Player Matchup

Bacchus
Bacchus
Artificers_Pen
Bacchus
Level 65
God Stats
2W - 1L
1,731 SR
Queue Stats
19W - 26L
1,431 Elo+
Party 3
Ishtar
Ishtar
BootyGangCpt
Ishtar
Level 25
God Stats
0W - 3L
1,283 SR
Queue Stats
24W - 21L
1,657 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Carrmahh
Morgan Le Fay
Level 63
God Stats
5W - 6L
1,439 SR
Queue Stats
20W - 24L
1,472 Elo+
Party 3
Bellona
Bellona
MysticAzian
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,440 Elo+
Party 3
Ne Zha
Ne Zha
sam_christison
Ne Zha
Level 124
God Stats
9W - 7L
1,541 SR
Queue Stats
27W - 26L
1,601 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,520 Elo+

VS

Team Averages
Level 82
1,457 SR
1,612 Elo+
Charybdis
Charybdis
AssAssIn009707
Charybdis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 138L
1,640 Elo+
Party 2
Maui
Maui
Eav Ruaox
Maui
Level 40
God Stats
2W - 0L
1,585 SR
Queue Stats
6W - 1L
1,606 Elo+
Solo
Bakasura
Bakasura
Gunzoblade
Bakasura
Level 159
God Stats
3W - 2L
1,338 SR
Queue Stats
187W - 173L
1,541 Elo+
Party 2
Mulan
Mulan
TheyHateMe2248
Mulan
Level 40
God Stats
15W - 10L
1,577 SR
Queue Stats
41W - 27L
1,628 Elo+
Solo
Agni
Agni
wilhelmkids2
Agni
Level 153
God Stats
2W - 0L
1,285 SR
Queue Stats
166W - 140L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,014
438
5,163
17,105
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
11
1 / 4 / 2
6,924
433
7,359
13,420
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Carrmahh
Morgan Le Fay
13
2 / 9 / 2
8,340
521
10,480
16,596
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
MysticAzian
Bellona
13
2 / 4 / 1
7,840
490
8,966
21,320
24,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 2 / 2
8,982
561
10,224
13,328
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AssAssIn009707
Charybdis
15
5 / 1 / 5
9,371
586
17,727
14,574
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
0 / 2 / 8
7,747
484
3,179
11,361
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Gunzoblade
Bakasura
16
8 / 2 / 4
10,316
645
7,396
13,458
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
8,685
543
8,536
16,078
12,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 3 / 5
10,903
681
18,626
12,437
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
24
24
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Charybdis
AssAssIn009707
Charybdis
5
1
5
7.5
L
Ishtar
1
4
2
0.5
L
Morgan Le Fay
Carrmahh
Morgan Le Fay
2
9
2
0.33
W
Maui
0
2
8
2
W
Bakasura
Gunzoblade
Bakasura
8
2
4
5
L
Bellona
MysticAzian
Bellona
2
4
1
0.63
W
1
2
2
1
L
5
2
2
3
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,192
Damage
55,464
81,769
Taken
67,908
60,840
Mitigated
37,517
21,575
Healing
24,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,163
1,107
252
3,276
17,105
18,472
0
3,369
13,544
21,080
0
W
Charybdis
AssAssIn009707
Charybdis
17,727
10,954
0
9,277
14,574
6,399
5,268
3,148
11,426
0
87,357
L
Ishtar
7,359
5,462
0
5,933
13,420
5,363
252
3,291
10,111
0
53,496
L
Morgan Le Fay
Carrmahh
Morgan Le Fay
10,480
1,115
0
2,451
16,596
6,918
0
10,596
5,952
58,476
0
W
Maui
3,179
1,011
208
3,256
11,361
7,761
214
2,986
8,375
11,973
0
W
Bakasura
Gunzoblade
Bakasura
7,396
4,658
0
3,200
13,458
6,089
0
2,938
10,520
0
71,867
L
Bellona
MysticAzian
Bellona
8,966
3,690
0
6,912
21,320
24,154
65
868
20,368
0
57,312
W
8,536
1,204
0
4,734
16,078
12,053
162
0
16,078
0
58,521
L
10,224
1,327
0
2,751
13,328
5,933
0
3,449
9,551
0
80,847
W
18,626
1,537
342
3,757
12,437
5,215
312
6,571
5,866
92,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
47,022
382
Minions Killed
526
0
Camps Cleared
0
1,572,070
Distance Traveled
1,560,484
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,014
438
24
2
0
330,821
1
W
Charybdis
9,371
586
135
8
0
246,079
0
L
Ishtar
6,924
433
94
6
0
286,856
2
L
Morgan Le Fay
8,340
521
85
5
0
286,037
0
W
Maui
7,747
484
18
1
0
295,238
4
W
Bakasura
10,316
645
122
8
0
383,683
0
L
Bellona
7,840
490
79
5
0
289,561
0
W
Mulan
8,685
543
97
6
0
312,697
0
L
Ne Zha
8,982
561
100
6
0
378,795
4
W
Agni
10,903
681
154
10
0
322,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role