Player Matchup

Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BOMMb dotcom
Hera
Level 154
God Stats
4W - 8L
1,364 SR
Queue Stats
378W - 370L
1,434 Elo+
Party 1
Artemis
Artemis
BontyPants
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,454 Elo+
Solo
Hel
Hel
bullmoose44
Hel
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
192W - 218L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
forthegloryofs8n
Ao Kuang
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
517W - 539L
1,409 Elo+
Party 1
Team Averages
Level 96
1,473 SR
1,447 Elo+

VS

Team Averages
Level 97
1,509 SR
1,404 Elo+
Nu Wa
Nu Wa
MIKETHECHAMP1ON
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,547 Elo+
Solo
Cernunnos
Cernunnos
OTAABA
Cernunnos
Level 17
God Stats
10W - 8L
1,547 SR
Queue Stats
422W - 409L
1,163 Elo+
Party 3
Persephone
Persephone
Th3MuffinMan815
Persephone
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
499W - 477L
1,271 Elo+
Party 3
Hel
Hel
Wipeout__23
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 108L
1,550 Elo+
Party 2
Achilles
Achilles
tylerthedebter
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
12 / 2 / 9
12,221
873
24,516
19,757
11,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 11
10,659
761
19,081
16,447
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BontyPants
Artemis
17
2 / 4 / 12
10,168
726
17,316
19,423
8,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
5 / 3 / 11
10,637
760
16,298
24,860
11,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 2 / 12
10,046
718
3,643
19,337
15,118
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 8
10,904
779
22,838
16,040
7,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
OTAABA
Cernunnos
14
3 / 9 / 7
9,181
656
13,939
21,712
9,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Th3MuffinMan815
Persephone
18
4 / 4 / 8
11,047
789
26,245
12,858
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 9
8,735
624
6,509
16,722
10,359
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
2 / 7 / 10
9,689
692
11,895
22,422
26,907
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
57
27
Kills
15
15
Deaths
27
55
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
2
9
8.25
W
4
4
11
2.38
W
Artemis
BontyPants
Artemis
2
4
12
2
L
6
4
8
2.5
L
Cernunnos
OTAABA
Cernunnos
3
9
7
0.72
L
Persephone
Th3MuffinMan815
Persephone
4
4
8
2
L
0
3
9
1.5
W
5
3
11
3.5
W
4
2
12
5
L
Achilles
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,854
Damage
81,426
99,824
Taken
89,754
53,132
Mitigated
60,414
63,574
Healing
37,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,516
5,441
2,791
5,562
19,757
11,337
1,491
9,851
9,486
0
49,751
W
19,081
3,010
916
1,313
16,447
6,724
903
9,418
6,817
50,882
0
W
Artemis
BontyPants
Artemis
17,316
7,537
684
2,947
19,423
8,442
3,686
11,206
7,985
0
37,513
L
22,838
4,445
659
3,049
16,040
7,641
1,028
7,054
8,986
44,570
1,729
L
Cernunnos
OTAABA
Cernunnos
13,939
5,331
3,553
4,570
21,712
9,398
287
7,863
13,849
0
29,117
L
Persephone
Th3MuffinMan815
Persephone
26,245
410
1,306
2,873
12,858
6,109
256
5,189
7,665
48,763
2,100
L
6,509
1,312
9,304
8,423
16,722
10,359
16
6,196
10,526
12,316
0
W
16,298
637
27,900
16,860
24,860
11,511
490
11,177
13,535
23,710
1,395
W
3,643
686
1,164
3,437
19,337
15,118
1,578
10,582
8,583
12,134
0
L
Achilles
11,895
1,825
0
3,304
22,422
26,907
32
11,929
10,493
0
15,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,731
Gold Earned
49,556
180
Minions Killed
140
0
Camps Cleared
0
1,369,106
Distance Traveled
1,225,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,221
873
53
4
0
267,793
0
W
Hera
10,659
761
47
3
0
271,864
0
W
Artemis
10,168
726
43
3
0
245,411
0
L
Nu Wa
10,904
779
40
3
0
241,417
0
L
Cernunnos
9,181
656
25
2
0
210,256
0
L
Persephone
11,047
789
61
4
0
244,716
0
L
Hel
8,735
624
7
1
0
273,833
0
W
Hel
10,637
760
16
1
0
295,546
0
W
Ao Kuang
10,046
718
21
2
0
288,492
0
L
Achilles
9,689
692
7
1
0
254,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role