Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DRAGONLOK
Cthulhu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,325 Elo+
Party 2
Poseidon
Poseidon
SrMarks1337
Poseidon
Level 128
God Stats
5W - 8L
1,646 SR
Queue Stats
91W - 95L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
cashwasher
Baron Samedi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,325 Elo+
Party 2
Team Averages
Level 91
1,529 SR
1,423 Elo+

VS

Team Averages
Level 112
1,548 SR
1,481 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Allanbug
Nox
Level 32
God Stats
20W - 22L
1,584 SR
Queue Stats
55W - 66L
1,536 Elo+
Party 1
Khepri
Khepri
Fofoviski
Khepri
Level 147
God Stats
51W - 29L
1,555 SR
Queue Stats
314W - 329L
1,427 Elo+
Party 1
Fenrir
Fenrir
LuisOEspalhaLixo
Fenrir
Level 151
God Stats
29W - 20L
1,601 SR
Queue Stats
448W - 440L
1,440 Elo+
Party 1
King Arthur
King Arthur
WidowmakerUchiha
King Arthur
Level 105
God Stats
7W - 4L
1,500 SR
Queue Stats
205W - 186L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 5 / 0
6,242
520
4,127
11,989
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
 
Hercules
9
0 / 3 / 1
5,295
441
5,224
11,207
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
DRAGONLOK
Cthulhu
9
1 / 2 / 1
5,386
449
4,941
10,070
4,881
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
SrMarks1337
Poseidon
11
1 / 3 / 1
5,863
489
6,716
6,853
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
cashwasher
Baron Samedi
9
0 / 5 / 0
5,421
452
1,992
7,202
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 1 / 5
7,123
594
9,043
11,889
8,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 2
7,000
583
7,629
6,067
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Fofoviski
Khepri
10
1 / 0 / 6
6,282
524
3,578
5,823
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
9 / 0 / 2
7,878
657
8,697
9,257
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
WidowmakerUchiha
King Arthur
8
1 / 3 / 2
5,170
431
2,870
8,643
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
18
18
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
0
0.6
L
Hercules
 
Hercules
0
3
1
0.17
W
Surtr
 
Surtr
2
1
5
4.5
W
5
1
2
6
L
Cthulhu
DRAGONLOK
Cthulhu
1
2
1
0.75
W
Khepri
Fofoviski
Khepri
1
0
6
4
W
9
0
2
10
L
Poseidon
SrMarks1337
Poseidon
1
3
1
0.5
W
King Arthur
WidowmakerUchiha
King Arthur
1
3
2
0.67
L
Baron Samedi
cashwasher
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
31,817
47,321
Taken
41,679
25,031
Mitigated
24,305
13,061
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,127
1,220
0
1,871
11,989
4,231
0
3,691
8,298
0
37,084
L
Hercules
 
Hercules
5,224
2,302
0
3,672
11,207
10,597
0
785
10,422
0
26,614
W
Surtr
 
Surtr
9,043
2,943
0
4,507
11,889
8,035
197
1,636
9,672
1,829
49,496
W
7,629
513
0
940
6,067
2,742
94
2,503
3,564
44,220
0
L
Cthulhu
DRAGONLOK
Cthulhu
4,941
728
0
3,757
10,070
4,881
0
3,506
6,564
28,866
0
W
Khepri
Fofoviski
Khepri
3,578
309
0
1,806
5,823
5,176
10
2,465
3,358
27,088
0
W
8,697
3,555
0
2,598
9,257
3,793
0
1,614
7,599
0
53,538
L
Poseidon
SrMarks1337
Poseidon
6,716
1,306
0
2,644
6,853
2,187
0
746
6,107
47,214
0
W
King Arthur
WidowmakerUchiha
King Arthur
2,870
200
0
895
8,643
4,559
0
5,431
3,212
0
17,584
L
Baron Samedi
cashwasher
Baron Samedi
1,992
94
236
881
7,202
3,135
90
3,792
3,410
27,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
33,453
251
Minions Killed
328
0
Camps Cleared
0
1,118,269
Distance Traveled
1,255,880
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,242
520
49
4
0
250,908
1
L
Hercules
5,295
441
39
3
0
206,964
0
W
Surtr
7,123
594
95
8
0
224,557
1
W
Nox
7,000
583
92
8
0
223,343
4
L
Cthulhu
5,386
449
38
3
0
238,667
0
W
Khepri
6,282
524
30
3
0
270,687
3
W
Fenrir
7,878
657
84
7
0
297,593
0
L
Poseidon
5,863
489
76
6
0
235,228
1
W
King Arthur
5,170
431
27
2
0
239,700
0
L
Baron Samedi
5,421
452
49
4
0
186,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role