Player Matchup

Cerberus
Cerberus
CisMies
Cerberus
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
738W - 715L
1,619 Elo+
Solo
Bastet
Bastet
Luminе
Bastet
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,709 Elo+
Solo
Hachiman
Hachiman
SILÈNCE
Hachiman
Level 169
God Stats
1W - 10L
1,500 SR
Queue Stats
689W - 702L
1,495 Elo+
Solo
Neith
Neith
TheNameIsGad
Neith
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 98L
1,655 Elo+
Solo
Fafnir
Fafnir
Z2Z_XXfaucheurZZ
Fafnir
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 89L
1,318 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,559 Elo+

VS

Team Averages
Level 176
1,668 SR
1,895 Elo+
Raijin
Raijin
FlyToSafety
Raijin
Level 158
God Stats
10W - 1L
1,732 SR
Queue Stats
962W - 155L
2,017 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IGotY
Morgan Le Fay
Level 178
God Stats
7W - 0L
1,500 SR
Queue Stats
855W - 286L
2,008 Elo+
Party 1
Ne Zha
Ne Zha
TheNordic1
Ne Zha
Level 210
God Stats
5W - 2L
1,865 SR
Queue Stats
408W - 109L
1,915 Elo+
Party 1
Odin
Odin
aaªª
Odin
Level 159
God Stats
3W - 0L
1,744 SR
Queue Stats
172W - 26L
1,850 Elo+
Party 1
Hades
Hades
im0nit
Hades
Level 177
God Stats
3W - 4L
1,500 SR
Queue Stats
903W - 689L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CisMies
Cerberus
12
2 / 7 / 7
7,249
725
7,616
22,505
25,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Luminе
Bastet
12
1 / 8 / 1
6,532
653
4,282
13,460
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SILÈNCE
Hachiman
12
1 / 6 / 4
6,758
676
7,052
12,156
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 3
7,972
797
14,347
13,814
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 2
6,659
666
4,625
15,560
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
15 / 1 / 14
11,003
1,100
18,900
10,341
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
IGotY
Morgan Le Fay
15
5 / 2 / 24
9,160
916
11,821
11,888
10,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
TheNordic1
Ne Zha
16
5 / 1 / 23
9,297
930
21,816
14,287
12,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odin
aaªª
Odin
16
7 / 2 / 20
9,317
932
10,823
10,444
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
im0nit
Hades
13
1 / 4 / 20
8,072
807
8,388
13,400
11,939
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
134
8
Kills
33
33
Deaths
10
17
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CisMies
Cerberus
2
7
7
0.79
W
Raijin
15
1
14
22
W
Morgan Le Fay
IGotY
Morgan Le Fay
5
2
24
8.5
L
Bastet
Luminе
Bastet
1
8
1
0.19
L
Hachiman
SILÈNCE
Hachiman
1
6
4
0.5
L
4
5
3
1.1
W
Ne Zha
TheNordic1
Ne Zha
5
1
23
16.5
L
0
7
2
0.14
W
Odin
aaªª
Odin
7
2
20
8.5
W
Hades
im0nit
Hades
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,922
Damage
71,748
77,495
Taken
60,360
55,437
Mitigated
51,449
19,328
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CisMies
Cerberus
7,616
660
324
6,652
22,505
25,825
100
11,790
9,754
14,975
0
W
Raijin
18,900
2,021
1,380
3,641
10,341
5,176
1,808
2,064
8,277
36,694
0
W
Morgan Le Fay
IGotY
Morgan Le Fay
11,821
922
487
1,982
11,888
10,830
1,103
2,647
7,873
15,548
0
L
Bastet
Luminе
Bastet
4,282
1,579
550
1,819
13,460
5,085
0
3,746
8,980
0
9,015
L
Hachiman
SILÈNCE
Hachiman
7,052
2,872
423
1,813
12,156
5,203
0
7,604
4,239
0
16,080
L
14,347
2,609
611
3,203
13,814
5,957
350
6,407
6,902
0
29,552
W
Ne Zha
TheNordic1
Ne Zha
21,816
3,564
891
8,572
14,287
12,403
1,131
2,651
11,636
0
36,849
L
4,625
637
365
3,568
15,560
13,367
0
8,789
5,978
5,235
1,082
W
Odin
aaªª
Odin
10,823
1,435
640
1,142
10,444
11,101
964
1,370
8,905
0
12,682
W
Hades
im0nit
Hades
8,388
1,490
1,959
3,083
13,400
11,939
800
3,060
10,340
16,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
46,849
84
Minions Killed
129
0
Camps Cleared
0
738,011
Distance Traveled
930,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,249
725
23
2
0
159,492
0
W
Raijin
11,003
1,100
56
6
0
186,383
0
W
Morgan Le Fay
9,160
916
11
1
0
176,110
0
L
Bastet
6,532
653
3
0
0
159,436
0
L
Hachiman
6,758
676
12
1
0
114,832
0
L
Neith
7,972
797
41
4
0
154,528
0
W
Ne Zha
9,297
930
27
3
0
216,064
0
L
Fafnir
6,659
666
5
1
0
149,723
0
W
Odin
9,317
932
9
1
0
187,210
0
W
Hades
8,072
807
26
3
0
164,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role