Player Matchup

Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
John_xi_na
Odin
Level 123
God Stats
3W - 3L
1,596 SR
Queue Stats
21W - 28L
1,406 Elo+
Party 3
Ares
Ares
SpaceNovice
Ares
Level 37
God Stats
2W - 1L
1,658 SR
Queue Stats
5W - 7L
1,512 Elo+
Party 1
Medusa
Medusa
juanport
Medusa
Level 47
God Stats
2W - 4L
1,547 SR
Queue Stats
50W - 43L
1,603 Elo+
Party 1
Hades
Hades
trenhard96
Hades
Level 36
God Stats
7W - 14L
1,409 SR
Queue Stats
23W - 34L
1,399 Elo+
Party 3
Team Averages
Level 79
1,542 SR
1,484 Elo+

VS

Team Averages
Level 47
1,505 SR
1,736 Elo+
Cthulhu
Cthulhu
AidanKratos
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 117L
1,815 Elo+
Party 2
Surtr
Surtr
CamSK
Surtr
Level 100
God Stats
4W - 5L
1,707 SR
Queue Stats
123W - 90L
1,919 Elo+
Party 2
Ullr
Ullr
Killer101749
Ullr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 243L
1,822 Elo+
Party 2
Ravana
Ravana
Snowjumkun
Ravana
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 33L
1,346 Elo+
Solo
Ah Puch
Ah Puch
mythymoo3
Ah Puch
Level 47
God Stats
6W - 3L
1,317 SR
Queue Stats
303W - 249L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 3 / 0
4,525
453
4,072
10,694
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,470
447
2,908
8,636
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 0
4,280
428
1,433
7,767
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
juanport
Medusa
8
0 / 2 / 0
4,538
454
2,565
6,063
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
8
0 / 5 / 0
4,361
436
2,321
7,298
2,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AidanKratos
Cthulhu
9
2 / 0 / 6
6,198
620
2,784
4,867
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
CamSK
Surtr
11
3 / 0 / 2
6,604
660
9,192
10,467
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 3
6,429
643
4,303
3,976
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Snowjumkun
Ravana
10
2 / 1 / 0
5,935
594
2,857
3,512
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
mythymoo3
Ah Puch
12
7 / 0 / 1
7,109
711
6,541
3,945
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
16
17
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
Cthulhu
AidanKratos
Cthulhu
2
0
6
5
W
Surtr
CamSK
Surtr
3
0
2
4
L
0
3
0
0
W
2
0
3
3.5
W
Ravana
Snowjumkun
Ravana
2
1
0
2
L
0
4
0
0
L
Medusa
juanport
Medusa
0
2
0
0
W
Ah Puch
mythymoo3
Ah Puch
7
0
1
7.5
L
Hades
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
25,677
40,458
Taken
26,767
19,565
Mitigated
13,151
10,132
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,072
3,217
0
2,508
10,694
3,479
0
2,611
8,083
0
23,559
W
Cthulhu
AidanKratos
Cthulhu
2,784
437
0
2,288
4,867
3,445
144
993
3,874
14,461
0
W
Surtr
CamSK
Surtr
9,192
4,572
0
3,473
10,467
5,440
54
0
9,947
540
50,743
L
2,908
473
0
1,980
8,636
6,086
0
533
8,103
0
21,806
W
4,303
2,312
0
622
3,976
1,534
380
795
3,181
0
46,278
W
Ravana
Snowjumkun
Ravana
2,857
1,177
0
382
3,512
1,346
0
36
3,476
0
38,913
L
1,433
193
76
1,879
7,767
5,275
0
474
7,293
13,818
0
L
Medusa
juanport
Medusa
2,565
974
0
1,918
6,063
1,751
0
981
5,082
0
24,173
W
Ah Puch
mythymoo3
Ah Puch
6,541
607
0
1,543
3,945
1,386
317
1,930
2,015
52,282
0
L
Hades
2,321
112
0
1,771
7,298
2,974
0
4,977
2,321
18,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
32,275
180
Minions Killed
343
0
Camps Cleared
0
871,756
Distance Traveled
1,031,213
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,525
453
40
4
0
204,156
0
W
Cthulhu
6,198
620
16
2
0
227,076
0
W
Surtr
6,604
660
83
8
0
201,034
0
L
Odin
4,470
447
42
4
0
151,535
0
W
Ullr
6,429
643
77
8
0
178,892
0
W
Ravana
5,935
594
70
7
0
234,119
0
L
Ares
4,280
428
19
2
0
171,332
0
L
Medusa
4,538
454
46
5
0
186,178
0
W
Ah Puch
7,109
711
97
10
0
190,092
3
L
Hades
4,361
436
33
3
0
158,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role