Player Matchup

Zeus
Zeus
DripEren
Zeus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 27L
1,455 Elo+
Party 2
Izanami
Izanami
ITheAshenOneI
Izanami
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,408 Elo+
Party 2
King Arthur
King Arthur
JoeBeadin
King Arthur
Level 105
God Stats
1W - 2L
1,306 SR
Queue Stats
14W - 19L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
Ranger-_4
Sylvanus
Level 109
God Stats
2W - 3L
1,604 SR
Queue Stats
13W - 18L
1,463 Elo+
Party 2
Surtr
Surtr
WeebishFiend
Surtr
Level 116
God Stats
2W - 5L
1,315 SR
Queue Stats
12W - 18L
1,444 Elo+
Party 2
Team Averages
Level 88
1,445 SR
1,444 Elo+

VS

Team Averages
Level 79
1,508 SR
1,528 Elo+
He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DominiRicanSlave
Sol
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,537 Elo+
Solo
Bacchus
Bacchus
FanciestPenguin
Bacchus
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 45L
1,581 Elo+
Party 1
Bellona
Bellona
ScuberSteve
Bellona
Level 84
God Stats
34W - 28L
1,541 SR
Queue Stats
91W - 71L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
1 / 2 / 1
5,666
472
5,538
7,862
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
12
2 / 3 / 4
6,632
553
2,930
10,023
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JoeBeadin
King Arthur
1
0 / 0 / 0
2,187
182
0
0
0
Sylvanus
Ranger-_4
Sylvanus
10
1 / 1 / 2
5,857
488
3,394
9,972
6,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 5 / 3
6,564
547
6,613
12,028
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 1 / 3
6,611
551
6,155
5,577
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
 
Neith
10
3 / 2 / 2
6,487
541
5,931
8,520
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 1
7,001
583
7,545
4,715
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 5
6,086
507
3,939
8,504
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ScuberSteve
Bellona
12
1 / 3 / 6
6,751
563
4,735
10,137
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
11
11
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
3
4.5
W
Neith
 
Neith
3
2
2
2
W
4
0
1
4.5
L
Zeus
1
2
1
0.75
W
0
1
5
2.5
L
Izanami
2
3
4
1.33
L
King Arthur
JoeBeadin
King Arthur
0
0
0
0
L
Sylvanus
Ranger-_4
Sylvanus
1
1
2
2
W
Bellona
ScuberSteve
Bellona
1
3
6
1.33
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
28,305
39,885
Taken
37,453
19,174
Mitigated
20,329
15,493
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,155
456
0
2,490
5,577
2,138
340
1,149
4,428
37,216
3,256
W
Neith
 
Neith
5,931
1,760
0
1,355
8,520
3,197
152
3,366
5,154
0
42,318
W
7,545
3,886
0
2,691
4,715
1,315
808
1,086
3,629
51,833
0
L
Zeus
5,538
385
0
2,529
7,862
2,764
0
3,179
4,683
39,570
0
W
3,939
409
583
2,181
8,504
7,705
0
2,517
5,987
14,054
0
L
Izanami
2,930
2,176
0
2,072
10,023
3,963
0
4,720
5,303
0
45,541
L
King Arthur
JoeBeadin
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Ranger-_4
Sylvanus
3,394
902
2,687
4,066
9,972
6,370
23
5,757
4,215
16,706
0
W
Bellona
ScuberSteve
Bellona
4,735
1,416
0
611
10,137
5,974
0
1,405
8,732
0
57,714
L
6,613
3,107
0
4,139
12,028
6,077
0
3,919
8,109
685
37,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
32,936
251
Minions Killed
323
0
Camps Cleared
0
883,645
Distance Traveled
1,186,945
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,611
551
66
6
0
224,629
0
W
Neith
6,487
541
67
6
0
223,480
2
W
Sol
7,001
583
91
8
0
236,757
3
L
Zeus
5,666
472
86
7
0
205,671
4
W
Bacchus
6,086
507
10
1
0
239,664
0
L
Izanami
6,632
553
75
6
0
223,469
0
L
King Arthur
2,187
182
0
0
0
0
0
L
Sylvanus
5,857
488
14
1
0
203,550
0
W
Bellona
6,751
563
89
7
0
262,415
4
L
Surtr
6,564
547
76
6
0
250,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role