Player Matchup

Horus
Horus
Gold IV
EarthMover123
Horus
Gold IV
Level 149
God Stats
11W - 8L
1,500 SR
Queue Stats
68W - 61L
1,504 MMR
Party 2
Poseidon
Poseidon
Silver I
Pichiki
Poseidon
Silver I
Level 151
God Stats
10W - 4L
1,699 SR
Queue Stats
530W - 540L
1,508 MMR
Solo
Apollo
Apollo
Silver II
XavierGod7
Apollo
Silver II
Level 159
God Stats
14W - 11L
1,500 SR
Queue Stats
346W - 325L
1,501 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
oldmancreed
Zhong Kui
Bronze III
Level 123
God Stats
53W - 36L
1,620 SR
Queue Stats
465W - 443L
1,508 MMR
Solo
Freya
Freya
Gold IV
xFOCUSx33
Freya
Gold IV
Level 159
God Stats
7W - 6L
1,500 SR
Queue Stats
179W - 173L
1,504 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,564 SR
1,505 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,642 SR
1,506 MMR
Cerberus
Cerberus
Bronze III
Cutesypluto
Cerberus
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Hera
Hera
Silver II
IFIREI44
Hera
Silver II
Level 104
God Stats
2W - 1L
1,733 SR
Queue Stats
19W - 20L
1,477 MMR
Party 1
Medusa
Medusa
Bronze III
OlDaveyBoy
Medusa
Bronze III
Level 129
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Swagsui
Fenrir
Bronze III
Level 111
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Achilles
Achilles
Silver I
Willis1491
Achilles
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 124L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
10,185
566
5,945
11,976
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Pichiki
Poseidon
16
8 / 2 / 4
11,165
620
8,952
11,001
4,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
XavierGod7
Apollo
19
4 / 0 / 6
11,782
655
7,787
14,699
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
oldmancreed
Zhong Kui
18
2 / 1 / 1
11,489
638
7,867
11,137
11,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
xFOCUSx33
Freya
17
4 / 3 / 2
10,756
598
10,583
11,388
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
LokiCthulhuMauiAthena

VS

Bans
LancelotAo KuangIshtarArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cutesypluto
Cerberus
11
1 / 3 / 3
7,628
424
4,068
11,739
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
14
2 / 5 / 0
8,904
495
9,776
9,380
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
OlDaveyBoy
Medusa
12
0 / 6 / 3
7,166
398
5,434
14,497
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Swagsui
Fenrir
13
2 / 5 / 3
8,201
456
6,218
17,953
7,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Willis1491
Achilles
15
1 / 2 / 0
8,694
483
3,379
13,298
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
6
7
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cutesypluto
Cerberus
1
3
3
0.83
W
1
1
12
7
L
Hera
2
5
0
0.4
L
Medusa
OlDaveyBoy
Medusa
0
6
3
0.25
W
Poseidon
Pichiki
Poseidon
8
2
4
5
L
Fenrir
Swagsui
Fenrir
2
5
3
0.7
L
Achilles
Willis1491
Achilles
1
2
0
0.5
W
Apollo
XavierGod7
Apollo
4
0
6
7
W
Zhong Kui
oldmancreed
Zhong Kui
2
1
1
2.5
W
Freya
xFOCUSx33
Freya
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,134
Damage
28,875
60,201
Taken
66,867
39,664
Mitigated
40,483
24,876
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cutesypluto
Cerberus
4,068
161
0
3,935
11,739
9,032
0
4,688
7,051
27,944
0
W
5,945
2,356
1,410
4,985
11,976
12,738
182
3,051
8,925
0
20,266
L
Hera
9,776
3,144
0
1,304
9,380
4,192
0
3,972
5,408
71,500
0
L
Medusa
OlDaveyBoy
Medusa
5,434
1,217
0
1,876
14,497
5,631
0
7,773
6,724
0
42,666
W
Poseidon
Pichiki
Poseidon
8,952
1,387
0
3,104
11,001
4,668
2,845
5,176
5,825
87,821
0
L
Fenrir
Swagsui
Fenrir
6,218
987
0
2,986
17,953
7,791
0
4,993
12,960
0
61,111
L
Achilles
Willis1491
Achilles
3,379
345
0
3,863
13,298
13,837
0
5,976
7,322
0
62,662
W
Apollo
XavierGod7
Apollo
7,787
5,317
0
2,379
14,699
5,931
2,655
4,252
10,447
0
122,504
W
Zhong Kui
oldmancreed
Zhong Kui
7,867
1,341
0
7,290
11,137
11,288
568
1,514
8,873
98,788
0
W
Freya
xFOCUSx33
Freya
10,583
4,039
0
5,708
11,388
5,039
1,140
2,100
9,288
88,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,377
Gold Earned
40,593
617
Minions Killed
453
0
Camps Cleared
0
1,812,624
Distance Traveled
1,675,433
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,628
424
55
3
0
241,348
0
W
Horus
10,185
566
15
1
0
360,184
3
L
Hera
8,904
495
130
7
0
328,936
0
L
Medusa
7,166
398
73
4
0
358,208
5
W
Poseidon
11,165
620
133
7
0
392,085
0
L
Fenrir
8,201
456
84
5
0
412,449
3
L
Achilles
8,694
483
111
6
0
334,492
4
W
Apollo
11,782
655
157
9
0
382,958
0
W
Zhong Kui
11,489
638
175
10
0
305,426
2
W
Freya
10,756
598
137
8
0
371,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role