Player Matchup

Horus
Horus
ArrestSpoonBOI
Horus
Level 84
God Stats
10W - 8L
1,500 SR
Queue Stats
129W - 120L
1,500 Elo+
Party 2
Bacchus
Bacchus
B1gNose75
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 153L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
IceKold736
Hou Yi
Level 81
God Stats
1W - 3L
1,307 SR
Queue Stats
35W - 41L
1,563 Elo+
Solo
Thanatos
Thanatos
Kaal Se Yol
Thanatos
Level 61
God Stats
6W - 7L
1,393 SR
Queue Stats
157W - 160L
1,474 Elo+
Party 2
Anubis
Anubis
Rinewig
Anubis
Level 65
God Stats
7W - 5L
1,498 SR
Queue Stats
92W - 93L
1,268 Elo+
Solo
Team Averages
Level 76
1,440 SR
1,458 Elo+

VS

Team Averages
Level 90
1,595 SR
1,595 Elo+
Fenrir
Fenrir
Deadlypotato331
Fenrir
Level 67
God Stats
9W - 8L
1,617 SR
Queue Stats
85W - 86L
1,467 Elo+
Party 3
Ares
Ares
F3AR KAI3486
Ares
Level 25
God Stats
18W - 8L
1,785 SR
Queue Stats
43W - 42L
1,798 Elo+
Party 3
Surtr
Surtr
Ryan002207
Surtr
Level 158
God Stats
13W - 9L
1,574 SR
Queue Stats
77W - 84L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
TarikKlauss
Cernunnos
Level 81
God Stats
13W - 8L
1,604 SR
Queue Stats
19W - 15L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
UlquiorraC07
Ah Puch
Level 120
God Stats
3W - 2L
1,397 SR
Queue Stats
30W - 18L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,416
561
13,484
11,706
9,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
B1gNose75
Bacchus
11
0 / 3 / 2
6,720
448
4,402
12,772
12,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
IceKold736
Hou Yi
13
2 / 3 / 1
8,126
542
10,651
11,776
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Kaal Se Yol
Thanatos
10
2 / 4 / 2
6,917
461
3,916
10,046
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Rinewig
Anubis
11
3 / 11 / 0
7,299
487
9,448
15,905
7,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 6
8,035
536
6,694
12,498
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 8
7,254
484
5,675
12,750
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
14
0 / 2 / 0
7,604
507
4,904
16,961
13,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
TarikKlauss
Cernunnos
12
1 / 2 / 1
7,365
491
4,663
11,403
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
UlquiorraC07
Ah Puch
14
11 / 1 / 8
9,257
617
20,120
9,076
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
21
21
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Bacchus
B1gNose75
Bacchus
0
3
2
0.33
W
7
2
6
5
W
2
1
8
6
L
Hou Yi
IceKold736
Hou Yi
2
3
1
0.83
L
Thanatos
Kaal Se Yol
Thanatos
2
4
2
0.75
L
Anubis
Rinewig
Anubis
3
11
0
0.27
W
Surtr
0
2
0
0
W
Cernunnos
TarikKlauss
Cernunnos
1
2
1
0.75
W
Ah Puch
UlquiorraC07
Ah Puch
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
42,056
62,205
Taken
62,688
38,452
Mitigated
40,104
22,313
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,484
6,292
373
6,764
11,706
9,696
532
1,665
10,041
381
72,159
L
Bacchus
B1gNose75
Bacchus
4,402
314
282
2,183
12,772
12,725
0
6,245
6,527
30,663
0
W
6,694
1,110
0
1,778
12,498
5,156
0
4,511
7,763
0
47,500
W
5,675
489
0
1,131
12,750
14,013
621
4,227
8,312
15,989
0
L
Hou Yi
IceKold736
Hou Yi
10,651
7,341
272
3,247
11,776
4,344
919
2,893
8,883
0
55,516
L
Thanatos
Kaal Se Yol
Thanatos
3,916
649
0
5,574
10,046
4,286
0
4,329
5,717
0
33,653
L
Anubis
Rinewig
Anubis
9,448
702
0
3,618
15,905
7,401
0
10,781
5,124
41,476
0
W
Surtr
4,904
1,525
0
4,795
16,961
13,098
0
124
15,843
578
61,488
W
Cernunnos
TarikKlauss
Cernunnos
4,663
2,741
0
5,433
11,403
4,546
72
645
10,651
0
53,857
W
Ah Puch
UlquiorraC07
Ah Puch
20,120
360
0
2,552
9,076
3,291
1,058
4,051
4,850
76,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
39,515
383
Minions Killed
386
0
Camps Cleared
0
1,388,543
Distance Traveled
1,391,724
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,416
561
142
9
0
313,401
5
L
Bacchus
6,720
448
46
3
0
277,959
0
W
Fenrir
8,035
536
68
5
0
356,966
0
W
Ares
7,254
484
15
1
0
261,821
0
L
Hou Yi
8,126
542
86
6
0
255,212
0
L
Thanatos
6,917
461
59
4
0
298,368
1
L
Anubis
7,299
487
50
3
0
243,603
0
W
Surtr
7,604
507
110
7
0
243,415
2
W
Cernunnos
7,365
491
75
5
0
240,861
0
W
Ah Puch
9,257
617
118
8
0
288,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role