Player Matchup

Guan Yu
Guan Yu
Agexil
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
MaxIsPhat
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,503 Elo+
Party 2
Maui
Maui
Rangoon69
Maui
Level 124
God Stats
3W - 4L
1,383 SR
Queue Stats
116W - 108L
1,346 Elo+
Party 2
Fenrir
Fenrir
tkdmantaray
Fenrir
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,573 Elo+
Party 2
Apollo
Apollo
zeeck07
Apollo
Level 59
God Stats
4W - 5L
1,487 SR
Queue Stats
11W - 14L
1,402 Elo+
Party 2
Team Averages
Level 62
1,474 SR
1,465 Elo+

VS

Team Averages
Level 109
1,546 SR
1,575 Elo+
He Bo
He Bo
LilRancor
He Bo
Level 88
God Stats
5W - 8L
1,288 SR
Queue Stats
52W - 56L
1,524 Elo+
Solo
Guan Yu
Guan Yu
StairwayToDeath
Guan Yu
Level 57
God Stats
16W - 13L
1,724 SR
Queue Stats
38W - 47L
1,817 Elo+
Party 1
Sol
Sol
TheMoneyyy
Sol
Level 146
God Stats
3W - 3L
1,717 SR
Queue Stats
202W - 209L
1,508 Elo+
Solo
Cernunnos
Cernunnos
clearnile
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,524 Elo+
Party 1
Fenrir
Fenrir
k3v1nox1ft
Fenrir
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 166L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Agexil
Guan Yu
11
1 / 2 / 2
6,024
463
4,962
6,654
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MaxIsPhat
Scylla
9
2 / 7 / 1
5,676
437
3,233
10,795
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
9
1 / 3 / 1
6,158
474
1,545
12,399
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
2 / 4 / 2
6,795
523
5,143
12,478
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
zeeck07
Apollo
10
1 / 4 / 1
6,196
477
3,923
9,365
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LilRancor
He Bo
16
15 / 0 / 2
9,405
723
13,013
6,725
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 1
6,997
538
3,396
11,137
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 8
7,577
583
8,899
5,807
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
clearnile
Cernunnos
12
2 / 1 / 5
7,383
568
9,225
8,517
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
k3v1nox1ft
Fenrir
10
1 / 1 / 5
6,034
464
2,538
8,684
5,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
20
20
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Agexil
Guan Yu
1
2
2
1
W
He Bo
LilRancor
He Bo
15
0
2
16
L
Scylla
MaxIsPhat
Scylla
2
7
1
0.36
L
Maui
1
3
1
0.5
W
1
3
1
0.5
W
1
2
8
2.5
W
Cernunnos
clearnile
Cernunnos
2
1
5
4.5
W
Fenrir
k3v1nox1ft
Fenrir
1
1
5
3.5
L
Fenrir
2
4
2
0.75
L
Apollo
zeeck07
Apollo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
37,071
51,691
Taken
40,870
28,801
Mitigated
16,821
10,851
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Agexil
Guan Yu
4,962
944
0
2,864
6,654
6,076
0
711
5,899
0
26,887
W
He Bo
LilRancor
He Bo
13,013
1,147
0
3,759
6,725
2,105
0
973
5,713
71,585
0
L
Scylla
MaxIsPhat
Scylla
3,233
362
0
625
10,795
4,145
0
8,634
2,161
22,880
0
L
Maui
1,545
481
103
2,242
12,399
9,879
0
6,550
5,704
20,620
0
W
3,396
518
25
2,332
11,137
4,894
803
107
10,386
0
45,084
W
8,899
2,120
0
2,094
5,807
1,813
125
2,030
3,777
50,134
0
W
Cernunnos
clearnile
Cernunnos
9,225
4,981
0
5,171
8,517
2,995
797
919
7,598
0
47,918
W
Fenrir
k3v1nox1ft
Fenrir
2,538
505
0
1,122
8,684
5,014
19
749
7,935
0
20,918
L
Fenrir
5,143
1,446
0
1,648
12,478
5,537
0
5,277
7,159
0
49,202
L
Apollo
zeeck07
Apollo
3,923
2,623
0
3,369
9,365
3,164
0
740
8,483
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
37,396
258
Minions Killed
370
0
Camps Cleared
0
1,303,355
Distance Traveled
1,291,644
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,024
463
43
3
0
276,872
0
W
He Bo
9,405
723
104
8
0
298,089
1
L
Scylla
5,676
437
34
3
0
233,314
2
L
Maui
6,158
474
24
2
0
272,122
6
W
Guan Yu
6,997
538
83
6
0
254,559
4
W
Sol
7,577
583
78
6
0
235,662
0
W
Cernunnos
7,383
568
67
5
0
222,441
2
W
Fenrir
6,034
464
38
3
0
280,893
0
L
Fenrir
6,795
523
77
6
0
260,829
0
L
Apollo
6,196
477
80
6
0
260,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role