Player Matchup

Anubis
Anubis
BTwizted
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheBigCornDawg
Kumbhakarna
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 84L
1,567 Elo+
Party 2
Baba Yaga
Baba Yaga
WorthlessJak
Baba Yaga
Level 94
God Stats
4W - 5L
1,500 SR
Queue Stats
461W - 458L
1,451 Elo+
Party 4
Hel
Hel
WorthlessPyro
Hel
Level 89
God Stats
8W - 8L
1,496 SR
Queue Stats
469W - 447L
1,471 Elo+
Party 4
Fenrir
Fenrir
spikefulwarri048
Fenrir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,500 Elo+
Party 2
Team Averages
Level 80
1,499 SR
1,495 Elo+

VS

Team Averages
Level 64
1,500 SR
1,392 Elo+
Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AtlasNugged
He Bo
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,267 Elo+
Party 3
King Arthur
King Arthur
Fallopeia
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,429 Elo+
Party 1
Hera
Hera
FartinMartin
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
SlyLogan
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BTwizted
Anubis
17
6 / 0 / 16
9,301
930
13,180
11,215
6,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
TheBigCornDawg
Kumbhakarna
14
3 / 1 / 16
8,794
879
4,218
13,489
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
WorthlessJak
Baba Yaga
15
3 / 2 / 10
8,332
833
10,312
6,908
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
3 / 1 / 18
8,818
882
10,952
12,953
13,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 3 / 6
9,338
934
12,824
10,073
5,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 3 / 3
8,710
871
8,800
11,358
13,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 4
8,045
805
14,705
10,364
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Fallopeia
King Arthur
12
0 / 7 / 5
6,727
673
4,572
14,577
16,574
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 5
7,308
731
8,282
9,991
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
SlyLogan
Thoth
10
0 / 8 / 2
6,326
633
6,386
10,600
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
25
Kills
7
7
Deaths
25
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
3
1.5
L
3
3
4
1.67
W
Anubis
BTwizted
Anubis
6
0
16
14
L
King Arthur
Fallopeia
King Arthur
0
7
5
0.36
L
1
4
5
0.88
L
Thoth
SlyLogan
Thoth
0
8
2
0.13
W
Kumbhakarna
TheBigCornDawg
Kumbhakarna
3
1
16
11
W
Baba Yaga
WorthlessJak
Baba Yaga
3
2
10
4
W
3
1
18
12
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
42,745
54,638
Taken
56,890
43,420
Mitigated
43,001
36,824
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,800
1,489
3,023
2,378
11,358
13,585
0
8,558
2,783
22,646
0
L
14,705
992
358
3,224
10,364
4,740
0
7,735
2,622
24,312
411
W
Anubis
BTwizted
Anubis
13,180
789
719
4,246
11,215
6,868
339
8,830
2,385
31,589
0
L
King Arthur
Fallopeia
King Arthur
4,572
648
1,224
670
14,577
16,574
0
8,205
6,353
0
10,005
L
8,282
2,489
46
1,492
9,991
4,167
0
7,309
2,670
14,454
0
L
Thoth
SlyLogan
Thoth
6,386
557
70
240
10,600
3,935
0
6,800
3,800
8,365
1,883
W
Kumbhakarna
TheBigCornDawg
Kumbhakarna
4,218
797
3,829
5,940
13,489
14,185
33
6,900
6,589
9,314
0
W
Baba Yaga
WorthlessJak
Baba Yaga
10,312
517
343
2,410
6,908
3,579
301
4,863
2,045
19,378
0
W
10,952
946
9,388
8,270
12,953
13,418
645
8,435
4,518
23,777
0
W
12,824
1,548
765
914
10,073
5,370
35
7,902
2,171
0
15,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
37,116
103
Minions Killed
87
0
Camps Cleared
0
1,013,901
Distance Traveled
888,170
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,710
871
22
2
0
176,309
0
L
He Bo
8,045
805
30
3
0
188,802
0
W
Anubis
9,301
930
42
4
0
200,238
0
L
King Arthur
6,727
673
5
1
0
190,743
0
L
Hera
7,308
731
24
2
0
179,285
1
L
Thoth
6,326
633
6
1
0
153,031
0
W
Kumbhakarna
8,794
879
10
1
0
184,513
0
W
Baba Yaga
8,332
833
19
2
0
205,012
0
W
Hel
8,818
882
27
3
0
213,364
0
W
Fenrir
9,338
934
5
1
0
210,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role