Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Daddy_Noo_Stop
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 101L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
Hematuria
Kuzenbo
Level 147
God Stats
13W - 11L
1,505 SR
Queue Stats
433W - 436L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
The1coN1CK
Zhong Kui
Level 85
God Stats
6W - 3L
1,500 SR
Queue Stats
389W - 383L
1,573 Elo+
Solo
Izanami
Izanami
XlightningmageX
Izanami
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
295W - 280L
1,544 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,526 Elo+

VS

Team Averages
Level 121
1,555 SR
1,655 Elo+
Horus
Horus
Johnjws
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo
Izanami
Izanami
bksbigboy69
Izanami
Level 64
God Stats
11W - 6L
1,774 SR
Queue Stats
376W - 368L
1,679 Elo+
Solo
Erlang Shen
Erlang Shen
toon-the-army
Erlang Shen
Level 179
God Stats
3W - 7L
1,500 SR
Queue Stats
629W - 663L
1,551 Elo+
Solo
Danzaburou
Danzaburou
x 215 Trappin
Danzaburou
Level 144
God Stats
2W - 7L
1,500 SR
Queue Stats
99W - 92L
1,665 Elo+
Party 2
Hou Yi
Hou Yi
x215 SnAcKiN
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 190L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 1
5,534
1,107
6,128
4,202
1,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 3
6,072
1,214
2,701
4,029
1,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Hematuria
Kuzenbo
9
1 / 1 / 1
5,567
1,113
2,067
3,915
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
The1coN1CK
Zhong Kui
11
1 / 1 / 3
5,905
1,181
4,396
5,397
7,056
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 0
5,302
1,060
2,506
3,837
1,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Johnjws
Horus
1
0 / 0 / 0
1,276
255
0
0
0
Izanami
bksbigboy69
Izanami
11
2 / 1 / 0
5,512
1,102
4,372
3,806
1,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
toon-the-army
Erlang Shen
10
0 / 1 / 3
5,483
1,097
2,610
5,492
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
x 215 Trappin
Danzaburou
11
0 / 1 / 1
5,035
1,007
2,134
5,606
2,468
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
10
0 / 1 / 1
5,152
1,030
5,112
4,780
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
4
Kills
2
3
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
1
1.5
W
1
0
3
2.5
W
Kuzenbo
Hematuria
Kuzenbo
1
1
1
1.5
L
Horus
Johnjws
Horus
0
0
0
0
W
Zhong Kui
The1coN1CK
Zhong Kui
1
1
3
2.5
W
0
0
0
0
L
Izanami
bksbigboy69
Izanami
2
1
0
2
L
Erlang Shen
toon-the-army
Erlang Shen
0
1
3
1.5
L
Danzaburou
x 215 Trappin
Danzaburou
0
1
1
0.5
L
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,798
Damage
14,228
21,380
Taken
19,684
18,637
Mitigated
11,578
9,511
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,128
1,873
300
664
4,202
1,999
81
0
4,202
9,664
0
W
2,701
244
3,361
2,347
4,029
1,821
144
0
4,029
13,899
0
W
Kuzenbo
Hematuria
Kuzenbo
2,067
1,072
324
384
3,915
6,002
22
0
3,915
2,953
0
L
Horus
Johnjws
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
The1coN1CK
Zhong Kui
4,396
213
363
1,334
5,397
7,056
254
0
5,397
8,922
0
W
2,506
1,317
289
145
3,837
1,759
1,040
0
3,837
0
6,089
L
Izanami
bksbigboy69
Izanami
4,372
3,345
593
1,478
3,806
1,502
0
3,081
725
0
12,102
L
Erlang Shen
toon-the-army
Erlang Shen
2,610
190
1,060
1,885
5,492
5,585
0
3,423
2,069
0
5,802
L
Danzaburou
x 215 Trappin
Danzaburou
2,134
319
290
1,964
5,606
2,468
0
4,666
940
0
11,720
L
Hou Yi
5,112
1,675
808
772
4,780
2,023
0
4,122
658
0
12,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
22,458
62
Minions Killed
62
0
Camps Cleared
0
552,980
Distance Traveled
396,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,534
1,107
12
2
0
129,013
0
W
Ra
6,072
1,214
22
4
0
101,762
0
W
Kuzenbo
5,567
1,113
0
0
0
103,634
0
L
Horus
1,276
255
0
0
0
0
0
W
Zhong Kui
5,905
1,181
19
4
0
106,320
0
W
Izanami
5,302
1,060
9
2
0
112,251
0
L
Izanami
5,512
1,102
23
5
0
98,688
0
L
Erlang Shen
5,483
1,097
6
1
0
108,606
0
L
Danzaburou
5,035
1,007
12
2
0
98,444
0
L
Hou Yi
5,152
1,030
21
4
0
90,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role