Player Matchup

Vamana
Vamana
ProZar3000
Vamana
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 89L
1,919 Elo+
Party 1
Mulan
Mulan
SansiBelle
Mulan
Level 119
God Stats
1W - 1L
1,324 SR
Queue Stats
69W - 70L
1,955 Elo+
Party 1
Ratatoskr
Ratatoskr
Sartan029
Ratatoskr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Chang'e
Chang'e
TheGoblinPopper
Chang'e
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 68L
1,788 Elo+
Party 1
Janus
Janus
Urrk
Janus
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 108L
1,955 Elo+
Party 1
Team Averages
Level 101
1,465 SR
1,824 Elo+

VS

Team Averages
Level 140
1,493 SR
1,333 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dakar Black
Ah Muzen Cab
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 137L
1,256 Elo+
Solo
Chaac
Chaac
EmoPunk
Chaac
Level 102
God Stats
3W - 2L
1,265 SR
Queue Stats
107W - 89L
1,448 Elo+
Solo
Guan Yu
Guan Yu
Nicotodel
Guan Yu
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 120L
1,366 Elo+
Party 2
Ah Puch
Ah Puch
TheRoyUchiha
Ah Puch
Level 147
God Stats
2W - 1L
1,701 SR
Queue Stats
83W - 90L
1,567 Elo+
Party 2
Ganesha
Ganesha
samuuel
Ganesha
Level 150
God Stats
6W - 0L
1,500 SR
Queue Stats
66W - 82L
1,029 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ProZar3000
Vamana
16
2 / 7 / 4
9,655
644
17,696
21,863
29,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
15
1 / 8 / 4
9,087
606
14,175
21,999
18,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Sartan029
Ratatoskr
15
0 / 9 / 3
8,295
553
5,452
19,433
7,998
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 4
8,139
543
8,276
21,294
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
Urrk
Janus
18
3 / 5 / 2
10,382
692
23,734
16,921
7,041
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dakar Black
Ah Muzen Cab
18
9 / 3 / 16
11,620
775
21,093
15,797
8,630
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
EmoPunk
Chaac
19
9 / 1 / 22
11,776
785
20,803
23,754
29,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
Nicotodel
Guan Yu
19
9 / 1 / 23
11,525
768
12,496
20,737
23,395
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
TheRoyUchiha
Ah Puch
19
9 / 1 / 20
11,747
783
27,103
13,474
7,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
samuuel
Ganesha
18
0 / 1 / 34
11,614
774
14,009
23,865
29,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
151
6
Kills
36
36
Deaths
7
17
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dakar Black
Ah Muzen Cab
9
3
16
5.67
W
Chaac
EmoPunk
Chaac
9
1
22
20
W
Guan Yu
Nicotodel
Guan Yu
9
1
23
20.5
L
Vamana
ProZar3000
Vamana
2
7
4
0.57
L
Mulan
1
8
4
0.38
L
Ratatoskr
Sartan029
Ratatoskr
0
9
3
0.17
L
0
7
4
0.29
W
Ah Puch
TheRoyUchiha
Ah Puch
9
1
20
19
L
Janus
Urrk
Janus
3
5
2
0.8
W
Ganesha
samuuel
Ganesha
0
1
34
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,333
Damage
95,504
101,510
Taken
97,627
70,248
Mitigated
97,767
31,453
Healing
63,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dakar Black
Ah Muzen Cab
21,093
8,138
1,257
3,497
15,797
8,630
4,183
6,303
9,494
0
48,263
W
Chaac
EmoPunk
Chaac
20,803
2,013
1,874
6,386
23,754
29,206
1,299
8,800
14,954
0
32,142
W
Guan Yu
Nicotodel
Guan Yu
12,496
1,354
18,252
10,750
20,737
23,395
681
8,265
12,472
0
20,564
L
Vamana
ProZar3000
Vamana
17,696
5,532
678
2,524
21,863
29,001
0
8,453
13,410
5,284
29,323
L
Mulan
14,175
2,467
981
3,814
21,999
18,882
0
7,764
14,235
3,282
17,712
L
Ratatoskr
Sartan029
Ratatoskr
5,452
724
322
3,213
19,433
7,998
0
8,047
11,386
0
12,646
L
8,276
1,008
11,163
5,836
21,294
7,326
0
9,629
11,665
15,280
0
W
Ah Puch
TheRoyUchiha
Ah Puch
27,103
1,074
6,305
4,943
13,474
7,268
1,480
3,344
10,130
46,451
0
L
Janus
Urrk
Janus
23,734
739
878
2,044
16,921
7,041
0
6,853
10,068
48,425
3,897
W
Ganesha
samuuel
Ganesha
14,009
400
5,008
5,119
23,865
29,268
133
7,870
15,995
30,110
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,558
Gold Earned
58,282
185
Minions Killed
160
0
Camps Cleared
0
1,218,978
Distance Traveled
1,394,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,620
775
64
4
0
219,974
0
W
Chaac
11,776
785
36
2
0
301,664
0
W
Guan Yu
11,525
768
23
2
0
314,364
0
L
Vamana
9,655
644
45
3
0
251,358
0
L
Mulan
9,087
606
19
1
0
232,900
0
L
Ratatoskr
8,295
553
7
0
0
258,589
0
L
Chang'e
8,139
543
27
2
0
236,610
0
W
Ah Puch
11,747
783
36
2
0
261,519
0
L
Janus
10,382
692
87
6
0
239,521
0
W
Ganesha
11,614
774
1
0
0
297,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role