Player Matchup

Hera
Hera
Bronze III
BBolbi
Hera
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold V
Death_Lord-xX
Cernunnos
Gold V
Level 129
God Stats
2W - 2L
1,763 SR
Queue Stats
285W - 274L
1,555 MMR
Party 1
Awilix
Awilix
Bronze III
KingRobbStark
Awilix
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
iusetheNword
Cerberus
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver II
skdog3
King Arthur
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 243L
1,460 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,553 SR
1,503 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,654 SR
1,503 MMR
Loki
Loki
Bronze III
Cassius Kublai
Loki
Bronze III
Level 89
God Stats
25W - 15L
1,500 SR
Queue Stats
71W - 63L
1,500 MMR
Solo
Janus
Janus
Silver II
Deezgoffs
Janus
Silver II
Level 143
God Stats
1W - 0L
1,755 SR
Queue Stats
20W - 24L
1,467 MMR
Party 4
Horus
Horus
Bronze III
Monkehhh
Horus
Bronze III
Level 133
God Stats
10W - 8L
1,792 SR
Queue Stats
71W - 71L
1,500 MMR
Party 3
Izanami
Izanami
Bronze III
Rumpel4Sk1n
Izanami
Bronze III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 51L
1,500 MMR
Party 3
Nemesis
Nemesis
Silver II
i-Weus
Nemesis
Silver II
Level 129
God Stats
1W - 0L
1,721 SR
Queue Stats
7W - 5L
1,546 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BBolbi
Hera
8
0 / 6 / 1
5,191
472
4,718
7,752
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Death_Lord-xX
Cernunnos
10
0 / 4 / 0
5,792
527
4,508
10,675
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 2
6,276
571
5,071
6,290
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
iusetheNword
Cerberus
9
1 / 4 / 3
5,676
516
2,760
12,713
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
skdog3
King Arthur
11
1 / 3 / 0
6,180
562
4,172
9,820
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AthenaHe BoGebThanatos

VS

Bans
ThorAtlasHadesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,266
661
4,736
7,169
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Deezgoffs
Janus
12
4 / 1 / 5
6,797
618
6,119
5,809
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Monkehhh
Horus
9
1 / 1 / 6
6,104
555
4,594
8,881
5,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Rumpel4Sk1n
Izanami
14
7 / 0 / 2
8,511
774
10,565
7,694
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
i-Weus
Nemesis
11
4 / 3 / 3
6,720
611
6,102
9,590
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
18
18
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
BBolbi
Hera
0
6
1
0.08
W
2
1
1
2.5
L
Cernunnos
Death_Lord-xX
Cernunnos
0
4
0
0
W
Janus
Deezgoffs
Janus
4
1
5
6.5
L
3
1
2
4
W
Horus
Monkehhh
Horus
1
1
6
4
W
Izanami
Rumpel4Sk1n
Izanami
7
0
2
8
W
Nemesis
i-Weus
Nemesis
4
3
3
1.83
L
Cerberus
iusetheNword
Cerberus
1
4
3
0.63
L
King Arthur
skdog3
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,229
Damage
32,116
47,250
Taken
39,143
22,578
Mitigated
15,765
9,248
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
BBolbi
Hera
4,718
1,415
0
240
7,752
2,596
0
2,916
4,836
37,077
0
W
4,736
1,258
0
3,159
7,169
2,720
0
0
7,169
0
58,939
L
Cernunnos
Death_Lord-xX
Cernunnos
4,508
1,449
0
3,088
10,675
3,892
0
0
10,675
0
50,063
W
Janus
Deezgoffs
Janus
6,119
315
0
1,186
5,809
1,818
0
2,224
3,585
45,114
0
L
5,071
1,402
0
910
6,290
2,461
0
507
5,783
0
37,404
W
Horus
Monkehhh
Horus
4,594
2,167
1,642
2,652
8,881
5,017
432
2,347
6,534
0
11,265
W
Izanami
Rumpel4Sk1n
Izanami
10,565
7,276
0
3,917
7,694
3,031
2,861
794
6,900
0
77,873
W
Nemesis
i-Weus
Nemesis
6,102
3,298
0
962
9,590
3,179
0
2,113
7,477
0
42,221
L
Cerberus
iusetheNword
Cerberus
2,760
397
0
3,403
12,713
7,327
0
2,364
10,349
15,250
0
L
King Arthur
skdog3
King Arthur
4,172
498
0
1,607
9,820
6,302
0
332
9,488
0
36,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
35,398
306
Minions Killed
420
0
Camps Cleared
0
1,142,736
Distance Traveled
1,193,979
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,191
472
64
6
0
223,126
1
W
Loki
7,266
661
119
11
0
241,507
0
L
Cernunnos
5,792
527
85
8
0
200,555
0
W
Janus
6,797
618
76
7
0
234,184
0
L
Awilix
6,276
571
59
5
0
273,501
0
W
Horus
6,104
555
13
1
0
231,968
2
W
Izanami
8,511
774
139
13
0
208,270
0
W
Nemesis
6,720
611
73
7
0
278,050
0
L
Cerberus
5,676
516
26
2
0
203,452
3
L
King Arthur
6,180
562
72
7
0
242,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role