Player Matchup

Achilles
Achilles
EnterRehab
Achilles
Level 109
God Stats
2W - 1L
1,616 SR
Queue Stats
36W - 24L
1,876 Elo+
Party 1
Ymir
Ymir
Japansi
Ymir
Level 128
God Stats
2W - 1L
1,871 SR
Queue Stats
30W - 28L
1,426 Elo+
Party 3
Izanami
Izanami
NomadPG
Izanami
Level 123
God Stats
1W - 1L
1,265 SR
Queue Stats
16W - 13L
1,848 Elo+
Party 1
Kukulkan
Kukulkan
Shiiftyz27
Kukulkan
Level 16
God Stats
9W - 6L
1,657 SR
Queue Stats
37W - 17L
1,449 Elo+
Party 3
Xbalanque
Xbalanque
koobmanchek
Xbalanque
Level 73
God Stats
1W - 2L
1,519 SR
Queue Stats
17W - 15L
1,763 Elo+
Solo
Team Averages
Level 90
1,586 SR
1,672 Elo+

VS

Team Averages
Level 104
1,412 SR
1,426 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AlkoRx2
Ares
Level 123
God Stats
2W - 2L
1,277 SR
Queue Stats
17W - 20L
1,565 Elo+
Party 2
Cupid
Cupid
Marklead99
Cupid
Level 80
God Stats
9W - 13L
1,500 SR
Queue Stats
108W - 112L
1,116 Elo+
Solo
Hercules
Hercules
SLUGS101
Hercules
Level 90
God Stats
3W - 6L
1,285 SR
Queue Stats
82W - 79L
1,623 Elo+
Solo
Kukulkan
Kukulkan
ThaImpasta
Kukulkan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EnterRehab
Achilles
14
0 / 3 / 5
8,269
1,034
7,951
14,842
16,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Japansi
Ymir
14
0 / 5 / 4
8,872
1,109
5,097
18,541
18,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NomadPG
Izanami
14
2 / 5 / 1
8,544
1,068
4,630
15,340
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shiiftyz27
Kukulkan
14
3 / 4 / 3
9,428
1,179
12,983
8,309
3,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
koobmanchek
Xbalanque
13
1 / 3 / 2
7,461
933
3,011
4,241
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

236

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 1 / 9
9,891
1,236
12,769
5,860
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
AlkoRx2
Ares
14
0 / 1 / 11
7,724
966
6,515
7,813
8,846
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
15
9 / 2 / 10
10,401
1,300
13,811
7,574
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
SLUGS101
Hercules
14
1 / 1 / 11
8,384
1,048
8,806
8,554
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ThaImpasta
Kukulkan
15
4 / 1 / 15
9,729
1,216
14,302
7,594
4,160
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
6
Kills
20
20
Deaths
6
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
9
10.5
W
Ares
AlkoRx2
Ares
0
1
11
5.5
L
Achilles
EnterRehab
Achilles
0
3
5
0.83
L
Ymir
Japansi
Ymir
0
5
4
0.4
W
Cupid
9
2
10
7
L
Izanami
NomadPG
Izanami
2
5
1
0.5
W
Hercules
SLUGS101
Hercules
1
1
11
6.5
L
Kukulkan
Shiiftyz27
Kukulkan
3
4
3
1.13
W
Kukulkan
ThaImpasta
Kukulkan
4
1
15
11.5
L
Xbalanque
koobmanchek
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
56,203
61,273
Taken
37,395
45,258
Mitigated
30,187
4,988
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,769
351
0
1,690
5,860
3,519
0
2,702
3,122
39,068
0
W
Ares
AlkoRx2
Ares
6,515
179
0
0
7,813
8,846
0
3,967
3,639
8,278
0
L
Achilles
EnterRehab
Achilles
7,951
1,052
0
792
14,842
16,292
0
8,342
6,030
910
14,418
L
Ymir
Japansi
Ymir
5,097
351
0
1,978
18,541
18,234
0
8,708
9,472
16,208
0
W
Cupid
13,811
11,123
814
2,359
7,574
4,024
0
4,255
3,230
0
23,142
L
Izanami
NomadPG
Izanami
4,630
3,064
0
1,570
15,340
5,812
0
9,138
5,996
0
27,044
W
Hercules
SLUGS101
Hercules
8,806
1,170
0
2,764
8,554
9,638
0
3,983
4,172
0
15,442
L
Kukulkan
Shiiftyz27
Kukulkan
12,983
1,291
0
151
8,309
3,721
0
4,695
3,460
37,559
0
W
Kukulkan
ThaImpasta
Kukulkan
14,302
1,551
0
985
7,594
4,160
0
3,732
3,778
33,172
0
L
Xbalanque
koobmanchek
Xbalanque
3,011
1,644
0
497
4,241
1,199
0
2,218
1,903
0
6,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
46,129
157
Minions Killed
157
6
Camps Cleared
6
658,985
Distance Traveled
768,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,891
1,236
80
10
3
152,575
0
W
Ares
7,724
966
1
0
0
149,104
0
L
Achilles
8,269
1,034
12
2
3
167,339
0
L
Ymir
8,872
1,109
22
3
1
148,084
0
W
Cupid
10,401
1,300
17
2
1
142,302
0
L
Izanami
8,544
1,068
49
6
0
138,942
0
W
Hercules
8,384
1,048
11
1
0
170,202
0
L
Kukulkan
9,428
1,179
70
9
2
151,963
0
W
Kukulkan
9,729
1,216
48
6
2
154,682
0
L
Xbalanque
7,461
933
4
1
0
52,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role