Player Matchup

Ne Zha
Ne Zha
Platinum IV
Szagreo
Ne Zha
Platinum IV
Level 138
God Stats
5W - 1L
1,950 SR
Queue Stats
96W - 58L
1,883 MMR
Party 2
Sol
Sol
Platinum IV
TenzaZangetzsu
Sol
Platinum IV
Level 175
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 190L
1,883 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
eHoK
Ao Kuang
Platinum IV
Level 144
God Stats
25W - 15L
1,839 SR
Queue Stats
108W - 66L
1,883 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,763 SR
1,883 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,697 SR
1,814 MMR
Medusa
Medusa
Gold II
Bkaydd
Medusa
Gold II
Level 92
God Stats
1W - 2L
1,762 SR
Queue Stats
40W - 43L
1,709 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum II
CraZFuL
Zhong Kui
Platinum II
Level 142
God Stats
2W - 3L
1,785 SR
Queue Stats
309W - 357L
2,022 MMR
Party 1
Hercules
Hercules
Gold II
PlantsXBL
Hercules
Gold II
Level 88
God Stats
5W - 5L
1,542 SR
Queue Stats
44W - 40L
1,711 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Szagreo
Ne Zha
12
3 / 1 / 10
7,601
760
7,558
7,931
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 0 / 8
8,614
861
12,820
6,704
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
eHoK
Ao Kuang
13
6 / 0 / 8
8,131
813
7,369
9,761
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AresAchillesBaron SamediAh Muzen CabAtlas

VS

Bans
FreyaGilgameshGebCabrakanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bkaydd
Medusa
11
1 / 5 / 0
6,668
667
5,659
8,474
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
CraZFuL
Zhong Kui
10
0 / 6 / 0
6,123
612
5,672
12,069
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PlantsXBL
Hercules
10
0 / 4 / 0
6,163
616
5,974
10,311
11,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
15
Kills
1
1
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bkaydd
Medusa
1
5
0
0.2
L
Zhong Kui
CraZFuL
Zhong Kui
0
6
0
0
L
Hercules
PlantsXBL
Hercules
0
4
0
0
W
Ne Zha
Szagreo
Ne Zha
3
1
10
8
W
6
0
8
10
W
Ao Kuang
eHoK
Ao Kuang
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,747
Damage
17,305
24,396
Taken
30,854
18,243
Mitigated
23,119
8,560
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bkaydd
Medusa
5,659
2,536
0
1,456
8,474
3,798
171
4,820
3,349
0
23,836
L
Zhong Kui
CraZFuL
Zhong Kui
5,672
574
0
2,606
12,069
8,057
0
8,150
3,360
18,299
0
L
Hercules
PlantsXBL
Hercules
5,974
750
0
2,577
10,311
11,264
0
7,206
2,548
218
16,261
W
Ne Zha
Szagreo
Ne Zha
7,558
1,199
0
1,574
7,931
7,987
0
1,608
5,641
1,365
19,222
W
12,820
7,099
0
3,879
6,704
2,748
1,528
2,126
4,342
43,369
0
W
Ao Kuang
eHoK
Ao Kuang
7,369
2,138
0
3,107
9,761
7,508
183
1,672
7,331
17,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
18,954
123
Minions Killed
95
0
Camps Cleared
0
610,650
Distance Traveled
512,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,668
667
32
3
0
164,244
0
L
Zhong Kui
6,123
612
38
4
0
163,905
0
L
Hercules
6,163
616
25
3
0
184,392
0
W
Ne Zha
7,601
760
10
1
0
207,870
0
W
Sol
8,614
861
90
9
0
188,207
0
W
Ao Kuang
8,131
813
23
2
0
214,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role