Player Matchup

Atlas
Atlas
Cobkee
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,273 Elo+
Solo
Ishtar
Ishtar
GizmoTh3Mogwai
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,577 Elo+
Party 2
Vulcan
Vulcan
Timemuffin2
Vulcan
Level 148
God Stats
3W - 3L
1,004 SR
Queue Stats
61W - 61L
1,597 Elo+
Party 2
Team Averages
Level 149
1,335 SR
1,482 Elo+

VS

Team Averages
Level 124
1,526 SR
1,624 Elo+
Fenrir
Fenrir
BlueYingi
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,617 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EternalRebirth
Cu Chulainn
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 18L
1,617 Elo+
Party 1
Sol
Sol
Moinxxx
Sol
Level 109
God Stats
1W - 3L
1,577 SR
Queue Stats
14W - 11L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cobkee
Atlas
11
1 / 7 / 2
7,669
697
4,406
19,287
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 2
7,639
694
8,489
15,114
7,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
1 / 5 / 2
8,171
743
10,121
8,524
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueYingi
Fenrir
13
4 / 2 / 8
8,756
796
9,119
10,883
8,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
EternalRebirth
Cu Chulainn
15
5 / 1 / 8
8,894
809
11,155
13,676
16,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
15
6 / 0 / 8
9,181
835
18,807
11,391
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BlueYingi
Fenrir
4
2
8
4
L
Atlas
Cobkee
Atlas
1
7
2
0.29
W
Cu Chulainn
EternalRebirth
Cu Chulainn
5
1
8
9
L
1
3
2
0.67
W
Sol
6
0
8
10
L
Vulcan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
39,081
42,925
Taken
35,950
31,395
Mitigated
30,483
3,805
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BlueYingi
Fenrir
9,119
1,053
0
325
10,883
8,350
463
3,857
6,204
0
24,507
L
Atlas
Cobkee
Atlas
4,406
1,747
0
2,247
19,287
20,357
0
9,090
10,197
10,035
0
W
Cu Chulainn
EternalRebirth
Cu Chulainn
11,155
1,717
0
1,000
13,676
16,311
362
4,785
8,891
832
33,554
L
8,489
4,492
0
1,183
15,114
7,005
960
6,617
8,497
0
27,818
W
Sol
18,807
7,813
0
8,325
11,391
5,822
1,762
5,418
5,973
54,635
3,666
L
Vulcan
10,121
1,988
0
375
8,524
4,033
519
2,906
5,618
42,956
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
26,831
130
Minions Killed
171
0
Camps Cleared
0
598,279
Distance Traveled
706,993
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,756
796
29
3
0
238,627
0
L
Atlas
7,669
697
18
2
0
193,012
0
W
Cu Chulainn
8,894
809
51
5
0
248,730
4
L
Ishtar
7,639
694
43
4
0
204,279
0
W
Sol
9,181
835
91
8
0
219,636
0
L
Vulcan
8,171
743
69
6
0
200,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role