Player Matchup

Gilgamesh
Gilgamesh
LickMyNick1020
Gilgamesh
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 140L
1,278 Elo+
Party 3
Discordia
Discordia
Squigit15
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 183L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
ThePyschopath88
Danzaburou
Level 34
God Stats
1W - 2L
1,285 SR
Queue Stats
6W - 6L
1,594 Elo+
Party 2
Ymir
Ymir
Ty3596
Ymir
Level 30
God Stats
2W - 1L
1,759 SR
Queue Stats
10W - 10L
1,571 Elo+
Party 2
Xing Tian
Xing Tian
magnusknee
Xing Tian
Level 13
God Stats
31W - 35L
1,507 SR
Queue Stats
88W - 71L
1,188 Elo+
Party 3
Team Averages
Level 46
1,510 SR
1,446 Elo+

VS

Team Averages
Level 53
1,446 SR
1,346 Elo+
Rama
Rama
Kechi77
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
PaulWalkrTXRangr
Mulan
Level 28
God Stats
1W - 4L
1,373 SR
Queue Stats
3W - 10L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
SilentKing_Wrath
Cthulhu
Level 22
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Persephone
Persephone
oImVenus
Persephone
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Surtr
Surtr
slothfuldestroya
Surtr
Level 127
God Stats
30W - 25L
1,590 SR
Queue Stats
247W - 269L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LickMyNick1020
Gilgamesh
16
10 / 0 / 7
9,398
854
12,993
14,728
17,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Squigit15
Discordia
15
4 / 1 / 8
8,310
755
12,011
4,695
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
ThePyschopath88
Danzaburou
16
7 / 0 / 11
9,106
828
14,829
6,505
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
Ty3596
Ymir
14
2 / 0 / 9
8,151
741
5,261
8,068
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
magnusknee
Xing Tian
12
0 / 2 / 13
7,515
683
4,877
10,096
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kechi77
Rama
13
1 / 3 / 1
7,039
640
5,333
10,789
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
6,855
623
5,225
14,442
15,232
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 1
6,698
609
4,421
14,164
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
oImVenus
Persephone
13
0 / 6 / 0
7,187
653
6,111
9,418
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 1
7,688
699
9,034
13,748
13,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
23
Kills
3
3
Deaths
23
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
Kechi77
Rama
1
3
1
0.5
W
Gilgamesh
LickMyNick1020
Gilgamesh
10
0
7
13.5
L
0
5
2
0.2
L
0
6
1
0.08
W
Discordia
Squigit15
Discordia
4
1
8
8
W
Danzaburou
ThePyschopath88
Danzaburou
7
0
11
12.5
W
Ymir
Ty3596
Ymir
2
0
9
6.5
W
Xing Tian
magnusknee
Xing Tian
0
2
13
3.25
L
Persephone
oImVenus
Persephone
0
6
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,971
Damage
30,124
44,092
Taken
62,561
34,753
Mitigated
49,542
7,274
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Kechi77
Rama
5,333
4,175
0
1,063
10,789
4,784
0
5,144
5,537
0
15,087
W
Gilgamesh
LickMyNick1020
Gilgamesh
12,993
3,052
0
1,820
14,728
17,403
318
3,720
10,473
1,745
33,135
L
5,225
692
0
667
14,442
15,232
0
4,037
10,121
0
13,132
L
4,421
354
193
400
14,164
12,407
0
5,457
8,707
12,530
0
W
Discordia
Squigit15
Discordia
12,011
463
16
182
4,695
2,177
338
571
4,076
36,677
0
W
Danzaburou
ThePyschopath88
Danzaburou
14,829
7,052
235
2,557
6,505
3,236
361
2,200
4,223
0
37,338
W
Ymir
Ty3596
Ymir
5,261
1,008
658
820
8,068
4,682
797
1,231
6,501
27,523
406
W
Xing Tian
magnusknee
Xing Tian
4,877
310
0
986
10,096
7,255
78
2,623
5,766
7,055
0
L
Persephone
oImVenus
Persephone
6,111
540
462
842
9,418
3,366
0
3,076
6,039
19,643
0
L
9,034
2,119
0
2,316
13,748
13,753
0
5,104
8,542
719
27,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
35,467
237
Minions Killed
144
0
Camps Cleared
0
1,107,673
Distance Traveled
996,525
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,039
640
34
3
0
184,020
0
W
Gilgamesh
9,398
854
51
5
0
216,343
0
L
Mulan
6,855
623
16
1
0
205,770
0
L
Cthulhu
6,698
609
19
2
0
196,460
0
W
Discordia
8,310
755
74
7
0
221,418
0
W
Danzaburou
9,106
828
52
5
0
214,555
0
W
Ymir
8,151
741
57
5
0
211,276
0
W
Xing Tian
7,515
683
3
0
0
244,081
0
L
Persephone
7,187
653
33
3
0
195,798
2
L
Surtr
7,688
699
42
4
0
214,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role