elo+
Party 2
Artemis
Artemis
TwinnedJAZIEL
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 102L
1,341 Elo+
Party 2
Team Averages
Level 33
1,545 SR
1,313 Elo+

VS

Team Averages
Level 29
1,549 SR
1,483 Elo+
Neith
Neith
ApexSamuraiGod
Neith
Level 15
God Stats
2W - 1L
1,599 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 1
Atlas
Atlas
BurtGummerx7
Atlas
Level 29
God Stats
10W - 4L
1,675 SR
Queue Stats
12W - 10L
1,478 Elo+
Party 1
Janus
Janus
GreyJedi57
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,421 Elo+
Party 1
Hades
Hades
PetroQVII
Hades
Level 48
God Stats
42W - 49L
1,470 SR
Queue Stats
205W - 239L
1,436 Elo+
Solo
Thanatos
Thanatos
Prime57
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Audemity
Fafnir
10
0 / 0 / 0
7,495
468
4,385
11,343
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
DrBank2658
Fenrir
11
2 / 8 / 0
7,086
443
9,374
14,611
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Merboid
Ah Puch
13
0 / 3 / 1
7,913
495
4,105
9,225
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
7,343
459
5,804
10,788
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
10
0 / 5 / 0
6,197
387
10,162
12,098
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,714
482
8,862
8,635
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
4 / 0 / 2
7,578
474
7,699
12,990
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
15
3 / 1 / 6
9,358
585
7,838
6,461
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
PetroQVII
Hades
15
7 / 1 / 3
9,581
599
10,007
13,006
6,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
Prime57
Thanatos
13
5 / 1 / 1
8,341
521
4,931
11,657
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
20
21
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Fafnir
Audemity
Fafnir
0
0
0
0
W
4
0
2
5
L
Fenrir
DrBank2658
Fenrir
2
8
0
0.25
W
Janus
3
1
6
6
L
Ah Puch
Merboid
Ah Puch
0
3
1
0.17
W
Hades
PetroQVII
Hades
7
1
3
8.5
W
Thanatos
Prime57
Thanatos
5
1
1
5.5
L
0
5
0
0
L
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,830
Damage
39,337
58,065
Taken
52,749
28,960
Mitigated
28,100
13,796
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,862
3,934
0
2,483
8,635
4,026
53
2,582
6,053
0
58,841
L
Fafnir
Audemity
Fafnir
4,385
1,127
331
3,384
11,343
12,128
0
3,688
7,655
24,143
0
W
7,699
3,918
0
1,674
12,990
10,179
416
2,107
10,839
23,014
0
L
Fenrir
DrBank2658
Fenrir
9,374
2,702
0
3,364
14,611
5,097
0
4,696
9,915
0
47,657
W
Janus
7,838
1,018
0
710
6,461
2,141
712
1,855
4,606
65,355
1,009
L
Ah Puch
Merboid
Ah Puch
4,105
791
0
1,922
9,225
3,684
477
6,034
3,191
59,658
0
W
Hades
PetroQVII
Hades
10,007
494
139
7,196
13,006
6,346
467
6,058
6,655
70,378
0
W
Thanatos
Prime57
Thanatos
4,931
1,467
0
10,302
11,657
5,408
332
1,355
10,302
0
51,430
L
5,804
1,649
0
2,139
10,788
3,843
446
5,796
4,992
42,485
0
L
Artemis
10,162
4,727
237
2,419
12,098
4,208
0
5,001
7,097
0
37,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
42,572
337
Minions Killed
441
0
Camps Cleared
0
1,529,648
Distance Traveled
1,636,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,714
482
93
6
0
316,440
0
L
Fafnir
7,495
468
31
2
0
330,233
0
W
Atlas
7,578
474
12
1
0
317,921
0
L
Fenrir
7,086
443
69
4
0
335,763
0
W
Janus
9,358
585
135
8
0
336,301
0
L
Ah Puch
7,913
495
106
7
0
298,328
0
W
Hades
9,581
599
128
8
0
311,499
0
W
Thanatos
8,341
521
73
5
0
354,223
0
L
Freya
7,343
459
80
5
0
285,960
0
L
Artemis
6,197
387
51
3
0
279,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role