Player Matchup

Chang'e
Chang'e
Boadisafa
Chang'e
Level 31
God Stats
36W - 33L
1,279 SR
Queue Stats
1,092W - 1,033L
1,149 Elo+
Solo
Maui
Maui
CH3F CL4PTRAP
Maui
Level 117
God Stats
1W - 1L
1,694 SR
Queue Stats
48W - 40L
1,538 Elo+
Party 1
Sol
Sol
Jungle Wyatt
Sol
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 18L
1,438 Elo+
Solo
Chiron
Chiron
LifeofBolivar
Chiron
Level 88
God Stats
5W - 6L
1,302 SR
Queue Stats
448W - 427L
1,553 Elo+
Party 1
Fenrir
Fenrir
truesilverwing
Fenrir
Level 77
God Stats
5W - 3L
1,284 SR
Queue Stats
144W - 136L
1,222 Elo+
Solo
Team Averages
Level 80
1,412 SR
1,380 Elo+

VS

Team Averages
Level 110
1,502 SR
1,502 Elo+
Sol
Sol
CleanFawn461591
Sol
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 97L
1,599 Elo+
Solo
Medusa
Medusa
SeñorTaquito
Medusa
Level 145
God Stats
2W - 2L
1,733 SR
Queue Stats
48W - 36L
1,453 Elo+
Solo
Bacchus
Bacchus
Shonpd12
Bacchus
Level 83
God Stats
17W - 11L
1,247 SR
Queue Stats
274W - 224L
1,510 Elo+
Party 2
Chronos
Chronos
YT_Dhall115
Chronos
Level 100
God Stats
1W - 2L
1,267 SR
Queue Stats
62W - 59L
1,508 Elo+
Solo
Thor
Thor
brutus492
Thor
Level 103
God Stats
9W - 10L
1,762 SR
Queue Stats
241W - 216L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boadisafa
Chang'e
16
2 / 2 / 0
9,419
523
6,470
12,798
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
1 / 5 / 1
7,660
426
3,987
16,930
19,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 1 / 1
10,066
559
7,613
11,161
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 1
7,945
441
9,784
14,472
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 2
7,869
437
9,031
18,834
7,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,831
546
10,848
10,664
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 2 / 6
10,559
587
16,400
12,042
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Shonpd12
Bacchus
14
3 / 1 / 10
9,749
542
9,889
15,228
23,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
YT_Dhall115
Chronos
16
0 / 2 / 2
9,680
538
5,330
11,040
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
15
7 / 2 / 8
9,697
539
10,892
14,760
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
18
18
Deaths
9
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Boadisafa
Chang'e
2
2
0
1
L
1
5
1
0.3
W
3
2
4
2.5
L
3
1
1
3.5
L
1
4
1
0.38
W
5
2
6
4
W
Bacchus
Shonpd12
Bacchus
3
1
10
8
W
Chronos
YT_Dhall115
Chronos
0
2
2
0.5
W
Thor
7
2
8
5.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
53,359
74,195
Taken
63,734
43,747
Mitigated
43,599
24,463
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Boadisafa
Chang'e
6,470
447
1,530
5,072
12,798
5,503
514
6,527
6,271
70,388
4,436
L
3,987
1,205
620
3,475
16,930
19,948
0
6,102
10,828
20,584
0
W
10,848
3,227
0
5,383
10,664
4,073
1,239
3,903
6,761
81,228
0
L
7,613
2,409
0
5,484
11,161
4,505
3,669
6,432
4,729
82,408
0
L
9,784
2,059
681
3,784
14,472
6,159
0
2,751
11,721
0
65,094
W
16,400
6,632
0
750
12,042
5,516
379
1,662
10,380
0
101,096
W
Bacchus
Shonpd12
Bacchus
9,889
1,626
0
4,363
15,228
23,403
0
4,150
11,078
27,248
0
W
Chronos
YT_Dhall115
Chronos
5,330
1,558
0
1,963
11,040
4,843
1,105
5,615
5,425
76,493
1,561
W
Thor
10,892
1,991
0
6,372
14,760
5,764
0
2,652
12,108
0
70,208
L
9,031
3,021
0
3,817
18,834
7,632
0
4,255
14,579
0
49,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
49,516
468
Minions Killed
524
0
Camps Cleared
0
1,664,711
Distance Traveled
1,755,241
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,419
523
132
7
0
328,951
0
L
Maui
7,660
426
28
2
0
316,130
0
W
Sol
9,831
546
112
6
0
316,207
0
L
Sol
10,066
559
154
9
0
316,742
0
L
Chiron
7,945
441
93
5
0
337,512
2
W
Medusa
10,559
587
148
8
0
323,945
2
W
Bacchus
9,749
542
25
1
0
373,032
4
W
Chronos
9,680
538
139
8
0
349,666
3
W
Thor
9,697
539
100
6
0
392,391
2
L
Fenrir
7,869
437
61
3
0
365,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role