Player Matchup

Thanatos
Thanatos
B0t_N00b_pro
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 1
King Arthur
King Arthur
CamBaa_
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,092 Elo+
Party 3
Danzaburou
Danzaburou
FeliFuentess
Danzaburou
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,076 Elo+
Party 3
Fenrir
Fenrir
Guicamilo06
Fenrir
Level 30
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 31L
1,500 Elo+
Party 1
Yemoja
Yemoja
clankin
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 33
1,461 SR
1,334 Elo+

VS

Team Averages
Level 47
1,470 SR
1,389 Elo+
Surtr
Surtr
 
Surtr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Luania5740
Kukulkan
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 53L
1,327 Elo+
Party 2
Sol
Sol
Meyly Roses9999
Sol
Level 66
God Stats
8W - 11L
1,490 SR
Queue Stats
133W - 157L
1,345 Elo+
Party 2
Fenrir
Fenrir
joao pedro 5115
Fenrir
Level 16
God Stats
10W - 10L
1,408 SR
Queue Stats
48W - 63L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
u n i c Ro n502
Nu Wa
Level 55
God Stats
21W - 30L
1,452 SR
Queue Stats
205W - 195L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B0t_N00b_pro
Thanatos
8
3 / 7 / 0
5,483
548
4,992
11,134
3,835
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
CamBaa_
King Arthur
7
0 / 4 / 1
4,411
441
2,253
8,160
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FeliFuentess
Danzaburou
8
0 / 5 / 0
4,812
481
1,107
7,984
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
6
1 / 12 / 2
5,028
503
4,816
12,931
4,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
clankin
Yemoja
6
0 / 6 / 1
3,872
387
2,129
8,889
4,826
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
8 / 0 / 3
7,260
726
10,771
10,326
6,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Luania5740
Kukulkan
10
8 / 3 / 7
6,801
680
6,288
4,444
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
12 / 1 / 4
7,486
749
10,210
5,209
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 5
6,309
631
2,110
5,999
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

11
3 / 0 / 16
7,387
739
7,149
3,556
1,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
34
34
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
0
3
9.5
L
Thanatos
B0t_N00b_pro
Thanatos
3
7
0
0.43
L
King Arthur
CamBaa_
King Arthur
0
4
1
0.13
L
Danzaburou
FeliFuentess
Danzaburou
0
5
0
0
L
Fenrir
1
12
2
0.17
W
Kukulkan
Luania5740
Kukulkan
8
3
7
3.83
W
12
1
4
14
L
Yemoja
clankin
Yemoja
0
6
1
0.08
W
3
0
5
5.5
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
36,528
49,098
Taken
29,534
18,454
Mitigated
13,060
8,688
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,771
4,381
0
5,108
10,326
6,309
197
1,540
8,786
627
50,589
L
Thanatos
B0t_N00b_pro
Thanatos
4,992
1,856
0
4,159
11,134
3,835
0
4,420
6,714
0
22,915
L
King Arthur
CamBaa_
King Arthur
2,253
489
0
1,530
8,160
2,949
0
2,380
5,780
0
22,760
L
Danzaburou
FeliFuentess
Danzaburou
1,107
127
0
1,651
7,984
2,586
0
5,331
2,653
0
25,745
L
Fenrir
4,816
1,307
69
899
12,931
4,258
0
8,321
4,610
0
12,775
W
Kukulkan
Luania5740
Kukulkan
6,288
1,635
0
250
4,444
1,366
1,257
114
4,330
29,664
413
W
10,210
5,315
0
1,566
5,209
1,860
4,517
285
4,924
32,805
3,248
L
Yemoja
clankin
Yemoja
2,129
973
380
0
8,889
4,826
0
2,763
6,126
8,540
0
W
2,110
739
0
2,494
5,999
2,282
1,855
190
5,809
0
28,397
W
7,149
2,308
0
1,104
3,556
1,243
2,800
0
3,556
31,567
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,606
Gold Earned
35,243
143
Minions Killed
299
0
Camps Cleared
0
892,402
Distance Traveled
924,753
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,260
726
83
8
0
195,298
0
L
Thanatos
5,483
548
30
3
0
209,582
0
L
King Arthur
4,411
441
43
4
0
177,963
0
L
Danzaburou
4,812
481
42
4
0
157,748
0
L
Fenrir
5,028
503
15
2
0
184,029
0
W
Kukulkan
6,801
680
52
5
0
163,783
0
W
Sol
7,486
749
67
7
0
187,381
2
L
Yemoja
3,872
387
13
1
0
163,080
3
W
Fenrir
6,309
631
45
5
0
205,576
0
W
Nu Wa
7,387
739
52
5
0
172,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role